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jensj

Mar. 24, 2016

Under rating threshold (show) -GJ on adding the impetus upgrade. -Decimal places of cubes aren't shows, but still used in the calculations, meaning you can have the same amount of cubes as shown but still can't buy the upgrade (I have 4, it costs 4, can't buy). Round the cost before checking if I can upgrade.

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(4)

AsSto

Mar. 24, 2016

Under rating threshold (show) "The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings." still unplayable for me. nothing but black screen and this message. Work around haven't wroked either.

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(1)

Eleah

Mar. 24, 2016

Under rating threshold (show) At wave 809 in Hard mode, WebGL ran out of memory. :(

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(0)

SteriossL

Mar. 24, 2016

Under rating threshold (show) The defensive side of the game is absolutly useless for the early stages but then you'll most likely die by the 300th stage no matter how many upgrades you made into defense side. I'd say you should either reduce mob damge or change cost/value of defense upgrades. Great game so far i've enjoyed playing it, I hope you'll make those adjustement it'll only make the game more playable.

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(0)

kloppie5

Mar. 24, 2016

Under rating threshold (show) The amount of cubes became "Infinity" and is NaN now

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(1)

fabianx2

Mar. 24, 2016

Under rating threshold (show) Great Game so far! Just some little problems. I got to wave 979 then the game crashed. Now I have a Startbonus +0.

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(0)

kloppie5

Mar. 24, 2016

Under rating threshold (show) my damage just turned invisible (it was over around 1*10^15)

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(0)

Ohshinigami

Mar. 24, 2016

Under rating threshold (show) I love games like this that are so simple yet so satisfying and enjoyable. Truly a great game in my eyes. Keep up the great work my friends <3.

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(0)

CaptainCyprine

Mar. 24, 2016

Under rating threshold (show) I think if you change tab the game continue but you die early, don't sure though

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(0)

Billy_Glen

Mar. 24, 2016

Under rating threshold (show) @josho03000 Rapid fire missiles already changed to Increased attack speed, anyway

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(0)

JeNaiKe

Mar. 24, 2016

Under rating threshold (show) Place the Skip button in a Way where we can press while we are "shopping" There can be some ways to play : -Don't touch the tower ( Full Damage ) -U can't hurt me ( Having such high defenses ) -If U ever hit me, there are chuncks to go down ( With the lifesteal and tons of HP and %Resist U are a vampire! ) They are the only ways But I only see one viable ( Full damage ) Balance in that and the game becomes a bit more funnier:D Ps: GREAT JOB - Having so muhc fun playing this!

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(1)

josho03000

Mar. 24, 2016

Under rating threshold (show) I don't know where to put bug/exploit reports so i'll just put it here. You can go over the maximum of anything by using the x5 and x25 buttons. So i can get 31 rapid fire missiles.

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(3)

Sasha_0780

Mar. 24, 2016

Under rating threshold (show) Почему здесь не одного русского?

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(0)

jensj

Mar. 24, 2016

Under rating threshold (show) -So I died... with 11hp left, probably because a nature shot hit an enemy after I died. Don't apply any heals after the tower has been destroyed. -If I don't research fire, does that mean I won't encounter red enemies and thus don't need to waste money on fire defense upgrades? Which kinds of enemies attack you should probably be tied to the number of waves passed instead of the research of the player.

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(1)

kloppie5

Mar. 24, 2016

Under rating threshold (show) I absolutely love the changes; however, because the cost of upgrading with gems doesnt increase; you can still easily break the game.

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(1)

benstomper117

Mar. 24, 2016

Under rating threshold (show) first thought, just another boring defense game. but I'll give it a try, second thought, DAYUM SON

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(0)

Eleah

Mar. 24, 2016

Under rating threshold (show) And there is a minor bug: if an option like critical hit rate is at 90%, you can still buy 25 upgrades as a pack, totalling in 115% critical hit rate even though the maximum value is 100% (if bought one at a time).

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(1)

Eleah

Mar. 24, 2016

Under rating threshold (show) How about even more speed up options like 8x, 16x, and so on. Maybe this can be in dependence of the highest level reached or a workshop upgrade.

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(2)

Eleah

Mar. 24, 2016

Under rating threshold (show) This is a great game. Simple style, yet very addictive. For upcoming versions, I would like to see auto-updates (player could choose a number of parameters which will be updated automatically as soon as it is affordable) and some option to skip the first 25/50/75/... waves as soon as your permanent updates are strong enough or an auto-skip option like "skip to next wave if living enemies are less than X". Also different movement types (e.g. going in a spiral way) for different enemies would be nice as well as some more stats. Additionally, I agree with others regarding the balancing. I almost never use any defense upgrades. Even though my tower has only 40 health, I can beat hard mode to level 200 and I just started to play this morning.

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(2)

Billy_Glen

Mar. 24, 2016

Under rating threshold (show) FACTORY :COMING VERY SOON EEEEEEEEEE!!!!!1!!11!!!!!1!!11!

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(0)

Senatus

Mar. 24, 2016

Under rating threshold (show) An even faster speed setting would be nice if possible, skipping waves manually gets annoying after a bit.

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(2)

Morten0901

Mar. 24, 2016

Under rating threshold (show) defensive upgrades are pointless. If you just upgrade fully in utility and offence you'll never die

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(1)

Poyomon21

Mar. 24, 2016

Under rating threshold (show) Okay so why does relative defense against white enemies max at 1.4 million percent? That doesn't seem very logical.

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(1)

OmegaBlue0231

Mar. 24, 2016

Under rating threshold (show) The update is much better, 5/5

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(0)

Monty_Carlo

Mar. 24, 2016

Under rating threshold (show) hmm, when I went to bed I had over 12k start bonus, woke up just over 2k

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(-1)

hyrumaze

Mar. 24, 2016

Under rating threshold (show) btw what really happend when i have 124% critchance with 124% multishoot and 124% of darkness/nature/slow/stun ?

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(0)

hyrumaze

Mar. 24, 2016

Under rating threshold (show) After getting infinty money trought interest, i bought damage till i get infinty as damage and got NaN money (i couldn't bought anithing). I was doing infinty damage till the message ouf getting out memory crashed my game around wave 1005. Also there is a bug witch allow to get more than the normal max by getting as close as possible with the factory (getting 49% multishoot and then buy x25 giving us 74% to do a multishoot) working on almost every upgrade

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(0)

superstrijder15

Mar. 24, 2016

Under rating threshold (show) for converting brown cubes to blue ones in town a max button would be nice

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(3)

dgof12

Mar. 24, 2016

Under rating threshold (show) this game can't loading

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(0)

Keppijeesus

Mar. 24, 2016

Under rating threshold (show) The concept is pretty good, but normally you do the playtesting before actually releasing the game. Testing out all upgrade costs/effects everyday to check new balance changes gets tiring. Also, the research mechanic is pointless since it doesn't take that much time completing everything and after doing that you will never use it again. If there was researchable things with levels like passive damage/fire-rate/range upgrades, the system would be justified, but as it is now having everything unlocked at the start would be objectively better choice.

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(0)

tmer

Mar. 24, 2016

Under rating threshold (show) There has to be an explanation for how abilities interact, Stacking, etc... This way we can be smarter about what to upgrade and when

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(0)

StarTyrant

Mar. 24, 2016

Under rating threshold (show) aAb@blob:http://game258553.konggames.com/047b66fd-aee0-42e4-8bb0-c21492b8ef6b:20:683582 fWc@blob:http://game258553.konggames.com/047b66fd-aee0-42e4-8bb0-c21492b8ef6b:24:849432 callMain@blob:http://game258553.konggames.com/047b66fd-aee0-42e4-8bb0-c21492b8ef6b:36:48473 doRun@blob:http://game258553.konggames.com/047b66fd-aee0-42e4-8bb0-c21492b8ef6b:36:49300 run/<@blob:http://game258553.konggames.com/047b66fd-aee0-42e4-8bb0-c21492b8ef6b:36:49468 If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.

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(1)

StarTyrant

Mar. 24, 2016

Under rating threshold (show) An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was: uncaught exception: abort(78) at jsStackTrace@blob:http://game258553.konggames.com/67c22fe9-402b-42f8-a066-8536f18e72ed:1:22814 stackTrace@blob:http://game258553.konggames.com/67c22fe9-402b-42f8-a066-8536f18e72ed:1:22997 abort@blob:http://game258553.konggames.com/67c22fe9-402b-42f8-a066-8536f18e72ed:36:50352 $jl@blob:http://game258553.konggames.com/67c22fe9-402b-42f8-a066-8536f18e72ed:29:113331 PH@blob:http://game258553.konggames.com/67c22fe9-402b-42f8-a066-8536f18e72ed:23:353699 OI@blob:http://game258553.konggames.com/67c22fe9-402b-42f8-a066-8536f18e72ed:23:380714 hF@blob:http://game258553.konggames.com/67c22fe9-402b-42f8-a066-8536f18e72ed:23:310934 iu@blob:http://game258553.konggames.com/67c22fe9-402b-42f8-a066-8536f18e72ed:23:85352 Tkb@blob:http://game258553.konggames.com/67c22fe9-402b-42f8-a066-8536f18e72ed:20:168551

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(1)

Dibloidan

Mar. 24, 2016

Under rating threshold (show) giving this 5 stars and trusting in updating and fixing. cool game

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(1)

thesurviver

Mar. 24, 2016

Under rating threshold (show) that moment you hit round 62 on hard with 10 health..... and they are running at 4800 damage lol

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(1)

jne7

Mar. 24, 2016

Under rating threshold (show) how can I convert special resources to blueprints?

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(1)

UrsaChaos

Mar. 24, 2016

Under rating threshold (show) got addicted after playing for 2 rounds o:

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(1)

Roehcai

Mar. 24, 2016

Under rating threshold (show) White text (without outline or shadow) on bright green background. :/ Please let us change the colors?

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(1)

Tarhani

Mar. 24, 2016

Under rating threshold (show) gravity chance: 101% (96+5)

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(1)

durentu

Mar. 24, 2016

Under rating threshold (show) on wave 952 - "out of memory error" just FYI

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(3)

hajisux

Mar. 24, 2016

Under rating threshold (show) Okay yeah was gonna say lol. Glad that you're an active dev and listen to player feedback. Stay gold (Y)

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(0)

kurokisi

Mar. 24, 2016

Under rating threshold (show) An error occured running the Unity content on this page. See your browser’s JavaScript console for more info. The error was: Is displayed, the game has become impossible.

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(0)

sander2200

Mar. 24, 2016

Under rating threshold (show) Something is wrong with special resources... I get 2k before wave 50 on normal.

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(0)

Jakanbakan

Mar. 24, 2016

Under rating threshold (show) Just wanted to drop in and say i love this game, really. Im a student and my morning routine goes like: Wake up 08:00, make some breakfast and then sit at the computer and play this game for about 3-4 hours trying to theorycraft my most efficient way to high levels. Oh well, just wanted to give you some props guys, this game works for me! :)

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(0)

MagicFung

Mar. 24, 2016

Under rating threshold (show) Error occurs when I played the game today :P [I sent you the error code in private message :P]

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(1)

Senatus

Mar. 24, 2016

Under rating threshold (show) Out of memory. If you are the developer of this content, try allocating more memory to your WebGL build in the WebGL player settings. Keep getting this when I get to the high waves..

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(3)

BLR_So_GooD

Mar. 24, 2016

Under rating threshold (show) норм игрулька

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(1)

CPTdune

Mar. 24, 2016

Under rating threshold (show) Absolute damage reductions aren't worth it after the first 20 waves, too expensive for a tiny percentage of reduction.

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(1)

RazorFins

Mar. 24, 2016

Under rating threshold (show) Need an option to reduce or disable the particle effect.

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(2)

deleteduser

Mar. 23, 2016

Under rating threshold (show) I think that once a cube is iced to the point it its actually black it should get honorary darkness resistance. I think there should be a "Russian doll" cube type that is one of the tank blocks with a normal block on top, but with not so many HP. But when you kill it a smaller one appears of a different color. Higher level versions could have third and fourth "dolls" inside. I think you need a high level little spheroid ninja that dodges out of the way of most direct shots but gets hit by electric splash and bounced shots or if it's caught in gravity. Possibly a 3x3 grid of cubes that if it gets hit by gravity just launches one of its nine cubes into the vortex and trundles on unaffected till it is killed or out of cubes to sac. I think maybe an advanced tank type (with a little cuboid gun) that stops near the edge of the towers range and lobs little cubes half way in would be cool. I think too much about this stuff...

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(8)

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