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Comments for The Perfect Tower

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hector21321

May. 04, 2016

Under rating threshold (show) Might I suggest a option to disable the particles for elemental attacks? They become a bit redundant when you have every element at or near 100% and induce much lag.

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(4)

Dkkiller2000

May. 03, 2016

Under rating threshold (show) I don't think shadow cubes (purple ones) should have ranged attacks. You just can't deal with them in any reasonably fashion. I only survive their attacks due to pure luck. As it is now, I have a hard time getting past level 200 on insane only because of these cubes.

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(3)

Satanjin

May. 03, 2016

Under rating threshold (show) http://perfecttower.wikia.com

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(3)

ForHireMiner5

May. 03, 2016

Under rating threshold (show) can't find the wikia HELP plz

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(-1)

Rodrigookamoto

May. 03, 2016

Under rating threshold (show) I lost my import :/ end game

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(3)

g0d2i11aru1ez

May. 03, 2016

Under rating threshold (show) can anyone tell why i cant seem to get challange mode to appear?

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(0)

lumpypizza45

May. 03, 2016

Under rating threshold (show) when will the statistics be released

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(0)

deleteduser

May. 03, 2016

Under rating threshold (show) I think it would be cool if you could have multiple towers but have to have separate blueprints for each. This would make defense actually useful (creating wall towers).

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(3)

blaro

May. 03, 2016

Under rating threshold (show) mabey would could have an auto restart after X wave feature?

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(-1)

marlysalt

May. 03, 2016

Under rating threshold (show) you could put a bar over the laboratory in town for when research is in progress.

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(1)

DimitarI5

May. 03, 2016

Under rating threshold (show)

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(-5)

marbest17

May. 03, 2016

Under rating threshold (show) So only problem in this game is universal boss so we can only get damage attack speed crit build because defense and elementals doesnt work on it. How do you feel it ?

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(-1)

vmomo

May. 03, 2016

Under rating threshold (show) You're awesome dev. :D

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(2)

dodor

May. 03, 2016

Under rating threshold (show) Tiering up totally evaporated my desire to play the game. Deleting all my blueprint points and starting from square one feels like a waste of my time.

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(0)

Heromastermacha

May. 03, 2016

Under rating threshold (show) @polishpaul that takes all of the fun out of the game, you have to start at nothing and get everything, that is just how an incremental game works

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(0)

znylle123

May. 03, 2016

Under rating threshold (show) well since you cant restart you game whit J anymore i see no point playing it :S

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(-1)

The_Gamesaver

May. 03, 2016

Under rating threshold (show) I know there are some people who wish this game went beyond e308 HP. This isn't by any means easy to do (at least I believe anyway) but if the max exponent of e is 308 that you can do, then the lowest must be -308. Bring down easy's starting attack in the e-307 area to make sure the game doesn't glitch out immediately, and whatever you had to divide by to get the attack that low, divide everything else by that same number so the game is still the same game, but it just starts with much lower numbers. I mean after all, it would be hilarious (and also the game would go longer before hitting e308) to see someone in the comments say "YES I REACHED 1 ATTACK!!"

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(5)

Nebur_Wolf

May. 03, 2016

Under rating threshold (show) The game seems to be using a lot of RAM, I get a bit over 1GB of used RAM. Delete or reuse some of the data (if you don't already do this).

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(1)

lancenuke

May. 03, 2016

Under rating threshold (show) A lot of high scores keep getting erased, especially the challenge modes. The 'this week' scores have scores that don't appear on the 'all time' scores, which doesn't make sense.

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(2)

DouGDoG

May. 03, 2016

Under rating threshold (show) nice game, I've been playing for days now! But pleaaase, x500 and x1000 buttons for upgrades in game! I can't be clicking 10 to 20 times for upping. Max button spends all in one upgrade

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(2)

CompleX999

May. 03, 2016

Under rating threshold (show) Maybe you can do something about the research cancelling every time I close my browser. Research takes very long to finish and I doubt leaving my computer on for 12 hours is worth it.

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(1)

Nob1e

May. 03, 2016

Under rating threshold (show) you COULD invest in defense..... or just max Air Chance

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(2)

g0d2i11aru1ez

May. 03, 2016

Under rating threshold (show)

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(-5)

ErnieI

May. 03, 2016

Under rating threshold (show) @fryguy The custom button creates a custom of blocks of that type

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(-1)

Billy_Glen

May. 03, 2016

Under rating threshold (show) With the right upgrade and taking the right blueprint point, this is very easy game. The problem is that I'm lagging... help

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(0)

pickleshiv

May. 02, 2016

Under rating threshold (show) there is a glitch with buying HP upgrades in workshop. reset my hp back down to 1 after i upgraded it by 100x2

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(-2)

polishpaul

May. 02, 2016

Under rating threshold (show) can you make a feature where if you passed a certain level you can start from it if you want to so set up like check points of sort

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(2)

ErnieI

May. 02, 2016

Under rating threshold (show) I like it! Just one problem. It won't let me download the txt file on export/import Microsoft Edge.

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(3)

Developer response from XmmmX99

Thanks for reporting. Will be fixed. :)

fryguy1724

May. 02, 2016

Under rating threshold (show) I'm confused with what the bar that's labeled "Custom" on the workshop, factory, and laboratory. What does it do and why would I use it?

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(0)

redakuma

May. 02, 2016

Under rating threshold (show) For the upgrade amounts (1,5,25,100,max) could you change “max” to be a configurable percentage of your blocks? For example, if you had e100 blocks you could set it up upgrade up to e98,e97, and so on. You could make it like the slider for autoskip in the settings, where each “tick” of the slider would be one order of magnitude less than your current blocks.

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(9)

benubird

May. 02, 2016

Under rating threshold (show) top score on hard: 3872. top score on insane: 94. Hmm, something odd there...

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(1)

jesterdvine

May. 02, 2016

Under rating threshold (show) How to play missions?

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(3)

pokeyday

May. 02, 2016

Under rating threshold (show) @Kago black is universal, it has its own resistance. Black's meant to be the hoe of the enemy types.

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(4)

deleteduser

May. 02, 2016

Under rating threshold (show) Why is there no resistance upgrade against black enemies? I thought black is "darkness" but the description says its purple.

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(2)

cdrichmo4

May. 02, 2016

Under rating threshold (show) Please allow the option to opt out of the "Air" upgrade. In the later rounds, it seems to slow down the advancement through the rounds. There's great benefit in the "Offense Chance %" and "Utility Chance %" upgrades but they inevitably lead to "Air" being researched in the late rounds due simply to probability. By rounds 1k+, "Air" ends up at 100% despite my never buying into it at all. Other than that, thanks for your efforts on this game :)

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(4)

technomachin34

May. 02, 2016

Under rating threshold (show) Maybe fire aura is based on tower's hp?

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(0)

jensj

May. 02, 2016

Under rating threshold (show) Instead of just the boss waves, I also don't want it to skip the wave before boss waves. That should prevent tens of enemies spawning with the boss.

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(4)

jensj

May. 02, 2016

Under rating threshold (show) Fire aura seems to be broken. If it deals 0.5% of max hp as damage per second, anything should die nearly as soon as it comes in aura range (as they've lost over 99.99% of their hp by then), but I don't see that happening. Would make non-insane mode impossible to lose though if it worked like expected.

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(4)

jensj

May. 02, 2016

Under rating threshold (show) Fire rate + range + darkness (+void) + ice + piercing = win on easy/med/hard. The darkness effect changes the difficulty scale from exponential to linear (as the damage scales evenly with the health). Ice + range gives me all the time I need to kill enemies 1e100 times stronger than I am. The difficulty should increase exponentially like it did when I just started playing. Waiting thousands of waves till enemies get close is just boring. Even if they do hit me, I still have 99% chance to survive (unbreakable and others).

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(2)

PossibleCabbage

May. 02, 2016

Under rating threshold (show) The recent update appears to have broken the game in Chrome ("WebGL has hit a snag"). I tried clearing the cache but that didn't fix it.

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(-1)

etumui

May. 02, 2016

Under rating threshold (show) How about a research for income. I know we have a blueprint but that maxes out at 1k%, why not a research like damage and health for income?

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(3)

mikle33

May. 02, 2016

Under rating threshold (show) When you have maxed multishot, attack speed and several elements, the show turns into a particle and damage indication digit labels hell that consumes up lots of CPU. Reducing quality to low helps to deal with particles, but doesn't save from damage labels. Especially noticeable on 4x. Maybe its worth to consider optimization of these visuals. For example to use single bitmap particle for an element instead of multiple point ones, and instead of spawning new digit label on each enemy hit use one label per enemy that keeps being updated and shows damage received by the enemy over last second.

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(4)

viskiller

May. 02, 2016

Under rating threshold (show) The download function doesn't seem to do anything for me :/ is this a bug ? it's quite annoying because I can't save my game anymore.

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(0)

Giappo

May. 02, 2016

Under rating threshold (show) What about the 8x?

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(4)

Pyrorobotxt

May. 02, 2016

Under rating threshold (show) I have played this for a bit and When I first started to load this game, I went down and found a bunch of replies from the developer so I already like the game before it loaded, because it could be terrible but if a developer works on something and gets ideas from the people who play their game then it is bound to get better. All this special praise aside This game is very fun as it is and can only get batter.

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(1)

OutcastX

May. 02, 2016

Under rating threshold (show) I know this might sound odd, but I think some of the upgrades need some tweaking. Like rapid fire. Once it's maxed, there's no need to have the rapid fire duration upgrade, because you will always have rapid fire. I love this game, though, and have been playing it for a few weeks now. This game combines the best of idles and tower defense, two of my favorite game types. Keep up the great work!

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(4)

bwoggy

May. 02, 2016

Under rating threshold (show) Since the 0.15c update, the game has been using up a lot of my cpu and it lags a lot, it sometimes takes 2 or 3 seconds for a click to register. It also causes the whole browser to run slow. I'm using Firefox.

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(3)

Nartle

May. 02, 2016

Under rating threshold (show) Though it might add more to the UI, I think an option that would help when using Blue Resources would be how many levels you're going to get in something (when using max) and what the number will be after putting resources in it, kind of like how it is in game.

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(2)

zackman14

May. 02, 2016

Under rating threshold (show) A X1000 buy would be nice, lots of times i'll afk and when i come back i'll have to click about 20+ times on upgrades even at the X100 setting....

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(4)

shmonken

May. 02, 2016

Under rating threshold (show) Hi I think it's something wrong with mision #428246797 just wanted to let you know. The air enemys just keep floating and not attacking and the wave freeze.

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(0)

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