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that feel where darkness is your only friend due to 10k damage per hit, 7.00 attack per sec, max multishot/bounce w/e other buffs, against a 13 mil universal.
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Well, that's annoying. Every time I log in my suggestion and the suggestions I like are already implemented. Good job. haha
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The Insane level score does not get reset when you tier up and it is not included in the main menu... just thought you might want to know that. Otherwise im loving the game!
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What I really want for the high levels, is a "Buy if less than 0.1% of my total money" to just buy out all the tons and tons of cheap upgrades that would take like 300 clicks to buy manually, but isn't actually going to dent my bottom line very much. A sort of "Buy all cheap" or "But 100 if type of thing. Something so I can click one place instead of 50 to buy all the cheap stuff.
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I lost my save, tier 1 purchased, in the beginning, can anyone send me their? Thank you.
Or if admin reads this: please help me out with a save of:
Tier 1. around 3k in the new blueprint.
Laboratory: damage 16-17 levels, others are fine, i'll redo them.
The cubes from tier 1 so i can upgrade ultimates.
Generator had (by levels): 1-14 2-10 3-8 4-8
Research speed 5.6
Thank you.
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Have you thought about a "killed by ..." after death? So I know if i got killed by what elemental, boss, special etc.
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after like 7000 lvl still upgrading is so boring, is there a way to spend % of money to upgrade all u can in one click?
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The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.
This has not happened before the latest update...
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Also, I 2nd lavawing, move all infinite upgrades to page 1, rest to pg 2.
Also, mob idea: phased or invisible (can't be shot/targeted, but affected by auras - which might make them visible/etc)
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To be in line with the rest of the UI, the "Start New Run" screen should show "Challenges" section if it was the last one opened.
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Option to turn off some upgrades would be great. I do not like air elemental attack, but even if i do not buy it, it is auto upgraded from "offence upgrade chance". Turning it off, so it is upgraded but still does not have any effect would be great. I do not like when my screen is empty.
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Great game, great developers feedback. just a sugestion, could you speed up tech investigation? mine is already 6.2 and I create green cubes a lot faster than I can use them
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Suggestion, maybe move the completed upgrades/researches to the end of the list? Even better, have an option to hide them, because right now, I'm fairly far in the game and it is somewhat frustrating to have to switch pages even though at least 3 fourths of the upgrades are already been completed. Nothing too annoying, but this simple addition could make a great quality of lfe improvement
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Hmm...seems as though all of my leaderboard scores have disappeared. Had a max wave of 100,000 on Easy and over 200,000 on Insane. Not a huge deal as the leaderboards don't actually give you anything in game, but still seems to be an issue of some kind.
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I can't play the game for some reason. All I get upon loading it is a black screen; which flashes gray once, and then reverts to black. I disabled my AdBlocker and NoScript to see if that helped, but it doesn't. I restarted my computer and browser to no avail. What's wrong?
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Could you add a way to turn off skills? The knockback from air element is moving enemies out of my attack range and severely slowing my rate of progress. I tried not putting any points in, but since I have offensive change leveled up, it's getting points.
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Not sure if it's still ingame, but there was a bug that showed affordable upgrades to be not affordable. Actually only when the upgrade cost as much as you got as resources.
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Is there any point to leveling Regeneration over 100%? Does it tick more often than every second so that, for example, 150% regeneration is actually 75% every half second?
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i am not sure why, but in hard mode, the enemy start to move slowly staring from lvl 200, even at x4 speed, it takes more then one hour for me to get from lvl 200 to lv 300
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Hello, I recently "CCleaned" my PC and I lost my save, where is it supposed to be stored ? Cache ? what shouldn't I erase next time ?
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Please make it so that after the point at which enemies no longer appear on the screen the auto restart will actually restart instead of counting up waves forever. Its a bit weird to have to purposely reduce our blueprint to make sure that we die before hitting the hard-cap so that it will restart and farm more special resources.
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zlefin, the counter you're talking about is total damage over all since youve started playing, so it may check out.
Also, 1.8e+308 seems to be the max counter because after that the values that I've seen go to "infinity".
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there should be a confirmation for upgrading using gems. I just lost 600 GEMS!!! because, for some reason, it turned ON without warning and I didn't notice when I clicked it a few times because I trying to use my 8k white blocks to upgrade my damage..... ARRRRGGHHHH!!
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Insane Mode is a bit weird. One time I start, die at lvl 6, next time after lvl 300, then next one around 20, and finally, when I slow the game at low lvl to see what's killing me, I die around lvl 2300...
I don't understand what happen, and I can't tell since if I watch carefully I am not dying in a weird way.
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It would be nice to change the number format outside of a round. Especially since numbers in certain menus are a specific format, being able to change mine would be nice. Thanks!
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ops sorry.The bug that makes enemies disapear and makes your wave counter go up like creazy on Insane is still alive and buzzing ;) I just refreshed the game and my first Insane run this happend. I have dmg lv 5000 and hp lv 4000 and everything that can be maxed maxed, exept warp def. I also has no Air, nor gravity chance in offensive window nor offensive nor utility chance. In case thats important.
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The bug that makes enemies disapear and makes your wave counter go up like creazy on Insane is still alive and buzzing ;) I just refreshed the game and my first Insane run this happend. I have dmg lv 5000 and hp lv 4000 and everything that can be maxed maxed (exept warp def)
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It would be nice if the Air effect didn't push enemies further away than MaxRange (it can still trigger on those enemies and knock them up in the air, but doesn't push the target further back, like hitting an invisible wall)