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Never understimate nature attack, it's very efficient vs all boss (except, of course, those ####### universal things :c )
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listening to Popcorn while playing this at normal speed in the higher rounds with maxed out Ice and Air (slow-down/knock-back combo) is surprisingly fun.
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Since a lot of progress is based on accruing interest, and there is tons of repetitive upgrade purchasing;you should add an option to only allow purchases whos cost is less than x% of current total money. So I could spam click upgrade purchases without fear of destroying my stockpile of money.
So basically some kind of "safe buy"-button which only spends less than a certain percentage of your money? Should be possible, I added it to my todo-list. :)
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When I get 99% in all the upgrades for elemental and 99% dmg negation with block and over 200khp I still get one hit. Am I misreading or perhaps doing something wrong?
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In the workshop, could you add an indicator of the "in-round cost", so we can place our blueprint points better? Then we do not have to remove and put them again. Thanks :-)
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The visual nova effect is 85% bigger than the effect radius. Easily noticable with nova radius upgraded to 10m. Enemies on top of the tower (consecutive gravity effects) aren't affected by the nova (or not noticable).
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I'm enjoying the ability to play more of a defensive setup. After doing one ultimate point reset and losing factory points, I did a few runs on normal for a day or two to get some resources back, and I've found maximizing reflect %, fortify percent, and damage reduction upgrades, in addition to avoiding nova to so it doesn't decrease the benefit from fortify and having decent health regen allows a setup without a single point in offense to go deep into the hundreds, and most likely thousands with more blueprint points. I haven't tried insane using this method yet, but I'd imagine it would work the same with a few more upgrade points.
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How about an autobuy function that can be switched on during rounds? Will add a bit more an Idle flavour to the game. For example, the Autobuy could be be set to Buy Cheapest, or Buy Specific Upgrade, and it just ticks over as the resources come in.
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can you add a tooltip or something explaining unlocks. I cant figure out how to get additional blueprints and how to unlock insane. I dont see it listed in game.
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So far defense is useless. I have gotten to about level 85 on Hard. Its best to go 100% offense. The problem is taht the incremental increase in defense is so small compared to what i get from offense. If I raise it, it wont protect me when i get hit. if i go 100% offense then i dont get at hit at all. if i add in defense, its not enough to keep me from dying immediately.
undying spider is like this. defense doesnt become important until much later on. Not sure if this is intentional, or not.
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I know it's alpha. But is there any benefit in trying to reach higher levels? I see that I get the same ammount of resources in level 1000 as I got in level 100. Seems like you get the same ammount of resources no matter the level you reach.
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It's really annoying to die because of universal cube. I kill other cube with aese, but even with a good elemental piercing (15%) and +200% in universal damage, I can't kill them...
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Different difficulty settings are just silly with a system of gradual and infenitly increasing difficulty. Especially with the starting resources depending on different highest reached levels. After getting into the game anything but the highest difficulty is just tedious.
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Needs immediate update to fix special resources. They can only be gained as round reward, no reward for defeating some enemies.
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The amount of special resources I earn per round has dropped from 120K to 8K.. something went wrong somewhere in this update.
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The game actually looks surprising pretty when you get a nice mix of colors from skipping levels. Might be nice to see multiple colors regularly in waves to get that effect.
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Not sure if this was the intention but this is what some of the fan bases thinkg about the newadds
"tacomanxxx: Ethnic cleansing is pretty good soul4hdwn
tacomanxxx: Turns them into whites
tacomanxxx: Like they should be.
Azahara: Genetic cleansing is better.
soul4hdwn: thats... honestly all you need to never die
APR 7 - 9:28PM
PossibleCabbage: I'm uncomfortable with these jokes.
Azahara: G o o d"
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Feature request - Next boss stats next to the wave information. If i know his damage dealt i will know how far to pump up my defense/hp to. would make things go faster
great game...a little tedious...perhaps an auto buy feature should be implemented but i love it. i also love how many features youve been adding since inception.
keep up the good work dev
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Game window just randomly disappeared and I clicked on a link, browser sent me to another page and I lost my top 25 high score. Fix please.