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Comments for The Perfect Tower

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Nobodybe

Apr. 24, 2016

Under rating threshold (show)

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(-3)

IC1025

Apr. 24, 2016

Under rating threshold (show) Like the game, A small suggestion. I think you should increase the rate at which the fortify amount increases with each investment. If you have even the slightest amount of offense then by the time enemies even start to hit you their damage vastly outpaces the speed fortify can increase your HP by, even with a major investment. Basically it just scales too slowly

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(50)

Developer response from XmmmX99

Hi, thanks for your suggestion, it makes perfectly sense. I will increase the fortify bonus in one of the next updates. :)

damoocow1

Apr. 24, 2016

Under rating threshold (show) In "enfeeble chance / amount" descriptions, you have 'attackdamage' as one word instead of two

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(0)

tigerstar186

Apr. 24, 2016

Under rating threshold (show) The error was: Uncaught invalid code lengths set What?

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(0)

Blastorion

Apr. 24, 2016

Under rating threshold (show) Faudrait un auto buy pour aller avec l'auto restart

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(0)

jklw10

Apr. 24, 2016

Under rating threshold (show) impossible mode: 1 gem per wave , can't skip waves, they start with 1000hp and dmg and curve is VERY steep. like 10x per 2 waves?, unlocked with tier 5, 20x special resource.

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(4)

jeffa5776

Apr. 24, 2016

Under rating threshold (show) saved data is gone

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(2)

nova56

Apr. 24, 2016

Under rating threshold (show) Nice nice.... making the game faster speed x8

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(3)

daboss1122

Apr. 23, 2016

Under rating threshold (show) 10/10 Great game! I just have a problem with the gem upgrades. It randomly switched on gem upgrades, and I didn't realize that it was on and I upgraded a stat, (I pretty much always use max so max was selected) and I lost a LOT of grinding of gems. Please add a confirmation screen for gem upgrades. Fantastic job otherwise. Keep it up!

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(5)

johnjkl5

Apr. 23, 2016

Under rating threshold (show) anyone else find that you slow down enemies and knock them out of your range so you cant shoot them and they just crawl back taking forever.

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(2)

Maxter50

Apr. 23, 2016

Under rating threshold (show) Main thing I see that should be done is have a previous highest wave completed display somewhere on the game window so that you can easily compare what wave you are currently on to the best you have done so far.

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(5)

Squidsword

Apr. 23, 2016

Under rating threshold (show) Also I suggest a very low quality setting. I have a very slow computer and it would be helpful to minimize the quality. It could not show the tower shots and gravity effects and just show how close the enemies are to the tower or something like that.

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(21)

jensj

Apr. 23, 2016

Under rating threshold (show) Insane darkness enemies won't become visible if they are hit by the purification effect before becoming visible. They can attack my tower and I can't shoot at them so I had to wait till they 'vaporized'.

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(2)

jensj

Apr. 23, 2016

Under rating threshold (show) The insane-nature enemies are just stalling the game. While completely harmless because of the offensive air upgrade, I can't kill them because they are fully regenerated before they come back on screen. They just need a serious missile and in meantime I can't go to the next wave becaues of 50+ enemies. Some survive for 10 rounds before being hit by a serious missile.

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(17)

MSRP

Apr. 23, 2016

Under rating threshold (show)

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(-3)

enemenems

Apr. 23, 2016

Under rating threshold (show) Getting a "The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings." error, even though I've played the game before and there weren't any problems until now. Weird.

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(1)

MongoliadWolf_77

Apr. 23, 2016

Under rating threshold (show) Is it just me or does anyone else keep having the problem of it erasing your technology upgrades when you refresh the page ? Also I was thinking about the possibility of certain bosses every 50 waves or something be able to use life steal on you or multi-shot. I think that would make this game very rage quiety lol

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(2)

Adam2092

Apr. 23, 2016

Under rating threshold (show) Wanna see rainbows? Keep pressing S and keep alive :)

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(1)

hechtd

Apr. 22, 2016

Under rating threshold (show) It would be awesome to have a background mode where all particles and enemy visuals were turned off.

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(10)

thedmc

Apr. 22, 2016

Under rating threshold (show) Playing the game at x4 speed is fun, but x10 or x20 speed would be really great (so long as we could keep it from SUPER lagging)!

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(5)

thedmc

Apr. 22, 2016

Under rating threshold (show) buying upgrades 100 at a time is nice, but 1k or 10k per click would be better :D

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(21)

stripeykiller26

Apr. 22, 2016

Under rating threshold (show) It would be neat to have the ability to convert cubes into gems or just produce them fresh from the factory.

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(12)

togenji

Apr. 22, 2016

Under rating threshold (show) If you export while researching new technology, the import save file will not register this and will not have it researched, just a note to fix for later!

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(2)

Mainegor4

Apr. 22, 2016

Under rating threshold (show) Small thing, you know the chance of random upgrades that are found in utility. It seems that they will also upgrade restricted upgrades, such as the execution chance, Damage vs Boss, unbreakable chance and all where you need to have gone past tier 1. I haven't gotten that far yet, and it still upgrades these. I don't know if the post tier 1 stuff takes effect or not.

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(1)

hitron956

Apr. 22, 2016

Under rating threshold (show)

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(-3)

BrandtW7

Apr. 22, 2016

Under rating threshold (show) the numbers skip over PY. they go right from TY to EY.

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(1)

KakeR_PL

Apr. 22, 2016

Under rating threshold (show) Would love to see an autobuy feature. Tick off an upgrade and make it so it wil be bought immediately after you have enough resources repeatedly.

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(2)

wesleymm

Apr. 22, 2016

Under rating threshold (show) this game is bad ass

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(0)

doomsdaydevice

Apr. 22, 2016

Under rating threshold (show) Any plans on bringing this to mobile?

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(0)

deleteduser

Apr. 22, 2016

Under rating threshold (show) So... playing over on the beta site. Like the idea of the missions and such. But... it seems counter intuitive for challenges and missions to constantly force me to artificially weaken my blueprint. Would it be possible, perhaps for a toggle on the random button to limit the random choices to missions that have a blueprint limit higher than my current one? Again, the while "blueprint limit" thing seems wrong for this anyway. Having the better blue print is the primary way to do well in this game.

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(8)

Dark555795

Apr. 22, 2016

Under rating threshold (show) cool good game

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(1)

mariodekabro

Apr. 22, 2016

Under rating threshold (show) increase block chance as soon as possible its a life saver

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(2)

kaiser_soze

Apr. 22, 2016

Under rating threshold (show) seems like insane mode is glitched

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(0)

gotri7

Apr. 22, 2016

Under rating threshold (show) Anyone else thinks that a research queue (including multiple levels of the same research subject) would be an asset to the more idle-oriented players?

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(9)

r0anameen

Apr. 22, 2016

Under rating threshold (show) awesome game

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(1)

Numrollen

Apr. 22, 2016

Under rating threshold (show) defense is still worthless. I upgrade it a lot but still die instant on insane.

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(2)

Heromastermacha

Apr. 21, 2016

Under rating threshold (show) It seems as if the run in background option is not working for me, which makes grinding very hard to do.

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(2)

aachen_1988

Apr. 21, 2016

Under rating threshold (show) Hey! I reached 2 endpoints: 1) around lvl 8500 in hard mode lvl jumpes back to 1 but everything remains the same (amount of white cubes and things brought with that) So I end in en endless mode where I let the game run over night and get around 300 M Orange cubes per run. Over night is around 5G Orange Cubes in Sum 2)Values can jump to infinity around roughly 1e350. So I reached Infinity white blocks und infinity dmg etc. At that point I can Spend white blocks like I want they don't get diminished but I can't use the max button anymore. And I can't increase dmg or whatever. I suggest working in the 2nd point in prior cause this might open up the possibility to get infinity orange cubes what will blow up the game. On the other Hand I would like to ask for a button where you set a lvl of white cubes e.g. 3ZY and every upgrade is bought up to that amount of white cubes. Cause at lategame it is realy anoying to click the upgrades single.

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(4)

studentofbrand

Apr. 21, 2016

Under rating threshold (show) Just a quick suggestion: It would be nice if the animations stopped altogether if the computer has been idling for long enough; would save power (and speed up farming) for overnight runs/autoing. Perhaps this could be an option, with a customizable time. (give those graphics cards a break :P)

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(4)

Lifebomb

Apr. 21, 2016

Under rating threshold (show) Thanks for the middle button to skip wave, :) / I wonder why the factory can't make a gem, like 1 per day, or hour (a costly 1-level upgrade, or something like that) and also, what about customize the x1,x5,x25 upgrades? Like, instead of choosing with one, we manually put something like x10, x143, x8, for example? Keep up the great work!

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(2)

sxwrthegamer

Apr. 21, 2016

Under rating threshold (show) the give up button and the hard reset button are on reletevly the same spot on the screen curentlv, so if you click fast some times you can go to the hard reset menue when quiting a game.

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(5)

thedmc

Apr. 21, 2016

Under rating threshold (show) What about adding a 'bank' structure that would allow the accumulation of interest on other resources?

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(3)

thedmc

Apr. 21, 2016

Under rating threshold (show) How about letting offensive, defensive, and utility chance go over 100%, enabling multiple upgrades per round to each?

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(3)

samuk190

Apr. 21, 2016

Under rating threshold (show)

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(-4)

guessingo

Apr. 21, 2016

Under rating threshold (show) can you please fix the issue with chrome export/import. i would like to paly on the development server. Games like Realm Grinder do not use a popup to import/export. if you get rid of that, that will fix the issue.

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(-1)

sleutelkind

Apr. 21, 2016

Under rating threshold (show) I just want to say that you guys are awesome. This game is amazing and I love how you reply to almost all of the comments. Everytime I get a message on Kongregate I get excited in the hope it is an update to Perfect Tower. Keep it up!

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(4)

louissilberberg

Apr. 21, 2016

Under rating threshold (show) do elemental effects not happen during rapid fire or critical?

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(0)

imi___

Apr. 21, 2016

Under rating threshold (show) never mind.. apparently, Firefox 42.0 is too old to run the game. Time to update.

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(0)

imi___

Apr. 21, 2016

Under rating threshold (show)

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(-4)

louissilberberg

Apr. 21, 2016

Under rating threshold (show) you should make it 50-100 gems per ad and/or make the resource per interval price a lot cheaper, it spikes from 164 straight to >900

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(3)

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