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cakelover78

Apr. 12, 2016

Under rating threshold (show)

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(-7)

zlefin

Apr. 12, 2016

Under rating threshold (show) seems annoying that you have to give up so much to tier up.

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(1)

Schoemeika

Apr. 12, 2016

Under rating threshold (show) nice game, but i hope you gonna implement ingame save ( maybe auto-save, too) or something like that. i peronally strongly dislike this "import/export" system, especially after lossing 4 hours of progress. Nevertheless i'm looking forward how you gonna develop the game. Cheerio!

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(3)

XxJcXx89

Apr. 12, 2016

Under rating threshold (show) Id like to see a max -e3 button or something that way we don't have to click 80 million times or spend all our resources at once...

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(5)

boart2k

Apr. 12, 2016

Under rating threshold (show)

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(-5)

lowkeywang

Apr. 12, 2016

Under rating threshold (show) "max" function sometimes doesn't work in workshop, maybe it's better to "keep adding up costs till bigger" than "calculate using formular and math"?

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(3)

Nemzi

Apr. 12, 2016

Under rating threshold (show) the game needs a browser which supports WebGL ,how can i deal with that?

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(1)

Meiin

Apr. 11, 2016

Under rating threshold (show) how bout being able to see highest wave on the screen you pick a difficulty?

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(55)

Developer response from XmmmX99

Thats actually a good idea. I added it to my todo-list. :) EDIT: Added in the latest dev-build. (http://www.fs-studios.com/games/perfecttower/)

Duplete

Apr. 11, 2016

Under rating threshold (show) Please let us define percentage of current resources we can spend when using the "MAX" button... It's pretty useless without that option.

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(8)

sakkara

Apr. 11, 2016

Under rating threshold (show) this game is fantastic, thank you! 5/5 every day of the week, and twice on Sundays!

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(8)

Eciplyse2

Apr. 11, 2016

Under rating threshold (show) who is this guy that is sending cubes into battle? he seriously did a bad job. We need to fire that guy and bring a new one so that they can smash the tower one day...

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(11)

Eciplyse2

Apr. 11, 2016

Under rating threshold (show) (First encounter) Cube 1: General!! our cubes are being raped by a single turret what should we do? General Cube: Send more cubes into battle by giving them steroids. Simple. (50 hours later) Cube 1: General, our cubes are being annihilated because they are knocked away from tower, frozen solid, burned, shocked, stunned, and worse is that they became white. What to do now? General Cube: Send more cubes into battle. Strength comes in numbers!

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(11)

JCBourgault

Apr. 11, 2016

Under rating threshold (show) Other precision needed: does Shatter stack with each stack of ice applied?

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(5)

JCBourgault

Apr. 11, 2016

Under rating threshold (show) Some precisions needed: If bosses are immune to knockback, are they immune to the air effect entirely? Because Cutting Winds would not work, and I just don't know. Also, can a shot have multiple elemental effects? If not, which effect(s) has (have) precedence over the others?

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(368)

Developer response from XmmmX99

Hi, (1.) Yes, bosses are entirely immune to the air effect so cutting winds does not work on them. Nova still causes damage on them since nova is split up into two separate effects: Damage + Knockback (only the knockback part is being ignored). (2.) A single shot can have all of the elemental effects at once. I will extend the information building in the future and add more detailed information to all mechanics.

Squidsword

Apr. 11, 2016

Under rating threshold (show) It is very addicting and extremely enjoyable. 5/5

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(4)

dzwarren

Apr. 11, 2016

Under rating threshold (show) Subtracting upgrades at the workshop seems to be subtracting all upgrades even if max is not the selected amount.

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(10)

deleteduser

Apr. 11, 2016

Under rating threshold (show) I am seeing the word "nearby" used in several places. Electricity hits "nearby" enemies and auras work on "nearby" enemies. It's a bit vague. How far or close is "nearby" exactly?

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(126)

Developer response from XmmmX99

Nearby is always between 2-4m except for auras which have a radius of 10m. We are going to create a wiki for the game which is going to contain a lot more details about each upgrade/mechanic. :) EDIT: I added a visual aura radius indicator in the latest update (0.14b). ;)

TheTrueRedFox

Apr. 11, 2016

Under rating threshold (show)

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(-5)

simonqwadjke

Apr. 11, 2016

Under rating threshold (show) I have a fatal issue: Autosave always fails. To explain: if i do anything in "town" or play rounds and I reload the browser, I get reverted to a previous save. Before you think "don't reload so much" I have to restart the computer once in a while? I've tried to export and re-import the game.. I tried export, then hard reset and re-import, still same result.. and the worst of all, I did a hard reset, and reloaded and I came back to my previous save, so not even hard reset will fix it.

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(0)

eu1om

Apr. 11, 2016

Under rating threshold (show) There is a bug with "max" in Workshop. I have 6 blueprint, to upgrade damage once cost me 2 blueprint, but if I select "max" option, at damage appears that I need 7 blueprints to upgrade(and a red square).

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(5)

Duplete

Apr. 11, 2016

Under rating threshold (show) When my enemy deals e70 dmg, I have e100 absolute resistance for all elements, but e13 for Universal. Both values are ridiculous, for e70 damage. Please fix.

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(1)

Duplete

Apr. 11, 2016

Under rating threshold (show) What is the point of my damage from Reflection being my damage from attacks times itself, if non-black enemies hit me 0 damage and black enemies 1-hit KO?

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(8)

mccool41

Apr. 11, 2016

Under rating threshold (show) Loving the game! Truly amazing!

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(1)

pdxer

Apr. 11, 2016

Under rating threshold (show) It would be helpful to have the tooltips that describe a thing show up before you buy it. Especially with the purple blocks - it's hard to know what I should prioritize if I can't tell what they are before I buy them.

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(5)

guessingo

Apr. 11, 2016

Under rating threshold (show) Feature Request to improve performance: When you get past Wave 200 on Insane with Skip option, there is too much going on on screen and I start stuttering. I am using Chrome. This game is similiar to Undying Spider. THere is an option there to limit the animations shown on screen. This game needs a similiar option.

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(2)

firecat6666

Apr. 11, 2016

Under rating threshold (show) please add an option to disable the new bullet graphics, they're really laggy on 4x speed

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(5)

jensj

Apr. 11, 2016

Under rating threshold (show) Sometimes buy max still gives red buttons (try it in the workshop), I suppose it has to do with internal rounding.

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(2)

jensj

Apr. 11, 2016

Under rating threshold (show) Just an idea that will drastically change game tactics: 1. increase the rate at which max tower health increases. 2. Massively decrease the regenerative abilities (by at least a factor 10, the tower should not fully regenerate before the next attack comes). 3. Decrease the knockback effects by 1% (multiplicative) per 10 waves. 4. Change the progress pause treshold from 20 to 50 enemies (or remove it completely). This will need further refining, but it should make offense aid in defense as ofensive upgrades generate more time to regenerate before the next wave comes. At the same time it makes elemental defensive upgrades useful as non-universals can finally reach the tower.

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(1)

shmonken

Apr. 11, 2016

Under rating threshold (show) Been playing this game for a while now, and I just wanna say I really enjoy it keep up the good work!

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(1)

scoper49

Apr. 11, 2016

Under rating threshold (show) I'm hoping there will be a 'next wave' info bar added. Also an after-game review would be splendid. Just about 100% of the time I can't figure out what even killed me. For example, make it to wave 200 one run. Buy a few upgrades, make it to wave 185 while doing nothing different.

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(2)

SimplyBen

Apr. 11, 2016

Under rating threshold (show) In the workshop - is always max. even on 1. you will take everything out regardless.

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(1)

xHELLERx

Apr. 11, 2016

Under rating threshold (show) my normal difficulty waves are not being recorded and here's proof http://imgur.com/slhGFyi

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(0)

bloodlol

Apr. 11, 2016

Under rating threshold (show) I think there is a new bug, when you try to downgrade something in the factory, it set it to 0 even if you select the X1

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(2)

Tsjo

Apr. 11, 2016

Under rating threshold (show) HP will eventually out scale damage. So after awhile the best build will surprisingly be Hp + el-aura (+ universal aura). This is even better than HP+Nova.

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(2)

Anubus53

Apr. 11, 2016

Under rating threshold (show) Crazy error time :( An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was: uncaught exception: abort() at jsStackTrace@blob:http://game258553.konggames.com/4c17cc0e-dbca-4b28-be99-a317a981081d:1:22814 stackTrace@blob:http://game258553.konggames.com/4c17cc0e-dbca-4b28-be99-a317a981081d:1:22997 abort@blob:http://game258553.konggames.com/4c17cc0e-dbca-4b28-be99-a317a981081d:36:50847 _abort@blob:http://game258553.konggames.com/4c17cc0e-dbca-4b28-be99-a317a981081d:1:191666 q8k@blob:http://game258553.konggames.com/4c17cc0e-dbca-4b28-be99-a317a981081d:8:722953 m6k@blob:http://game258553.konggames.com/4c17cc0e-dbca-4b28-be99-a317a981081d:8:653469 iB@blob:http://game258553.konggames.com/4c17cc0e-dbca-4b28-be99-a317a981081d:24:233213

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(1)

flamingguppy

Apr. 11, 2016

Under rating threshold (show) Not sure what's causing it, but the new update is making my Shockwave Flash crash. It's done so twice now.

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(1)

2KGrizzly

Apr. 11, 2016

Under rating threshold (show) OMG!!! YOU ARE THE BEST DEV ON KONG RIGHT NOW!!! you update this so often, with all the things we want! This is such a great game, and you done must of the fixes the last 3 weeks! Its AWSOME!!!

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(1)

urkonse

Apr. 11, 2016

Under rating threshold (show) why i cant start the game? im getting Error message that game store doesnt exists but is being uploaded

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(2)

trevyg

Apr. 11, 2016

Under rating threshold (show) is it just me or is there an issue with tabbing out now cause any time i leave the page of this game the tower stops shooting but all the enemies keep moving towards the tower (although it was kinda funny when i found my insane attack type tower lost to wave 3 of easy mode xD)

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(1)

rouch007

Apr. 11, 2016

Under rating threshold (show)

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(-4)

remorehouse

Apr. 11, 2016

Under rating threshold (show) I had about 60k+ blue cubes and now they are gone. Also, the stats on the opening menu have reset. Everything else is the same :(

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(0)

mazgu

Apr. 11, 2016

Under rating threshold (show) Who still remember how this game looks when this game was released? :D

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(5)

messej

Apr. 11, 2016

Under rating threshold (show) Just did my first "tier up" - and updated my rating of the game from 3 to 4 (the highest I give any incremental game, so that's a top score for your genre). Truly enjoying the game, very relaxing once I got the save issue sorted out.

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(3)

lowrider001

Apr. 10, 2016

Under rating threshold (show) infinity damage?

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(2)

lowrider001

Apr. 10, 2016

Under rating threshold (show) intrest per wave costs me non???... confused

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(1)

Lifebomb

Apr. 10, 2016

Under rating threshold (show) Can you guys put a "Next wave" data, or something like that?

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(4)

MalikiI1

Apr. 10, 2016

Under rating threshold (show) wont work for me

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(0)

superninjakiwi

Apr. 10, 2016

Under rating threshold (show) So, ranged enemies don't give special resources like assassins or tanks?

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(1)

Marjorkid

Apr. 10, 2016

Under rating threshold (show) Awesome incremental, made even more interesting by the additional upgrades provided in the tier up patch. Perhaps for tier 3 and 4 the headquarters could use ultimate cubes to increase factory production interval by a multiplier and cube conversion factor for orange cubes.

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(4)

nuzzov

Apr. 10, 2016

Under rating threshold (show)

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(-13)

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