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CCCP969

May. 15, 2016

Under rating threshold (show) Why did no one tell me I can zoom to see all the enemies???

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(4)

faroguy

May. 15, 2016

Under rating threshold (show) That moment when the 2% chance of a free offensive upgrade comes thru not once but twice!

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(4)

00Criiz00

May. 15, 2016

Under rating threshold (show) A very good game! Thank you!

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(3)

ianam0530

May. 15, 2016

Under rating threshold (show) I buy things by the 100 and every few times I open a tab to buy upgrades it has switched to buying the max amount of things and I accidentaly spend all my money

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(0)

ChristinaT45

May. 15, 2016

Under rating threshold (show) once the end goal is here you should make a freeform mode. this goes all the way to the infinitieth wave.

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(1)

Ridlaid

May. 15, 2016

Under rating threshold (show) There is an annoying bug : when I spend Statistics points and then close the game, the things I bought disappeared, but the Statistics ponts I spent are still... spent ! It costs me about 20 % of bonus due to this problem.

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(3)

deleteduser

May. 15, 2016

Under rating threshold (show) would it be possible to add a list for researching so that i can tell the game to research multiple things, and it'll keep researching until it runs out of things to research or i run out of green cubes? or maybe just a repeat button for the damage and health researches?

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(5)

BryanT166

May. 14, 2016

Under rating threshold (show) one the title screen, it shows you your highest round on easy, medium, and hard but not insane.. just thought you should know.

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(7)

AisuT

May. 14, 2016

Under rating threshold (show) If they put an aura range upgrade here that'll be great

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(5)

daltonoreo

May. 14, 2016

Under rating threshold (show) fun!

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(0)

ventoooze

May. 14, 2016

Under rating threshold (show) I would like to understand what means "Infinity" in that context : http://prntscr.com/b469tt

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(1)

Necrophax

May. 14, 2016

Under rating threshold (show) Plz shrink the UI windows just a hair to make it easier to hit Skip while a window is up, thanks.

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(5)

skot626

May. 14, 2016

Under rating threshold (show) I had previously rated this game 4 stars. I have now changed that rating and added it to my favorites. I like to think that we all have a system that we go by. On my system, 4 stars is the highest rating that you can get for content. The ONLY way to get 5 stars from me is to be actively involved in the development of your game while interacting with the community. You sirs have done just that and are a shining example of what other programmers and game writers should strive to be. You are gentlemen and scholars.

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(4)

jonnysuperfast

May. 14, 2016

Under rating threshold (show) When you convert cubes, you should add a feature where you can choose how much you spend, without having to set it in options.

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(0)

jarisman

May. 14, 2016

Under rating threshold (show) The town is missing a pretty obvious item. There is no way to access the settings menu.

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(8)

naruto320

May. 14, 2016

Under rating threshold (show) Une idée: quand on survole le bouton max des achats de ressources spéciales, ca affiche combien ca nous rapporte et combien il reste. Ca évite de sortir la calculette avant d'acheter :)

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(-2)

jklw10

May. 14, 2016

Under rating threshold (show)

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(-4)

DanielF2028

May. 14, 2016

Under rating threshold (show) same

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(4)

DaymianC

May. 14, 2016

Under rating threshold (show) it takes a little getting use to then it becomes awesome

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(7)

canthinkofnames

May. 13, 2016

Under rating threshold (show) gravity is so overpowered :P when it said suck in i thought it only sucked in but it looks like it also does damage, or maybe the blueprints in buying bounce helped since it didnt increase the normal price and it had a higher starting level :P

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(3)

ChamomileEss

May. 13, 2016

Under rating threshold (show) Does the game continue running if I close it? I know that the factory continues to generate resources, but will my current game advance if I close my browser mid-wave?

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(8)

Zavern

May. 13, 2016

Under rating threshold (show) Says WebGL can't allocate enough memory.

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(-2)

Morcraun

May. 13, 2016

Under rating threshold (show) Lets say you made a mistake on converting orange to some other color could you add the option to convert back on factory or some other building.

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(-2)

goulougili

May. 13, 2016

Under rating threshold (show) "Starting wave number"(interest are applied for each wave skipped) could be a way to go faster in high lvl.

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(3)

louissilberberg

May. 13, 2016

Under rating threshold (show) lower the requirement for getting to teir 2 it takes way too long, i got to 902 didnt realize that you had changed it and quit. either that or just make an upgrade to skip levels at the beginning.

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(2)

Morcraun

May. 13, 2016

Under rating threshold (show) Might i suggest that you can put graphics at an even lower option where the names are still readable your able to put it at slower fps because some of us have crappy int providers or crappy ram

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(7)

ZLOK

May. 13, 2016

Under rating threshold (show)

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(-4)

DaBeastlyness

May. 13, 2016

Under rating threshold (show) Just barely beat wave 500 on insane.. Finally have something to put on my resume.

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(9)

Nconvenience

May. 13, 2016

Under rating threshold (show) Melanie you can idle, when you start a new round, open the options menu and click 'run in background'

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(3)

AdmDeathspell

May. 13, 2016

Under rating threshold (show) Maybe add a link for people, that find it too hard to reach tier 3/4 Link:http://www.kongregate.com/forums/32139-the-perfect-tower/topics/626455-guide-for-beating-insane-500-and-1500-milestones

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(5)

melanie0412

May. 13, 2016

Under rating threshold (show) hello, since the next upgrade the game automatically make "pause" when i click away from the windows, si it's impossible to idle and make "auto restart" useless. Can you change this please? (sorry for my english i speack french)

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(-1)

matsuricha

May. 13, 2016

Under rating threshold (show) please display at least a fixed 2 digits for engineering with SI, preferably 3

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(0)

Larvichee

May. 13, 2016

Under rating threshold (show) There is a bug where statistics bonus does not apply until you visit the statistics building (not sure if you must check the statistics page itself). The statistics bonus will apply once you visit the building for the rest of the game session.

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(1)

zHIST

May. 13, 2016

Under rating threshold (show)

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(-6)

albertros753

May. 13, 2016

Under rating threshold (show) general speed should be raised at least x2. Scaling is too flat, higher waves give too little reward. 1 round takes far too long. Auto restart is useless when 1 round takes abour 1/2 hr without upgrading anything

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(2)

Dreamfield

May. 13, 2016

Under rating threshold (show) I have no idea why there is hp upgrades or life steal or anything related to this. Enemies on wave 50+ do in 1e103 times more damage than the tower's hp. Even with quadruple multiplicative damage reduction the tower is instantly killed, not to say that you need to be playing wave 2000 to actually have the money to upgrade hp and at that same time enemies will be still doing 1e103 times more damage. I upgrade damage all the time and the tower stays with base hp...

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(1)

Zavern

May. 13, 2016

Under rating threshold (show) I wish upgrading things in Defense wouldn't lose purpose to quickly. Around wave 200 in hard, no matter if everything in defense is maxed, if a boss connects with me, I will be one shot no matter what. I immune 99% of the damage that I block and ignore hundreds of thousands above that and still get killed while having a very large amount of health.

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(1)

bedhead24

May. 12, 2016

Under rating threshold (show)

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(-3)

chaos_rift

May. 12, 2016

Under rating threshold (show) its would be nice for a different blue print tab maybe labeled challenge and if you have over 15k blues only 15k show up even if you have more

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(9)

Biologicalpony

May. 12, 2016

Under rating threshold (show) Recycling special converted resources back into the orange ones? Maybe at a tier higher than 0?

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(2)

Thief_Lord121

May. 12, 2016

Under rating threshold (show) I think it would be a good idea that when a skill is maxed out, it's moved to the back of the appropriate upgrade screen, so that end-game, all of the upgrades that are available to you are on the first screen of each section.

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(18)

Ravinoff

May. 12, 2016

Under rating threshold (show)

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(-5)

Lamby007

May. 12, 2016

Under rating threshold (show) Suddenly everytime I come on this page, it says WebGL is not supported and sends me back to the Kongregate Home Page. Any idea why/how to stop this?

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(-2)

jotabeas

May. 12, 2016

Under rating threshold (show) Regen health should not be infinite, since it really kills the auto-upgrade improvement from the Utility section. Many points get dumped there, and when it goes over 100%, it is useless.

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(6)

GeekyMushroom

May. 12, 2016

Under rating threshold (show) I think it'd be cool to have a queue option in the research tab. Like you can choose what you want to research as soon the current one is done. Just because I keep forgetting to do new research

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(4)

naruto320

May. 12, 2016

Under rating threshold (show) Suggestion: when you decrease the upgrade level in the workshop, you should display the amount of blue cubes it gives back and not what it costs to increase

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(25)

Terkal

May. 12, 2016

Under rating threshold (show) Why not add a black hole effect with the gravity ? A little percentage to vacuum cubes ?

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(5)

Yummyl

May. 12, 2016

Under rating threshold (show) Hey i have a suggestion, how about a thing like a test range? like you can choose what enemy and how much are coming and you can choose which upgrade is active, it´s for testing all the different upgrades if they are worth it or not, i hope it´s understandable :)

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(3)

piki16

May. 12, 2016

Under rating threshold (show) Converting the resources back could be very useful... :)

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(0)

Honigmelone

May. 12, 2016

Under rating threshold (show) I have a suggestion for the offensive air upgrade (knockback): The way it works at the moment only slows down progress instead of really helping me because the enemies are pushed back too far. Can't you just adjust the knockback limit to the maximal attack range? Or add an option to turn the upgrade off (I don't want to get the offensive chance utility because I don't want the air upgrade...)

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(9)

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