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puffdrawer

May. 11, 2016

Under rating threshold (show) I don't think my statistics points spent stay upgraded.. :( I bought a lot of those gray cubes and maxed out the ones I could buy to get my bonus up to like 60-something%. Then I come back to my game and everything is reset to 38%

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(3)

lolmodeon

May. 11, 2016

Under rating threshold (show) Can anyone give me advise about a build I can past lvl 50 Insane challenge with? :)

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(-1)

MagicFung

May. 11, 2016

Under rating threshold (show) Oh i get the point~ is it possible to make fortify multiplicative instead of additive... (the result is too diminishing... :P)

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(2)

pdxer

May. 11, 2016

Under rating threshold (show) Things get weird at 1.8e308 white blocks. The max button buys less than the 100x button. I was hoping it would just tick over to infinity, so I could get an infinitely perfect tower, but alas...

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(2)

patches427

May. 11, 2016

Under rating threshold (show) This is a good game!

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(1)

mikle33

May. 11, 2016

Under rating threshold (show) Maybe make restart instead of "from beginning" to "from checkpoint", say every 25/10/5 levels, with reverting to saved state of that checkpoint? This would add some meaning to in-game upgrades in "idle" style of auto-restart usage.

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(3)

bossplayer9001

May. 11, 2016

Under rating threshold (show) You get to infinite damage/hitpoints... then what. you get infinite damage/hitpoints in blueprints... then what. you have nothing. no replayability. Just saying. You should add a system once you get to that point where the game becomes 2x harder or something. dont make the game easier at that point. make it harder. Also have that be a leaderboard stat. Throwing some ideas out there. Dont have to take it at all, just thought it might make the game better.

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(3)

flamingguppy

May. 11, 2016

Under rating threshold (show) Just wanted to voice support for the x1000 button, the x8/x16 speed, increasing the max # creatures on the screen to 100, and reducing visuals even more.

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(17)

Diosoth

May. 11, 2016

Under rating threshold (show) There's a bug with statistics- it starts on the bestiary window when I enter. I have to click the bestiary button THEN the statistics button to get to statistics.

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(11)

CrackLlama

May. 11, 2016

Under rating threshold (show) I as playing and all of a sudden kicked off, said my browser no longer supported WEBGL thing and to use firefox. On firefox I have no saved data and can't access my saved file to transfer it to firefox. Any help?

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(0)

AdmDeathspell

May. 11, 2016

Under rating threshold (show) you should make a "restart at wave ******" or a "no projectile" graphic setting. just some tips for the game, the restart thing would be needed, as it would make farming easier and the no proj. too!

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(2)

naruto320

May. 11, 2016

Under rating threshold (show) When does the music come?

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(-1)

sleutelkind

May. 11, 2016

Under rating threshold (show) Fried, there are some enemies that reflect your own shots back at you, make sure you health is close to your attack damage.

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(1)

fried1409

May. 11, 2016

Under rating threshold (show) Can't get past insane 150-200 anymore. Only because of the shooting enemies. Pretty much maxed a lot of stuff. Any suggestions?

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(0)

rottin11

May. 11, 2016

Under rating threshold (show) I have one suggestion, and one grammar mistake. First when in the workshop you should be able to see estimated damage, and regen. Also when you hover over the attack range it says "minimum distance before the tower attacks an enemy" it should say maximum.

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(-1)

MagicFung

May. 11, 2016

Under rating threshold (show) How does Fortify works? It seems that even when I get 100% change Fortify, my HP stays the same when enemies attack me~

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(0)

Dkkiller2000

May. 11, 2016

Under rating threshold (show) A way to check on your Statistics & Info while in a game would be nice. This would allow one to see when one have completed a Statistics quest and would allow one to conclude ones game prematurely in order to increase ones resource bonus.

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(2)

zelman666

May. 11, 2016

Under rating threshold (show) How about a zoom-in function? Wouldn't it be good for performance to be able to zoom-in and let the cubes die outside the screen?

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(1)

jonnysuperfast

May. 10, 2016

Under rating threshold (show)

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(-9)

blastysw

May. 10, 2016

Under rating threshold (show) My only complaint at the moment is that on insane difficulty, incoming damage tends to switch from none one wave to dead the next, which is a pretty huge jump. This makes the defensive upgrading a lot less fun, because all you can do is max out everything you can to try and move your instant loss point as far forward as possible.

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(15)

xhiggy12

May. 10, 2016

Under rating threshold (show) great game man! Best in it's class

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(2)

MipSuperK

May. 10, 2016

Under rating threshold (show) Can we get the "highest round" statistic on challenge mode page?

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(2)

brainonz

May. 10, 2016

Under rating threshold (show) I love this game so much! Can't you make it for Android?

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(0)

marlysalt

May. 10, 2016

Under rating threshold (show) There should be an option to "Set Principle" in the safe buy options to say what you want to be the minimum that you'll be left with after purchase.

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(0)

mush12

May. 10, 2016

Under rating threshold (show) Wheres the town

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(0)

BenMo

May. 10, 2016

Under rating threshold (show) Okay, this is a strange glitch. Last night when I bought 7 black cubes to upgrade my bonuses on the "Statistic & Info" page it saved fine. This morning when I bought 60 black cubes and upgraded 55 other bonuses, it didn't save the upgrades but it did save the depletion in my orange cubes and I still have the remaining five black cubes. Strange.

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(3)

jensj

May. 10, 2016

Under rating threshold (show) The safe buy slider should be exponential, not linear (there is barely any difference between 98% and 99% and it's hard to select the 1/100th of the slider you need). I want to set it to 1e4 times lower than my current cash, or probably even 1e5 or 1e6 times lower. An auto-buy button to safe-buy all upgrades once would be nice too.

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(39)

Developer response from XmmmX99

Thank you very much for your suggestions. I added the exponential slider for the safe-buy button to my todo-list. Regarding the auto-buy button: Simply a button which automatically performs one purchase operation on every upgrade depending and taking your current setting (x1/x5/x25/x100/max./safe) into account?

merari

May. 09, 2016

Under rating threshold (show) The safe button may be my absolute favorite feature of the entire game. Thank you SO MUCH!

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(4)

AcetheGolden

May. 09, 2016

Under rating threshold (show) I kinda dislike how every resistance is separate, especially since after a point I haven't seen any white blocks

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(4)

skmooboy

May. 09, 2016

Under rating threshold (show) when you have the exact amount of white resources for an upgrade during the run, it doesn't allow you to buy the upgrade

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(4)

Thurnox

May. 09, 2016

Under rating threshold (show) XMMMX99, you have crafted a most enjoyable game and I am consistently pleased by the changes you introduce in each update. Thank you for being so diligent, for being so engaged with the community here, and for making thing excellent game.

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(9)

Toggler

May. 09, 2016

Under rating threshold (show) Buy safe is a great idea, but it isn't terribly useful in its current form. Since 2% is max interest, a minimum setting of 1% is much too high if you are using interest as your main income source. Smaller increments would be great and it would be even better if you could set them up to buy automatically. I guess what I would really like is being able to set it up to auto buy any upgrade < 0.01% of my total cash.

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(4)

Kaltherzigh

May. 09, 2016

Under rating threshold (show) PLease add a 'turbo' mode so instead of max 50 enemies, we have at least 100 so we can speed through the painfully easy first-ish levels (the first 200 on insane for me ATM). Make it toggleable in-game so we can turn if off if the game happens to slow down because of it.

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(3)

SoraToriyama

May. 09, 2016

Under rating threshold (show) ok i just found a major glitch that is game breaking. After the new patch i went into stats and my game crashed. Ok i reload it and it says i have almost 2k start resources. i went back into stats and i have over 300 rounds on easy, 284 on medium and like 40 on hard. All my factory production was reset and i have no orange blocks. Yet when i went into a game all my upgrades and everything are there. I don't know how to explain it

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(0)

SoraToriyama

May. 09, 2016

Under rating threshold (show) so i just lost all my progress when i loaded the game after the new patch.... well........... i give up....................

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(1)

MipSuperK

May. 09, 2016

Under rating threshold (show) I love the new "Safe buy" option. I would also love a "Safe buy all", but I wouldn't want to do 1% per thing, that would be too much spending.

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(3)

Infiltratores

May. 09, 2016

Under rating threshold (show) save should be calculated on intereset not on total money otherwise 1%-100% make no sense

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(2)

wopa

May. 09, 2016

Under rating threshold (show) It runs a lot more smoothly than a few days ago. Great work.

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(2)

MipSuperK

May. 09, 2016

Under rating threshold (show) I think there's a bug where a darkness ranged enemy can shoot from outside the range. I saw a projectile battering my tower for a while from the shadows from just left of straight down. Splash killed it later on (or something) but getting killed by something invisible and unkillable is lame. I was on Insane, level 100ish to 250ish.

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(1)

IbzMonica

May. 09, 2016

Under rating threshold (show) Bug: Some of the enemies don't appear and it's impossible to skip to the next wave :(

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(0)

Developer response from XmmmX99

Thanks for reporting. I uploaded an invisible quickfix which resolves this issue. Simply refresh the page and everything should be fine again.

Baltung

May. 09, 2016

Under rating threshold (show) for all the people wiht insane issues stack both health and attack they teleport and will shoot you even if you one shot them. getting tier 4 requires wave 1500 and i had about 100e120 to actaully make it there with health due to that teleport shot.

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(1)

salketer

May. 09, 2016

Under rating threshold (show) The new update seems to have brought some tweaks that make the game run smoother on my computer... Yay! But it seems that some effects that were hidden in quality "Low" are not displayed... So imagine if those were still hidden, I'd be able to run this game at 10 FPS!

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(3)

Billy_Glen

May. 09, 2016

Under rating threshold (show) OOOOOkkaaayyyyy..... so, after making best record from 600+ wave to 2623 wave on normal, I got 10x Startbonus... seems legit way to play.

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(0)

vd2b

May. 09, 2016

Under rating threshold (show) Safe buy minimum is 1% and this seems to be too much, also linear scale seems to be inappropriate here. I would prefer minimum of 0.001% and exponential scale. Also maxed interest is 2% which is even more than 1%. Still a very useful option though.

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(4)

JeremyG49

May. 08, 2016

Under rating threshold (show) there should be an option to spend purple cubes on changing the start level of rounds to make it higher to save time

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(8)

ramenchoji

May. 08, 2016

Under rating threshold (show) is it me or gravity reminds me of ameratsu?

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(0)

wesleymm

May. 08, 2016

Under rating threshold (show) CHUCK NORRIS!!

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(-1)

Rymanrocks

May. 08, 2016

Under rating threshold (show) Glowing rainbow bullets fly in every direction, rifts in space erupt from nowhere, every element being harnessed to destroy! Truly this, is the Perfect Tower!

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(2)

Pacota

May. 08, 2016

Under rating threshold (show) The lag at late game is too severe and use a lot of resources of my computer (maybe it is because that i don't have a display card). Can you make some kind of anti lag options like ultra-crappy graphics on background or make all bullets and sfx invisible?

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(25)

leftone

May. 08, 2016

Under rating threshold (show)

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(-4)

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