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Like any old idle game but with extra features, thanks for creating this awesome game. And thanks for the export feature, helps with keeping progress because my game resets often(export in settings, settings in top right)
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Wait! Free random respec from new city, don’t need to pay after all after the free 5 respecs, just don’t use them all before moving to new city
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I adore this game, but sometimes I get in the mood to start anew or I leave for a long time and come back confused as to what I was doing. If there was a hard reset option, to reset your game from the very beginning, I'd appreciate that.
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honestly this game is great, love all the paintings and what-have-you but charging us Kreds? Nah man get that outta here!
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When buying inspiration, I bought enough that it should of counted in millions, instead it flipped back over to hundreds and worked back up to thousands. Wasted money.
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ladies and gentlemen if you look to your left you will see beautiful art of cartoon characters, pop culture references, and classic oil paintings
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wow this is just as much fun as watching my computer defrag.....o wait a minute it IS EXACTLY like a defrag maybe that will be his next game
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@ZLOK You still need to draw the 4 smaller quadrants. The lower resolution colours are a blending of the higher resolution colours. If each lower resolution took every other pixel on every other line when being created - something that I've never seen as a compression/resize algorithm- then it would work like that. and that would be entirely separate from interlacing.
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@Pompeg: If you've drawn a big square the color of the top left quadrant. Once you've quartered it, you only need to color the other three quadrants.
You have the same information, but the order in which you draw it is different. I understand it has no practical usage, which is why I'm frustrated.
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@ZLOK you do realise that interlacing has no effect on draw speed; it only does them in a different order. Instead of 1,2,3,4 lines, it will do 1,3,2,4 lines to give the user a fuzzy image rather than a partial image, therefore the same number of pixels and same draw speed.
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I don't want to play a game that does the exact same thing the internet did while looking up naked pictures in the mid 90's.
Neat concept though
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I keep getting frustrated by the inefficiency of the drawing algorithm. Interlacing it properly can boost drawspeed by 25% at no cost (other than the dev having to code it.)
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The draw speed of the items should not be in px/s, it should be in px/tick. The description right now does not work with the "pixels per second".
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Enjoying the game so far. Auto Buy, however, seems completely random and terribly optimized. For example, one time it bought a Clone for 70K giving me an additional 50 px/s, instead of a Gradient Fill (x3) which would have given me 75 px/s for only 20K.