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@qwapo513: No. You do not HAVE to grind at all actually. You could easily just play tournaments and events and get money and cards that way, several people do that.
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@hellkiller: Getting to 500 takes pretty much no time at all if you have an actually decent deck. Pretty much all the quests can be done within the first two hours of actually playing the game. That is not a long time at all.
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reach a score of 500 as if 150 wasnt time consuming enough thanx omegareaper7 it really helps honestly but this badge for the quest is just flat out ridiculous just like the most the other badges they you earn for the quests. the games fun to a point but now... idk, someone kill me please.
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Can't Kongregate just put more advertisements around the websites at stop FA'AKING EXTENDING THE ADS WHEN IM WAITING TO PLAY MY FREAKING GAME!?
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@hellkiller: Ask for help in chat. http://elementscommunity.org/forum/tutorials/deckbuilding-101-from-noob-to-platinum-slayer/ heres a guide that pretty much anyone can link you to. The starter decks are terrible but pretty easy overall to improve.
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@hellkiller yes, this game was made four years and nine months ago and has gotten 10.5 million plays just to piss you off.
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This game is fantastic, though can take some time to really get the hang of the various mechanics. First time i played it i gave up after 10min, but next time I stuck with it and didn't regret it!
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Please, never abandon this game, there's too many good Multiplayer games on Kongregate that have been abandoned, also, it's a 100% Free to Play CCG game, none of that "LOL U HAV 2 UES $100 2 GET MOAR CARDS" shit. Never quit.
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connecting issues? i cant pvp 1/2/duel, my deck goes through and people play against it but i cant connect to the game?
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I apparently don't have an account tied to my Kongregate account, and yet I can't create an account as my username is already in use...
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it is solely on level picked. all AI2, AI3, and FG decks are premade; AI0, AI1 and AI4 are random decks (AI4 having some bonuses). arena - and pvp- decks are made by players; higher arena leagues have a higher level range and allow more bonuses.
note: I may be incorrect about AI0, AI1, and AI2.
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I am slightly better than average vs level 3 and terrible vs level 4.
Is AI deck solely based on which level you pick or does it pick harder opponents within that category based on score?
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I love the game. The only problem I could think of with this game is sometimes you have to build a certain deck just to counter another and can't do it with the element you've chosen. Like with my Life/Air deck, there is no real way to stop 3 phase shields in a row except sit there and stack up monsters hoping to not die before the shields fall. Of course I could just use empathatic bond I guess and heal up and wait it out as well but idk just wished every element had some sort of card that effected permanents besides certain ones. Not really too big of an issue though 5/5 either way
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This game really needs more or bigger servers, it's too popular and many times i cannot get in due to them being full +1 for server expansion
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@deathreign3: The problem is, none of those are really rushes. Pestal is a control deck, vamptal is an offshoot of pestal more or less, and sparktal is plain bad unless upped.
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Just fought a sparktal, vamptal, and a pestal and you are telling me that I can't handle a rush deck? Just bring me the next victim.
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stonjanow, there is an 'import/export' button in 'your deck' menu. If you click this, the code of your deck will appear.
Copy this code elsewhere (notepad or so). In order to import a deck, select the current code and paste your deck code, then click import.
There is no in-game deck safe feature (besides your current one), because that requires a ton of memory storage, which can not be provided by a free-to-play game.
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Has anyone else noticed how the AI punishes you if you try to move up a level too soon, by simply cheating? It's peeing me off.
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"(is there any counter against repeated Phase Shields at all?)" I can't help but laugh at that. Whade, have you even looked at the game? Momentum, SoW, psion, steal, pulvy, poison, explosion, chimera, SoFo, quantum denial, Mutated creatures with steal or destroy, butterfly effect... Probably more, but come on, don't be so short-sighted.
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@whade: It gets good reviews because, for the most part, it is balanced. Also, its free. Yes, there are bunches of counters to dime shield, it does not win you every game. This is the best CCG I have seen, most others are pay to win or money grabs. You aren't confined to your starter deck at all, its very possible and easy to make a deck that can grind ai3 with just selling the extras in the starters.
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Come on, edc. Having a log to see what happened IS important. It can be really frustrating not knowing what happened.
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I don't really know why this game is getting so high reviews in comments...It is OK, but still mediocre in the CCG scene. There aren't enough cards per element to create much variety, there seem to be some balance issues (is there any counter against repeated Phase Shields at all?), and high cost/low avaliability confines you to your starting deck.
Kids can have some fun with it for a while, for everyone else there are real collectible card games out there.
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Stojanov. That won't be added since developer got more important things to do. However you will learn the cards quite quickly and won't have this problem in the future. In the meantime you can ask in chat and you get it explained to you.