Under rating threshold (hideshow)
@Demonicator, Because Elements is a sexy game, Just look at those Nymphs lol. But it's really about the game being free + No energy restrictions.
Under rating threshold (hideshow)
Can you please nerf the point loss in comp battles? Players don't get many points at all but one loss and I lost about 100-150 points. Just think about is maybe.
Under rating threshold (hideshow)
I totally agree with you ed, I have never seen a bad comment of qazz. He does a great job as Forum moderator.. He answers all questions of new people who need help. Im following the comment thing here for like half a year now and he simply does his job awesome :D This sounded weird but nvm.
Under rating threshold (hideshow)
What I can recal is this not the first time qaz get minus comment. Once he made serveral minus comments about trading. But overall is qaz the absoulutely best poster ever exsisted. I know I have read all the post posted here this year.
Under rating threshold (hideshow)
how can I have over 20 skeletons and my opponent manages to keep a low-level enemy out because my skeletons won't attack it. And then it teleports over the skeletons and attacks me 99 times and I lose because my opponent has a shield card that blocks 20 skeletons.
Under rating threshold (hideshow)
How is it that I can have pretty much the best possible deck I can get, yet am unable to beat level 2? Am I missing something?
Under rating threshold (hideshow)
@poeticone the reward is determined by how much health you have at the end. The shown reward is only the reward for winning with 50 health. Winning with full health gives you double, winning with 1 health gives you half.
Under rating threshold (hideshow)
hmm does anyone else have the problem that it keeps disconnecting even though when you click on the button it shows that you are connected?
Under rating threshold (hideshow)
Love this game, however, I think it's odd how "poison on successful attacks" creatures don't poison the monsters that they attack. It's not a big mistake though. :P
Under rating threshold (hideshow)
>.> I spend an hour or two battling the demi-god to prepare to battle the false god. After no wins at all, I challenge the false god just for an idea of what the battle's like. And I won. By a lot. On the first try. >.> Wow.
Under rating threshold (hideshow)
@gamecrashed, Visit (http://elementscommunity.org/forum/index.php?board=49.0). @Ringat, Agreed that a new patch is needed.
Under rating threshold (hideshow)
arg..... why is an opponent able to return one of your cards for 3 quanta? He makes 3 quanta per round, so he can indefinitely force you to keep using one card max per found... bad design.
Under rating threshold (hideshow)
I have been playing this game since June 2009 (the beginning was in May 2009) and I got many cards (and also nymphs). The last Patch was in April 2012. And the patch before that in December 2011. So it´s really time for a new Patch. I hope, that not too many players leave the game. Forum contents become more boring.
Under rating threshold (hideshow)
apparently, if the opponent has 0 cards in his pack left and you try to mindgate, you get the message that you already have 8 cards (despite having lots of free space in hand)
Under rating threshold (hideshow)
@SinyoR There is no new noobs to make fun of 'cause they don't know how to play D: Which is kinda sad seeing how this game is slowly dying out...
Under rating threshold (hideshow)
too many comments were written to this game, some were bad critic, some were nice. but now we are at the point that theres nothing more to write about this. thats cool :D
Under rating threshold (hideshow)
It would be cool if there was a special statistics tab, where you can see how many coins you made overall, how many you totally lost, most played card, etc.
Under rating threshold (hideshow)
@austinguyrules It's not mindless :D Stratagy is a very important piece of this game :p They (not too) recently added shards, they weren't here two years ago. So... yeah, any card ideas can be posted in the forums
Under rating threshold (hideshow)
usually the game loads so quickly, but this time it is taking absolutely forever!
has that happened tom anyone else? i'm just saying...
Under rating threshold (hideshow)
Wish this game had more cards. I've been playing it for 2+ years and it kind of wears thin when you're just mindlessly clicking cards and effects :(
Under rating threshold (hideshow)
@ChickenMayBite, Agreed, Even more so if it's a whole deck of 30+ cards where if you would want to upgrade the entire deck you must have 30 replacement cards.
Under rating threshold (hideshow)
Just a thought, wouldn't it be nice if you didn't have to unequip a card to upgrade it? Yes, I am an impatient person when it comes to things like this, I understand it doesn't take too much time but not having to unequip makes it better, because then you don't have to re-equip it.
Under rating threshold (hideshow)
I agree with Dm1231. It's much funnier to make your own working deck than to try some OTK deck. Otks is good for grinding but not for fun games.
Under rating threshold (hideshow)
It's not that we don't take constructive criticism, is that generally raters are lemmings. People just follow the "famous" guys in elements around, so if qazzaq posts saying that he voted down a comment most people will vote down that comment. The way or the other the fact is that criticism is not exactly constructive. If you're complaining that the match is won in 5 turns then use a control deck. Build your own deck and make your own strategies. Stop using the mf'ing shards that are apparently the whole new meta - using them just makes it so you jump in the meta and of COURSE that it will then become boring. Swim against the current. Create a deck, use it, make it good and prosper. Hell, have some PVP duels banning all shards and some miscellanea cards so you can see how fun it is. Don't be a lemming.
Under rating threshold (hideshow)
You guys are not exactly great at taking constructive criticism (To the people that rate the comments) @ubersmurf shows some good points, which i have to agree is true, even if i do love the game the way it is.
Under rating threshold (hideshow)
The more I play this game, the less strategy seems to matter. Just the opening hand. Drawing and deck depth have a miniscule effect, as the average game length is so short. As such, the game feels more random and grinding for all-upgraded opening hand. The play mechanics are solid, but something in the pacing of battlefield depletion vs flooding vs drawing new means games are short and brutal, and usually clearly won/lost by turn 5.