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@StickmanAl, I can't believe that you see all these changes being negative insted of positive. All it means is the decks you build will have to be more creative also I don't see how Ai's affect you to using the trainer, the ai's are the same on both sites. @twilight_dagger, vulture ability works fine, Maybe it didn't work because your skeleton but you should know that it doesn't cause a death effect. @EmperorLin, The intro song is called "Elements Intro" lol?
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Level 4 spin time! Pulverizer... Pulverizer... UPGRADED PULVERIZER! I get nothing?? Is that like giving me the finger... squared? Both fingers?
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I have 21 accounts XD it must be an addiction. I only play my main and one other one per day usually. This results in one level 25 account and tons of level 5 accounts T_T
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@Barragor, During the last database clean up Zanzarino said "I'll never delete accounts with a fair amount of games played (20)".
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Haha, I had 26 accounts on elements when I was a newby :p I think most of them have been deleted by now :p Accounts don't stay alive if you don't get past 150 or 500 score quest I think... anyway, some advice for new players: make 1 account and play on it alot ^^
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@boomman1 You don't need 8 different profiles, most people just rack up lots of electrum in their main profile and buy all the unupped cards they ever need
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Oh sorry guys for the double post but I made 2 typo's 1 being "players a" which should be players are and the other "spins to take" which should be spins do take.
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About the spin mechanics for saving spins it wouldn't work if it was used for another level because your spins are based on your opponents deck. The only way this can work is if you save your spins which can only be used later for that Same Ai within the specific level you saved your spins from. It wouldn't be abuse because the spins will just be used later then currently after you won the match, This would more be used for when players a Farming for hours for score/coins and the spins to take up your time with doing this.
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@Annalius Obviously, you don't quite understand the spin mechanics... For example, the spins from AI3 are better than AI2, so, if you kept them, it would be cheap. I understand you are probably thinking, "Why not separate the spins into different categories?" Well TOO BAD because zanzarino doesn't feel like it...
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@wadjet2 wanted to emphasize that it isn't just going to impact one ai/unupped cards. You would be able to use spins to get upgraded cards as it would be quite hard to make it so they wouldn't carry over to the other ai spins. Also, do you understand now? :)
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@annalius and madbird20: Well while that would be nice, it means that you would be able to just save a ton of spins for ai3 and then go to ai4 or ai5 or even worse an arena deck and use all the spins there and boom you get almost half a deck worth of spins from that one deck. Way too powerful if allowed.
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@Annalius: Well, while that would be nice, I think it would be rather easy to abuse. For example, if I fought and won against 10 AI3's, didn't spin at all and kept those spins, I could then fight an AI3 with a rare I want and get 30 or so spins, thereby greatly increasing my chances of getting a certain card. So I don't think Zanz will be implementing something like spin-keeping anytime soon.
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You know, it would be better if, say you decide you want to keep your spins, you ACTUALLY keep them if you don't spin.
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Hey guys, If you want to vote on what cards should be added into elements then vote on the stickies here (http://elementscommunity.com/forum/index.php/board,128.0.html).
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@Pokemon789, Yeah, that happens when you press, "Reset Account". Everything is reset, but you keep your quest progress.
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Hoy, just out of curiosity, is anyone else able to bypass all the quests and just jump straight to obtaining the ultra-weapon (and all subsequent rewards for all the quests)? I did beat all the quests, but that was with another deck that I deleted.
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@Jed213, Take a look at this (http://www.kongregate.com/forums/22-elements/topics/132840-rare-list), Not all shards are spells or permenants.
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@FredericS, you can be unlucky in ALL card games, elements included... if you want less chance of bad draw, make your deck smaller.
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I see only 2 different "game models" while playing: either I don't have any pilar in my hand I have to discard some, even if 1/3 of my cards are pilars. In this case I always lose, even against level 2. Or I only have pilars in my hands, and either I lose because I don't have any card to play (but 14 piliars on with still 40 cards in my deck) or I win easily against level 2 or 3 if I have some other cards. I don't blame my deck, only the randomize method which is lame.
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@iancudorinmarian, No to the 1 upgraded card in the starter deck because that would lead to many question being asked on how did that get their, why is it different and how do I get more. This shouldn't happenend, all players should follow the quest untill they unlock upgrading and learn more about it. About the ash eater well its upgraded form it generates 1 fire quatum each turn which is more usefull then devour ash which is limited to only 1 creature.
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i think that at the starter deck u must have a random upgraded card(from your deck) that u cant sell(because u get some 1200 coins and u can buy anything) +if u agree
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Having the glitch where the arena won't load and too lazy to refresh the page? Click Arena, then any Leaderboards button, then X out the leaderboard popup, then retry arena. 5 second fix. :D
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I had an idea. 6 Supernovas and a ton of little cheap random cards. I felt pretty stupid after buying it and realizing I never drew the supernovas (6 SNs, 40 card deck). Now I had to add quantum towers, how lame XD
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@DoctorMarius, The Best of 2009 badge isnt going to dissapear in 4 days, calm yourself. And dont bother posting at all if You are just ranting at how You have never heard of a game that You cant beat once and never look back at again.
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oh god, why does this have to be part of the best of 2009 pack...i don't have hours and hours to get 500 points for the last quest, a mere 15 points :(
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@Skolir, I am sure Barragor means your mark in-game not Marked cards also you said "You can get multiple marks BTW, from tournies, not just arena decks" You were talking about marked cards also no you can't gain them from arena decks. @Barragor, Mark passive abilities might seem great for the game as to something new but the only way to know for sure is if it happeneds, then feedback would be collected. :D
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Skolir, I know about trouney marks, and it wouldn't stack, it would just be because you're that element, not how many you are of that element :p
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i think marks with passive abilities would throw the game off balance. how about just permanents with the before mentioned abilities.
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Mark abilities would be cool...
Exemples: Death: gain 1 hp per creature death, Aether: can't be silenced, Fire: increase attack of weapon by 1, Life: regenerate 2hp per turn.... just little things that make elements even more fun ^^
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@phantombk201, when you are in the arena, click a leaderboard. Then click back to menu and go back to the arena. You'll find, strangely enough, that it loads then.
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@wajob1997, Yup this game is both addicting and free to play. @LordShock, Here is a link for more rainbow decks for Fg's (http://www.kongregate.com/forums/22-elements/topics/117127-popular-fg-archive-decks). @CAMA2, There is a link on comments that has the links to forums and all other resources, you just have to click view all comments then sort by ratings. There is also a stickty on elements kong forums with all the updated links.
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Do you guys know why this game is sooooo good? Because you don't have to pay to play!!!! :)
Donating is a good way to show your appreciation to the game's developer though. + if you think i'm right.
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@cleanbrain, it was a mummy or a skeleton; it is a mummy's special ability to turn into a paraoh when reversed time is used on it. It is also a skeleton's special ability to turn into a reandom creature when reverse time is used on it.
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I've tried all darkness decks involving pest... Pest/EQ denial is ok-ish, Pest Vampire Adrenaline is good, Pestal/Vampal is great and can also kill FG's (unless you're unlucky) But I found Pestosis to work best on lvl3 :D I reckon it's a great starterdeck too... anyway, if you're a noob and you like darkness, try adding lifemark/darkpends and mitosis ^^