Under rating threshold (hideshow)
@ qazzaq: not to mention that the theme of the game is different...it's like comparing Star Wars to Star Trek, they're both about Space and stuff, but comparing them is rather silly in the end.
Under rating threshold (hideshow)
@Robotmega, The advantages of Elements is that's it's 100% free to play and to gain all the cards in-game plus their isn't a energy restriction. :P
Under rating threshold (hideshow)
Takes some time to get into, but trust me, once you get your first upped card, the game's pace increases quickly. Worth spending some time on :D
Under rating threshold (hideshow)
@Exal505, The intro music was custom made and has no name as far as I know but If I am wrong, Please do tell. :D @Xamder566, Just keep refreshing, You will log into the game in no time.
Under rating threshold (hideshow)
Funny is that you're calling me Dm1321 instead of Dm. You name monster. Don't call my name, don't call my name.. qazzy. :/
Under rating threshold (hideshow)
Just a reminder: PvP1 costs 30 now, and PvP2 costs 50... for some reason, it did not get changed to say that on the Kongregate version.
Under rating threshold (hideshow)
My upgraded Pulverizer, which I made into a flying weapon (5/12), got mutated by the opponent just as I ran low on Gravity. It turned into a bone dragon (9/14) with Destroy costing 2 Death, when I had 35 to spend. That same game, as I was using Eternity to reverse time Elite Skeletons I was spawning with Mitosis, the turn before I won one of them became an Amber Nymph, which I could use on my last turn to swipe 36HP and squeeze a perfect win. I was playing a Level 4. Has anyone really been far even as decided to use even go want to win this good??
Under rating threshold (hideshow)
Many conjunctions later, We are loyal players that we don't mind how long a update comes as long as we get one which always blows up away with awesomeness. :D
Under rating threshold (hideshow)
And in conjunction with both of these statements, it's hard to make a new card. You have to get suggestions from other people, see what other people think, nerf/buff it, and if it's still good, do the coding, and this takes a great amount of time. Patience is a virtue.
Under rating threshold (hideshow)
In addition to what Dm1321 said, You guys need to remember that Zanzarino is the only developer that works on Elements no one else. He does all the coding, adding of cards + features, fixes all the bugs and does all the balancing. We should all just be patient that this great game is free and addicting to play. :D
Under rating threshold (hideshow)
Zanzarino is currently working on Elements. It's his hobby. We should be grateful he does this at all. Cards will come when zanz feels like it; sometimes they'll come out in big flows, or sometimes the new versions are just minor tweaks. As a "Backside" "Program" the versions may come out quickly or slowly. Combined with the minor tweaks or big flows, the updates of this game are always nice to check or to see. Not only that but you're forgetting that there's the whole coding, fixing of bugs, animations, balancing of the cards. It's not exactly easy.
Under rating threshold (hideshow)
personally I'm kinda hoping for some new cards some time soon, and not in great waves like the alchemy cards came out, just whenever you think of one see if you might be able to fit that into the game please zanzarino, or even see what you can do with other peoples ideas, I'm not asking anything big like a card a week, just that you occasionally make a variation of an old card or a new card altogether allowing higher game possibillitys depending on howu use them.
Under rating threshold (hideshow)
Adrenaline effectiveness all comes down to the deck you're running as to the strategy, category (Mono/Duo/Trio and etc) and how much quantum can your deck generate because you really want to get more pow for your quantum. If you want speed then a Life rush would be perfect using Frogs + Adrenaline since it's simple uses 1 element. :D
Under rating threshold (hideshow)
@Dm, actually the best in terms of increase are 3 attack and 8 attack, which both have a gain of 9 damage. 7 attack gains 8 damage.
So basically if you have a shrieker and a ghost of the past, it's better to adren the shrieker in most situations.
Under rating threshold (hideshow)
getoom, monsters with higher attack not only lose #of attacks, but the damage will decrease every hit. It helps prevent monsters with 9 or such attack do 20+ damage easily. I've found that atk 3 is the best for adren.
Under rating threshold (hideshow)
@jikang13 Dude... plague, rain of fire, pandemonium, thunderstorm, unstable gas (with bonewall), fire shield or ANY shield that denies 1 or more dmg completely denies malignant cell damage... also, you can eat them AND they clog you opponents field .... PLENTY of ways to counter them.
Under rating threshold (hideshow)
@jikang13, Is this your first time playing a card game because you do know card games do have the luck factor in it right plus Elements isn't 100% luck.
Under rating threshold (hideshow)
@SonataValkin, Look here for help (http://www.kongregate.com/forums/22-elements/topics/117127-popular-fg-archive-decks).
Under rating threshold (hideshow)
@sonta stop bitchin about fgs and start thinking, you definitely need some skill to beat fgs, OR you can go the easy way and check on the forums ._.
Under rating threshold (hideshow)
How faggety, ya if I was the false God with 200 health, all rares, I get to draw 2 cards each turn, then I would be stomping face. Lame, no skill involved with final guy, just handicap.
Under rating threshold (hideshow)
@Codyraymiller, How many times do I have to repeat what I have said. stefanito978 said (gives blessing to a crusader and moves hes atack to 12, npc uses paralel universe and kills it... BrB suicide). Which I said (You do know that Parallel Universe doesn't kill creatures as it just Summons an exact copy of the targeted creature. The Ai must of used another card to kill your blessed crusader.) The same point you said is what I said already. I now notice that their is 2 different discussions going on, on this comments board, lol. :D
Under rating threshold (hideshow)
@Killersquirrel66 Empathic bond used to heal you for one whenever your creature attacked, but it was found to be too abusable to gain EM so zanz changed it.
Also, this site needs more games like this. Just a casual game where you can play at your own pace and you don't have to worry about trolls and ragers...
Under rating threshold (hideshow)
@killersquirrel66 i kinda disagree with you there, that would make em'ing very easy... but I do think, that when you kill your opponent with a vampire-unit it should heal you and end the game at the same time, like before that was changed ...
Under rating threshold (hideshow)
It would be good if the electrum you get after winning a match was calculated according to the health you would have had at the end of the turn, not the health you had at the exact moment it finishes. If I've got 89 health, but a empathic bond and a huge swarm of scarabs, it would be nice to get the reward for full health, since that's what I would have had in a few seconds time. With all the healing permanents in the game, it seems a shame to exclude their effect from your score.
Under rating threshold (hideshow)
@stefanito978, You do know that Parallel Universe doesn't kill creatures as it just Summons an exact copy of the targeted creature. The Ai must of used another card to kill your blessed crusader.
Under rating threshold (hideshow)
Pendulum makes perfect sense. Some cards have hidden abilities that you have to discover. This keeps the game interesting and results in some odd synergies. (PS: If pendulum makes no sense, get your english checked.)
Under rating threshold (hideshow)
There is one flaw though: the wording on cards is just not true. Pendula (or what is the plural) are one of the examples..