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@shadow0001, I am not sure which mark you're talking about but marked cards can be upgraded, You're arena deck mark can be upgraded, And you're initial mark in games vs any level/league/pvp can NOT be upgraded.
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@night_tiger, I disagree with you of erasing the top comments because some are complimenting the game. Why should we erase the top comments for people who wants to get heard? Most of the comments besides mine are of questions/bugs/suggestions + useless comments where the poster haven't learn the game well enough. I think the top comments should stay how it is currently. :D
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Night tiger, I only find it ridiculous the last top comment. That fate egg bug doesn't even exist anymore. And it's still getting up voted. ^^'
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i think that after a long time the top comments should be erased into a section called previous top comments. becuz there are a lot of people that know good information about the game but never get heard and also, dont like the top comments just read them. copy and post this on other games so kongregate can see it
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@ian, there is a set amount of rating your deck gets (5 bronze, 6 silver, 7 gold, 10 plat i believe) when your arena deck wins against someone, they have the option to give it a + or -, + will double the amount of rating. Then when you lose, your deck loses a set amount. (10 bronze, 20 silver, 30 gold, 40/50 plat) <- rough guess
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why would anyone downvote louis66's comment? it's true "found a bug where if i look at an enemy's pendulum the other element it shows that it switches to is my mark not the enemy's."
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@louis66, Sorry but you're idea just allows new players (Using you're example) to upgrade 12 cards at a lower cost. I will see a lot of confusion as new players will rage of having to spend 1500 coins instead of the lower cost. They should just get accustom with the fix cost and they will have to learn of the grinding this game requires to gain the upgrades/rares you want.
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i think i found a bug... i am somehow allowed to continue even though my life reaches 0... not sure how exactly, but it has something to do with catapults... maybe 2 catapults in a row, the first one got me to zero, and i got hit again afterwards. it happened twice tonight already as i was playing against my new arena deck
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found a bug where if i look at an enemy's pendulum the other element it shows that it switches to is my mark not the enemy's.
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@qazzaq123, it can cap out at 1500 so you wont have to pay more but it also doesn't have to start at 400 i was just giving an example. but i think it would make the transition to simple deck to upgraded deck a lot smoother for people if it had a lower starting point for cost to upgrade.
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@massive8992, You say that louis66 idea isn't that bad well it is very bad because if you did the calculations the first card will be at 400 coins to upgrade, next 500, next 600, next 700, next 800, next 900, next 1000, next 1100, next 1200, next 1300, next 1400, next 1500. After your 12th card you will be paying more coins then 1500 per card.
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louis your idea isnt to bad but if they were to make the upgrades cost more each time i think they should still start at thee normal amount of coins
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This is too luck/based.
I hate it. After 6 hours gaming i feel too much bad, i don't wanna return here anymore, so i've deleted the account.
You should make all less random, because this way, it gets too much frustrating.
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Haha, this would be a cool card. Instead of fallen elf, maybe a elf cleric. 4/6, and can revive fallen elves and turn them into elf clerics. =D
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@louis66, Those who complain about the cost of upgrading cards are generally lazy players because you can easily gain 1 upgrade card per hour. Plus False Gods, Half Bloods (Very small chance), Gold + Platinum bonus spins offer upgraded cards.
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upgrading cards should gradually cost more start low. for me right now 1500 will take for ever so it if starts at 400 then goes to 500. it would make it an easier to achieve and upgrade making it seem less boring.
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@mstormer99, That's why Elements is a win because you don't have to spend one cent unlike other card games like Tyrant. <- See what I did there? :D
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FINALLY a card game that doesn't constantly barrage you with premium offers and how you can just buy extra cards or energy/experience fills or whatever. Thank the gods!!!
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Stupid is the one who restarts with negative score. Even stupider is the one that jokes about the stupidity of the one restarting (Cough Shaak), for they too, are stupid enough not to help. :3
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@Yaladilae, Don't worry about the down ratings, I am sure the decks you made they must of used without even knowing it's from you. :P
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Including new shards is indeed a good measure to restore the rarity of rare cards. Solves the leftovers of T50 nicely.
Can't wait to see the new shards in public testing!! :D
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@qazzaq123, I never said it should garner a win. The game is forfeit. Either close the game out or make it a practice/skirmish. For that fact alone there should be no positive or negative consequences. Don't make assumptions. Don't put words in my mouth.
However, as an argument for a win, you're still facing a player created deck, whether or not the CPU is actually tactically smart enough to utilize it.
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@ldnsmith91, Why should you win the match if your opponent leaves? That's not fair as you haven't earn the win fairly plus the opponent that does leave do lose score + coins. PvP isn't a system where it gives away free wins plus the Ai takes over for the opponent with using his/her same cards so nothing different changes except what cards it may play first but it messes up when it comes to complex strategies.
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IIRC there's a old thread with the name "Old Elements Intro" in official forums with a link to the old song if you want. I suggest you try to search for it.
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@Barragor, The old elements intro song is reserve by the creator and will not allow anyone but Zanzarino to have/use it. :(
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Elements is sooo much better than Tyrant, not only are the cards better, it also has a bazaar instead of having to buy random packs AND there's no energy bullshit. I still want to find that old elements song... can't find it anywhere :/
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One of my favorite things about this game is that there is no "energy" system where you can only play a certain amount of time