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i dont get it 1/3 of my deck is pillars gets no pillars for 5 turns. got no pillars the at the start. finally gets one earthquake.
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@WinthropthePug -- No, that is in purpose. While Momentum is an active skill and as such is lobotomized, Adrenaline is considered a "mode" and as such won't be lobotomized, nor gravity pull. ;3
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@Kardinax Just because your deck is pretty bad doesn't mean this game blows. I think it is a well thought out, fun card game that you can spend a lot of time on. I personally love this game
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Oh man, this arena deck just ended up with a couple Singularity creatures somehow, and got completely reamed by them. They had negative attack, grew every turn, had vampire, and one had adrenaline. Brought me to full HP on the last turn and I got EM and like 300 electrum. Rad sauce
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Hey qazzaq, I think I found some kind of bug in the game. Apparently, Mind Flayers can lobotomize Momentum from a creature, but not Adrenaline or Gravity Pull. Was it programmed that way on purpose? It doesn't seem to make sense.
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@omegareaper7, I am sure NK12 doesn't use the other counters or didn't think of them being the popular ones to have them listed.
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@bcs5511 no offense dude but you really didnt need to use all those words we wouldve understood you were a smart ass when you said: HA @sixteen. I had no idea? really? cause I thought dime shields were indestructible
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@NK12: Mono aether only has 4 counters now? Since when? Last i checked, there was also poison, defrag, butterfly effect, steal, draw denial, etc. So please, don't list only four counters when there are a lot more then that.
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I don't care about what you thought since the guy who talked about Dims were Jcoolness and not you... nice way to try to take an argument out of thin air buddy, but.. Nah.
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HA @sixteen. I had no idea? really? cause I thought dime shields were indestructible, incorruptible, deathless, immortal, perpetual, undying, indelible, indissoluble, ineffaceable, ineradicable, inexpungible; durable, enduring, everlasting, lasting, permanent, and unbreakable...
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Only momentum, SoFo, pulverizer, and SoFre are counters to mono-aether. A good deck won't draw perm control as often as mono-aether draws phase shields.
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You'll learn to stop complaining and put in any of the several ways to beat dim shields, which include, but are not limited to Steal, Deflagration, BE, Pulverizer, SoFo, Unstoppable, SoFre, Charger...
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PLEASE FIX: the shield effect that Saxo mentioned. It makes no sense that creatures with antimatter can hit through a phase shields yet others cannot.
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@Saxophan The shield cards say "attacking creatures" or "attacks" Such as the Phase Shield, "Physical attacks are unable to hit you while this shield is in play" And Dusk Mantle "the attacking creatures have a 50% chance to miss you" And Time, "any creature that damaged you is stuck in a bubble for 1 turn" etc. So creatures that heal can bypass the shields, according to the card descriptions.
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I think the rating system is a bad idea. How many hundreds of people play this game? Enough people so that all hope of originality has basically been abolished. I don't know if the ratings have any effect on an arena deck's performance, but I'd postulate that it's nearly impossible to have a positive rating. Also, it would be very nice if shield effects also applied to antimattered creatures. It doesn't make much sense for my dragons to be healing the opponent through a dissipation shield when all my other creatures can't hit.
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For all you people oiut there that are daredevils and want to beat a false god unupped, try aether stall on lionheart.
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mabye add something like elemental groups where u can form a team to challenge other teams in points make an arena for it and make leaderboards> MAbye auction house where people can sell rares or any other card to the highest bidder instead of the bazaar + please if u want this in your game