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Grr. Only won once out of the card slot machine. I would say it's rigged but that would only be a sad excuse from me. I just have oh.. shitty luck ^^
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Hi everyone just wondering if you would give my topic some feedback on what you think, (http://elementscommunity.org/forum/index.php/topic,40409.84.html).
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@ChickenMayBite: Maybe you don't play competitive PvP but some of us do, and deck-out is one of the strategy that really works, making 30 cards decks last more it's not good, considering how many 35 cards stalls are here(naming only the best one: Firestall)
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ldadsfx, it is actually luck really, although the amount of hits-to-attacks should average out to the amount displayed on the card. They seem useless at times and invincible at others. It's all luck.
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I think that they could make you use the rest of your hand each turn after the cards you have run out. Like let's say you have 0 cards in your deck and 4 cards in your hand. The games makes you play or discard a card each turn. So you can last up to 8 or so turns after you deck out.
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Makes no sense talking about a system that wouldn't be implemented as said so by the developer of their not being one.
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No, the reason trading would be bad is that people who have played for a long time get more than 12 of rares, and would give them away to everyone, making them common.
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@pillyko the reason your comment got disliked so much, was becaus say you got a rare weapon (i got the titan) and you were a n00b, a pro would trade it for something and say "oh it's not too good" if they were mean, of corse but it could still happen
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@NSB13 What don't you understand about the fact that you CAN use 2 novas.... You CAN'T use 2 Super Novas. But you clearly haven't made it to the upgrading portion of the game if you didn't know that.
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@NSB13 Are you dumb or what? novas are allowed to be played 2 times in a single turn...SUPER NOVAS are the ones which you cant use 2 times on the same turn...got it?
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Re: AI being allowed to use 2 novas in a turn: Why can't the AI play by the same rules? The only difference between a player and the AI should be their strategy. It's one thing for False Gods to have innate advantages, but quite another for the rules to be asymmetric. (I already know that this comment will be heavily down-voted due to the slightest criticism, but maybe the dev team will see it before it does.)
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-.- this deck was based of chaos seed and i was using SoR SoPa steam machines and then the funniest thing happened...every single chaos seed PUed my steam machines...lets see the 20/14 one and the 14/10 one...i think im screwed now..cause they are SoRed :P
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@Phillyko Trading would not be a good idea, at first I thought it was but there are many flaws. Suppose you play in many different accounts, or your friend has an unused account with many cards. You can get whatever you need without working for it. Or the other accounts get a card and trade it with your main account. It makes things way too easy and it lets you get cards without working hard for them. And you can get an almost infinate amount of electrum by trading any won cards in any account and selling it.
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@fatman779, CPU or Player, doesn't make much of a difference. Just because its an AI now doesn't mean that the draws are better. So player or computer they would have gotten the same cards too beat you.
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i HATE the cpu that it puts u against when a player leaves during pvp. its like AMAZING. i can be up by 50 points and set to win and still end up losing cuz the cpu it puts u against is so good
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Any chance of preventing people from accidentally skipping their spins after a win? I don't do a much any more (but still do from time to time - like just now).
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@calindu i'm happy to get the nymph but not so happy to lose to miracle when 2 cards were left in my deck and the card i needed was my last SoR but for some reason the next card i got was the turquoise nymph :P
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zanz decided that life had a monopoly on elemental mastery vicories, and so made it so they couldnt get one like that. but now dark has a monopoly on EM victories...
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@Calindu To be fair, the game was like that at one point. I forget when or why it was changed, but I'm sure there was some balance reasoning behind it somewhere. Either that or Zanz thought EM'ing was too easy.
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@victor3112, I don't see a 2 vs 2 pvp duel feature coming anytime based on the game having pvp glitches happening from 1 vs 1 pvp duels.
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that awkward moment when you go to the oracle, get a turquoise nymph, then go against miracle and for some strange reason that turquoise nymph is in your instosis deck and screws you over.....how did it get in there cause i sure never went to manage deck...it was straight up oracle then FG. e.e
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I wish that if you have lets say, 99 health, with a creature in your field and empathic bond and the enemy has 1 health. Instead of ending the game instantly as your creature hits, the empathic bond should heal you. I would have gotten so many more EMs if the things actually healed.
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<3 oh gawsh this game is amazing. The artwork is spectacular and its so addicting. I love the music and effects. Its really a wonderful game :3
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@superguy123456 What dont you get? Owlfur and qazzaq123's comments? You cant use mitosis on a spell, however the Queen Nymph has the ability called Nymph's Tears, which creates another Nymph from a pillar (and maybe pendelums, im not sure) Owlfur was saying Mitosis plus Nymph Queen equals a Nymph army. Qazzaq was just pointing out that Owlfur needs a Nymph Queen for that to work
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It's wonderfully satisfying when you discover an effective deck all on your own.
It's painfully humbling when you discover that your new deck is actually horribly easy to counter.
The trials of a TCG/CCG newbie, I suppose.
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@Qazzaq123 I use the same deck for most of the cards given to me. I use a rainbow deck for both arena and everything else. I have 3 deck codes on my profile for easy importing/exporting. Having that import/export would help some, not all, some people to make it a little faster.