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@VRagas: Its a card game for god sake! Of course its going to take luck! No more so then most other card games. If you build your deck right, you minimize luck, this also applies to other card games. And of course there is a limited amount of cards, the game is young with a single developer. But I digress, it is very possible to win games without any control whatsoever.
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@omegareaper7: What I'm trying to say with the "i'm not able to def myself" is that I need to rely on luck to win if I don't get any creature or spells to destroy. Btw, very limited amount of cards...
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When I see Forest Spirit and the like appear on the enemy's field, that song by Marley comes to mind: "kill it before it grows". But in this case it's true!
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@VRagas: If you want to be able to defend yourself, play a different game. You don't need to defend yourself at all in this, not even to have a stall based deck.
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@happyhippoh: Pharaohs are okay, but they really aren't a great card. And antlion really isn't THAT bad, just horribly overshadowed by a lot of cards.
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I salute you! (mostly because my grandfather was a soldier and mostly cause i love this) This is the best game ive played in a month and though im sorry to say so this is better than half the multiplayer games on the whole kong which is about 32000
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Blackwolf you clearly don't know much abotu this game so please stop syaign it's unbalanced before you know what you are talkign about. And I could easily make 20 different decks that easily beats pharaoa.
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Hey did anyone read IXBlackWolfXI previous comment and the one he recently posted and got a good laugh from it? I did. :)
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And I have a new card to add to my list of extremely overpowered cards: pharaoh. Its a rare, so you cant aquire it unless you get lucky on the spinner, and if your opponent has several of them, there's no point in even playing. They're far too big to kill, and they can easily summon a huge swarm of scarabs that you also can't kill, and they'll just devour anything you try to play. Only thing I can imagine that would counter them is pandemonium, and honestly even that probably wouldnt work since at best it'll only deal 3 damage to everything, or turn them into a mutant.
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@bryton: Finish all quests and you'll see :>
@lahadareina: If you completely lose connection to the server, the game can't resume your match and so you instantly lose. The game is set up a certain way to prevent a majority of exploiting in PvP. Besides, you couldn't win if you lose connection to begin with.
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I lost a PVP match because of my "server connection", but it wasn't even my turn. I lost a bunch of money and everything. How does that work?
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at first I thought "wow, everything is op, and im not making enough money to buy stuff!" then I realized I wasn't completeing the quests, and that I had way too many pillars in my deck.... its REALLY fun now, 5/5, looking forward to making my deck super awesome
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@IXBlackWolfXI: Slower decks with big creatures rarely die as quickly as you think. Most unupped decks use dragons, they win just fine. Please, actually look at more decks before saying things like that. Ghostmare also has expensive creatures, and guess what? It wins fine against a lot of decks!
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and besides, 'big' creatures aren't anymore durable than cheap ones. a rage potion can easily kill most dragons, and even a fireball can easily kill one when you have just 10 quanta. the only creatures in the game with any resemblence of durability are 'immortal' creatures and things with 20+ hp (and even those aren't anymore than a nuisance at best)
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qazzaq123, if you use big creatures, your opponent will defeat you before you can even get anything in play. using anything that costs more than 3 is completely unviable. and besides, there is no creature that can survive a pandemonium, even immortal and burrowed creatures are affected.
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Game has WAY too many balance issues. If you run pandemonium in your deck, there is no way you can lose, all you have to do is cast it ONCE and your opponent's army is either completely dead or close to it, and you have likely have copies of some of his creatures. And of course there's also rage potion, crusader, steal, deflagration, dimension shield, earthquake, and many more. The developers clearly don't ever bother to playtest their own game. There is absolutely no resemblance of balance in this game.
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fansox I*m not angry on you but on the ststem. That has been suggested at least 10 times before and the answer is as always, there aren't enough space in the game to do such a thing. Thats why they made this http://elementscommunity.org/tools/mydecks/
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That's really original an idea, jooe! But I think that, if it was ever said, then the answer was -probably- that our current server can't handle it. This comment is not sarcastic in the slightest!
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At this point i think they should just get rid of PvP 1 and then add a new PvP which is 2 players vs 2 players. Just to change it up a bit.
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Coulda been 4 stars, but too many losses in pvp for connection losses...also could use an improvement to the saved deck interface. would be nice to save several in game decks withot storing them externally
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I say to myself "okay, i can't sit here all night fighting with dragons, Pegasuses and mythical nymphs (at the same time cards) i have to go back to reality".......... 20 matches later...........................still there..
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Disortion, your idea reminds very much of qazzaq123 old idea about clan system. Anyway ideas should go in the idea thread!
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i wish you could somehow create a set starting hand and drawing order, but the randomness makes the game that much more fun
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@Cody what he's saying is that the PU'd chimera should have the stats of the chimera it PU'd, let's say x|y. It should THEN absorb the old chimera, giving it 2x|2y. What actually happens is the old chimera is destroyed the instant you PU the new one, not absorbed - you can't have 2 chimera in play at any point in time.
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Thumbs this up so developers can see!
Make factions (clans) ! Clans will be able to battle other clans separated,not together! For example: 4 people on each clan- 4 1v1s and the winners face the others! If you lose: You lose 10 Reputation! If you win: You get 20 Reputation and 50 gold! The last one standing gets 100 Reputation and a random free upgraded card!
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This is a great game, and it's not demanding. It's not like one of those CCGs who have 'Limited Time Only! (Come Spend $100!)' kind of game. It's not one like *if you do not check every 18 hours you will lose a card t another player permanently*. It's a kind of game where the only thing you're really missing is the oracle who only gives a few and maybe a card, so you don't miss much. It's an addicting game and you have a hard time finding stuff to spend here (At least I do) and that's what I like about this game. Simple, and free.
im so glad in this game
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@Kolimanien a chimera takes the stats of any other creature on the field when it comes into play. If you parallel a chimera, that's another chimera getting put into play. What is actually happening instead of one chimera getting destroyed, is your chimera is absorbing your other chimera. This causes no change in stats.