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Dpunch. I don't know why you can't log in here. In the meantime you're trying to solve that you can use this http://www.elementsthegame.com/
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Can anyone provide me with a fix for my problem? I can't even get to the log on screen, "servers have reached max number of connections"
I've been trying to play for almost a month, please help, I've put sooooo much effort in to the game :(
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I love how one of the best games on Kong gets utterly forgotten about, the amount of glitches is sad. Simply reset the servers or pass the rights on to someone who will actually give a damn...
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Won five consecutive matches in The Arena and I got a Shard! The last opponent was my own deck... and I beat it (me) with just one HP left ^o^
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Update: After a while I figured out how to see the cards my opponent used on me and my creatures. I'm loving the game now. I've updated my rating to 5 stars. I'm hooked! :D
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@DragonCrusader: Bad hands were intentionally designed to be part of the game. Draws are not supposed to be consistent, not even the other big card games like MtG or yugioh give you consistent draws. Also, that really puts the game more in favor of nova and immo rushes.
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Your starting hand should be fixed a little bit so that the number of pillars you get in your starting hand is constant, equal to 7*Number of pillars in deck/number of cards in deck, rounded up. Would make the game more consistent and fun imo
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@Aquailita The cards used by your opponent are shown temporarily in the top left hand corner. Creatures also have abilities to attack you and your creatures, and this isn't shown as clearly, but is still noticeable, and so to do some permanent cards.
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I love the gameplay, but a lot is unclear. I don't know what cards my opponent used on me and my creatures, so I'm uncertain of how to counter those same strategies in the future.
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@dpunchman444: You are the only player I've heard having any problem getting onto the game. The problem is on your end. Maybe try a different internet browser?
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This game si so much fun and it is a great time kill. The one thing I wish you could do is that you could mulligan your hand
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The badge doesn't take to long to get if you know what you're doing... you can look at the forums - http://elementscommunity.org/forum/tutorials/from-rags-to-riches-2-0-%28how-to-get-rich-quick%29/ This tutorial has a deck (firecell) that only costs 1300 electrum and requires minimal grinding if you're new to the game and only want the badge.
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@DragonCrusader: If you want to talk buffs, then post them on the forums, there are threads for nearly all of those cards. The comments section is not the place for them and will get buried.
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Dragon Crusader. If you really want people to listen at you start a thread! The comment field is not a place for discussion about the game, the thread board are. + discuss in chat before posting stuff!
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Feedback: Cards that should get buffed: Pandemonium (-1 quanta cost) Butterfly effect (-3 card cost) Schrodingers cat (Make ability free) Boneyard and Vulture (-1 quanta cost) Plague (-1 quanta cost) Virus (3x poison instead of 1) Boneyard (-1 quanta cost) Alfatoxin (-1 cost and 3x poison instead of 2) Armaigo (+10 hp) Colossoal Dragon (+10 hp) Catapult (-1 ability cost) Chimera (-2 cost) Fire eater (+3 hp) - changes to increase card variety, by all means most of these cards are playable but they are just underused and a lot of them are interesting cards and I would like to see them more!
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stall decks are good vs rush decks simply because of how much more quanta efficient they are. It took you 10 quanta to play that dragon? Poof, lightning bolt for 2 quanta and it's gone!
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@Dragoncrusader: Stall decks overpowered? What? They aren't used because they don't do well against the crazy fast rushes that are around, or they fall apart to control decks. In order for a stall to be good, it has to be able to account for both, which they simply can't do well.
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stall decks are really really overpowered in pvp but no one uses them cuz if you use a stall deck in pvp you are an ASSHOLE.
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Shields can't be damaged, only destroyed. dis shield is just based on quanta, having that taken isn't really the same thing as damaged.
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@omega: Black hole seems to be doing damage against dissaption shield though (removing quanta is practically the same as dealing damage to the shield)
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@RDRich: well, against mono eather that might be difficult.. And just for the nitpicking: qt works even better against dissaption shield/field ^^
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I've noticed lately that cards drawn from activating an Hourglass or Mindgate sometimes animate midway across screen and then vanish. Weird!
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quanta control works much better against dime shield than against the other ones, considering how dime needs reapplying, just saying
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funny to see how 'NERF THIS CARD IN PARTICULAR' still is the most popular comment after more than 5 years ^^
So much rage just for nova, dime shields and the like ^^
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To add on to what Ryousen said: Either dime shield is a problem, not saying it is right now, or most other shields are underpowered, which I could see. Most of them aren't that good outside of very select decks.
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The thing is, every shield has a "momentum, psion, poison, steal, deflag, etc" weakness + its own unique weakness. Wings let through flying attackers, Gravity Shield lets through >5 hp, Dissipation can die out... All of these have an extra weakness that allows one to be damaged in some way.
Except for Dim shield. This is why I think its unfair.
Some say the 3 turn counter is its weakness, but thats 18 turns in a chain, more than enough to end any game.