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@Mrgs During a match you either use Stone Skin or Shard of Divinity. If you are talking about in Arena when you make a deck just add skill points to your arena deck's stamina bar which will increase your arena deck's HP.
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@Calindu I was explaining in which way it was Earth based. I can just say it's the Earth shard, but it's more in depth imo :P. @Terminator2k10 The spin is based on the deck of the opponent. If an enemy has 30 different cards, winning a card will be very hard, but one with 5 different cards of 6 will make the win rate much higher.
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@ChickenMayBite: Not random, it's based on the shards you give him, also the golem is earth, way easier to explain, isn't it?
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Discuss the new update soon to hit @ http://www.kongregate.com/forums/22-elements/topics/316123-new-update-1-32-patch-notes-soon-to-come
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I think plague should effect immortal creatures because it doesn't target a specific creature. Thumbs up if you agree.
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Shards is no longer colorless. Dry speel is a new card, new images. CHeck in trainer. http://www.elementsthegame.com/trainer
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@ChickenMayBite, I am sure there is 1 shard for each element leaving SoI to be paired up with Earth and even the image of the golem suggests earth as well as the card template.
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@Calindu To be more specific, SoI creates a Shard Golem, which has a skill. A random skill is given to the Golem. The skill always costs Earth quanta
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Elements v1.32 is coming out soon! Check http://elementscommunity.org/forum/index.php/topic,45197.0.html for details.
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@momoiva, SoB is Shard of Bravery which you can view the card on (http://www.kongregate.com/forums/22-elements/topics/132840-rare-list).
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I think you misunderstood, qazzaq. We can have 0 cards in your hand, we just can't draw again. Of course, if his deck has 1 card and his opponent has 7 cards in hand, the SoB should make him and the opponent draw 1 card each, and his deck would be at 0 cards, making him lose next turn. That's the bug he was referring to, as it seems he dies at "0" cards in deck, and not at the turn where he draws into the "0" card deck. TL;DR -- When you deck out you actually have -1 cards in your deck, OR decking out means drawing into your 0 card deck. He was talking about dying after drawing the last card in deck, and not the number 0 one.
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@fauk There is no such thing as a spark with 50 damage. :p There's one with 5 though (BIG difference) and no health. So it dies the turn it spawns, unless some kind of aid is used to give it more health
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nice, but needs more popup tooltips..
used chaos seed, gained gravity pull, no idea what it does.
my life went down by two points, no idea why,
dagger deals 1 extra damage with an death or darkness mark, is a mark same as an energy?
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@ chickenmaybite: God killers do not determine if a deck is overpowered or not. PvP has, and probably always will be, the source of balance in this game. And i can insure you, instosis isn't overpowered there at all. Can't speak much for the other two unfortunately, seeing as i really haven't played much in a long time.
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Read my post again, chicken. If a card is in enough decks that I need to actively try to counter it to survive, the card is OP and is making the meta game not balanced.
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@Dm1321 I understand that SoFo is in many decks, but the best decks don't use any (instosis, instaghost, the usual SoSebow etc.) It is very possible to make a great deck without it. If it is really that much of a problem for you, why don't you just counter it? Every single card in this game can be countered. Lobotomize, siphon life, fire bolt, Reverse Time, gravity pull, etc. The deck I use has something to counter most decks, 2 purify, 1 Sanctuary (for ghostmare and quanta denial) a bunch of SoSe, Ulitharids, etc. I understand what you're saying, but it isn't such a big deal that you'd rage quit Elements entirely.
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PS: By next patch, consider -any- future patch. Slightly, yes, but SoFo is going to be nerfed, or this is Shards the Game, and not Elements The Game. I should also add that you cannot deny SoFo is running rampant on every single deck out there, and that is NOT balanced.
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@ChickenMayBite -- I do not mean to throw out stuff here, but it seems people upvote you like lemmings. I'm sorry, but shard of focus IS OP. And yes, there is a nerf declared to it. There's a very simple answer to "why hasn't it been nerfed?" Zanz will nerf it in the next patch, when he has time. SuperNova was OP for about a year, if not more, until zanz nerfed it with singularity. It takes time to decide how to nerf a card. Worry not, everyone knows that this card is OP. It is useless to say it is not. There is a thing called "Metagame". I, myself, think that when a card needs to be in a deck for it to be competitive (all decks have SoFo now), that card is OP, PERIOD. A card should not be needed into a deck to make the metagame or the duels more fair. If that card is present in all decks, works in all of them (sofo does), and can power some decks to the point where they're stronger than others because of that single card, that card is OP, period. SoFo is OP, and that is the truth.
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@chickenmaybite: Shard of focus not overpowered? Then why does it when next to all games, unupped, if played first turn?
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@InfinitLimit None of the cards are OP, because if they were, they would've been nerfed. The SoFo is NOT OP because it starts off with 1hp and no damage. It isn't the game's fault you weren't prepared. No particular element is OP either, since each has its ups and downs
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@pain222, that's a very annoying deck, and very very very *after years* very very unoriginal deck, where did creativity go?
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nice deck!
i mean the deck i use
MARK=aether
18Xaether pillar
6X dimensional shield
6X phase dragon
you win most of the time..
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@Simla - Updates will come when they have to come. This game is run completely on zanz' patience and is developed as his pet project, and he works on it whenever he has free time and -feels like it.- Don't worry, we have plenty of ideas in elementscommunity.org , but coding and implementing them, and not making them broken, is the real challenge here.
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i think there should be even more monsters , spells , sheilds , weapons and artifacts as people keep using the same deck which they see on elements community so please add more cards and more rare cards plz ! + if you agree
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Guys I already gave ChickenMayBite his answers this morning which is (http://elementscommunity.org/forum/index.php/topic,590.msg10278.html#msg10278).
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OMG I JUST GOT THE NYMPH QUEEN WHEN I TOOK MY DAILY CARD
AND well... in some times the card sucks cuz sometimes its not very usefull
and its 908 coins if i sell it but its sometimes the most useful card ive had so ill keep it..
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@ChickenMayBite The spins choose a random cards from the loser's deck, if all cards are different you have a 5% chance to win a card, if multiple cards are the same you have a higher chance. Pillars have a lower chance to be in spins than the rest of the cards, not sure about pendulums.
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Can someone please explain to me the win rate from spins? I know it's somewhat relevent to the cards in the deck, but what's the win rate? In a deck with 6 creatures and 24 pillars, or 12 creatures and 18 pillars. Curiousity, I suppose, I couldn't find it anywhere in the forums on elementscommunity.org Unless I didn't look deep enough...
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@Timdood3 I think that's a great idea! lol Nothing better can get you into the Christmas spirit than getting the card you hope every day for months to get :D
@qazzaq Scarified lol