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i personally think that flooding should not effect flying or water creatures, theres no reason neutral creatures should be immune, this card is seriously lacking in flavor. flying creatures can always land on a tree or mountain somewhere. certainly an airborne virus doesnt need to land...
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@Dm1321, You're not understand my comment, Flooding needed to have a purpose that wasn't heavily limited to what it can't kill as it can't kill water creatures or neutral creatures but kill all other creatures. It can only kill on the edge of the creature slots on the opponents side and if you take account of ArusDaryl idea, It will only make Flooding underpowered. I know Flooding came before SoP, Who wouldn't know that? but now with SoP it gives Flooding a bit more usage as a combo and Flooding shouldn't change to be weaken to accommodate airborne creatures.
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Dear qazzy, Flooding came before SoP. While SoP is intended to be used with Flooding on most times, flooding is NOT intended to be used with SoP.
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@ArusDaryl, You say airborne creatures should be immune to flooding right but at some point in time they must land as they can't keep on flying forever. :P However I think they should have a small amount of damage done to them per turn so maybe 1 damage per turn (un-upped) and 2 per turn (upped). This balances the card towards airborne creatures but makes the card itself weak as I think zanzarino wanted it to be used more together with SoP (Shard of Patience). :D
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@JFF_Gh0st, Well players have to take it upon themselves to learn what different skills do. This will help you for sure "What the cards don't tell you" (http://elementscommunity.com/forum/index.php/topic,4461.0.html).
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@qazzaq123: Thank you, good post!
@Barragor: If I dont even know exactly what a skill does, like the crusader only being able to target weapons it is a bit harsh to lose the quants without being able to effectively use the skill.
Same aplies to mutated creatures with skills that are new to me (if they dont get explained ingame) for example.
And I do not really see the difference between cancelling a card and a skill...as explained in the link from qazzaq's post it is not intended to punish the player for klicking a skill in error.
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@JFF_Gh0st, Okey so you want to know why you can't gain back your quanta after canceling the skills of creatures? If so please read (http://elementscommunity.com/forum/index.php/topic,13695.msg184470.html#msg184470) as it's to much text to be written as a comment. @AtomDragon, Barragor is 100% right about it being related to strategy so you may also want to read the information on the link. :D
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@JFF Ghost, no it shouldnt... it gives back quanta when you cancel a card, but abilities shouldn't give back quanta or re-able themselves after cancel. It is a strategy game, after all.
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What Iman00b8 is saying will be summed up on the "Deckbuilding 101: From Noob to False God Slayer" topic (http://elementscommunity.com/forum/index.php/topic,1190.0.html).
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A helpful tip to the noob out there: When you first start, get rid of all the non-main elemental cards in your deck (besides the dagger). I mean... c'mon... there's things like a Death/Aether deck that you start with... to grind Ai3s, just get rid of the Aether part to downsize it to 30 cards. That greatly improves your grinding ability.
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@Iman00b8, Yup I even loved the gravity image Cryotube made called "Behemoth Turtle" (http://elementscommunity.com/forum/index.php/topic,36482.0.html) so awesome.
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Qazz, I know that... Cryotube was asked by Zanzarino to make the art after his Gravity turtle that he made. I love his style and hope he is asked to make more art.
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@Iman00b8, The guy who made the artwork for Seraph is Cryotube who now helps Zanzarino with card artwork. Follow this link to see the artwork full scaled which looks much better then the scaled down version (http://elementscommunity.com/forum/index.php/topic,37003.0.html).
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STILL having arena problems. Have had the same deck 4 days in a row because no matter how I try, it just freezes up. LACSKJDBHCVKJDSBHJBVSHFKJHBDVSLKFNVK. Grr.
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Hrmm... three cards are in development: Shard of Focus, Shard of Conscious, and Seraph. I'm no expert, but I'd say Seraph's smexy card art trumps the others.
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@Xelax, Well that's odd because the topic regarding the problem have players saying that the problem is fixed for them. Try refreshing the page or exiting the arena then going back into it.
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Using Fractal on Devourers completely shuts down your opponent - they can't do anything without any quantums ^_^ Combine that with Minor Vampires and you'll win most of the time.
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@qaz, Thanks for the heads up :) ... Lol I don't want to change now though, it's doing OK and my oracle card isn't good like it was yesterday >.< That, people, is irony :p
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Elements in real life=pure epicness(yes I'm aware that randomness wouldn't work well for things like discord and fate egg). The only problem is that most people that play Elements don't know people that would play it with them. :P
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@austinguyrules, Yes the fix has been made also the patch of the new update is in the trainer atm and soon to be out live.
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I was going to post something in relation to the arena deck, I'm having the same issues as Barragor, has the patch/fix been applied yet?
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@Barragor, Zanzarino fixed the problem a few hours ago by adding a bypass that tries to find an alternate route to the arena database when the server goes unresponsive.
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@JFF_Gh0st, The time limit shouldn't be lowered or else players with slower connections wouldn't be able to play PvP since it takes time to send data to the server and so on. @Barragor, The reason why most players are not able to submit new arena decks is because there is server problems. When a server gets busy, godaddy blocks connections from users that did not recently loaded a web page to reduce the server load. Zanzarino is working on loading data from an alternate server. :D
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Why can I not submit a new arena deck? I couldn't do it yesterday and I can't do it today.... what's up with elements?
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Anyways "Shard of Focus" and the new fire card "Seraph" are now available in the trainer at (http://www.elementsthegame.com/trainer) and to keep up with the updates follow (http://www.kongregate.com/forums/22-elements/topics/233192-new-update-1-30-patch-notes-in-the-trainer). Note that Shard of Conscience is not available in the trainer as yet. Thumps up this comment for all to see please. :D
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You're misunderstanding what he's saying, Dm, Qazz. Someone suggested a whole new set of cards/a sequel- Toimu is saying that he doesn't want a whole new set, just additions to be made. Which is fine. Well done Toimu
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I've played a LOT of CCGs in my time (Hell, I've even made a few) but this is probably the best one I've played. The combo potential is the best I've ever seen. My multiple hats off to you fine gentlemen!
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... You're high, right, Toimu? '-' You're basically saying you want one thing, then say that it can't happen because that one thing IS happening. >.>
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@KnexWiz, The players that asks for a sequel lacks common sense because all updates are patched through Elements. Why would you want a sequel when Element is still running with regular updates and already has a lot of content.
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Hello, meet your sequel; It's called elements 1.31. You do know this game is updated with regular versions and a sequel is a stupid idea? Now you do.
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@louis66, If you have a bug then you can and should post it in the report a bug board on official forums (http://elementscommunity.com/forum/index.php/board,10.0.html).
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@qazzaq123, i thought posting a bug so that the developer could see and try to fix it was constructive but i guess not.
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@Barragor, I don't suspect he's lying because why would he? He's giving all needed detail as best as he can and he doesn't have a troll aspect to him in what he writes and how he writes it. He even knows the game well by knowing what he has to do to gain a Em plus his deck sounds decent.