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@Barragor, Ultrachimp did say he is playing level 3 and healed to full not 50 hp so your theory doesn't apply of gaining 15 coins for 50 hp where he gained the other 5 coins from the spins for a total of 20 coins. :P
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@ ultrachimp didn't you win with something like 50 hp and you got 2 consecutive cards in the spins? (which gives 5 electrums)
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It just happened again. This time I had a druidic staff on the field as an adrenalined flying weapon (great combo). I made sure to heal with my heal, then took them out. Won and got 20 electrum, but no EM. I think it might be something with the way they re-coded it. I think the fact that my staff "healed" me counted against me, since it delivered the finishing blow, even though I already had full health because of the heal card I used.
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@Ultrachimp, You're facing Level 3 right? If so then you shouldn't be awarded 20 coins as if you had 99 HP you will gain 19 coins and if you won with 100hp which would be full as you didn't use any HP buff spells then you will gain 40 coins which would be a EM.
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@qazzaq123, nope. I'm using a Rustler/Emerald Dragon/Heal deck, and I had full HP at the end because of heals. No antimattered vampires on my team or anything like that, haha. And I didn't use shard or stone skin. I got 20 electrum at the end. I would have chalked this up to "I didn't see that I was low on health" or something, except it's happened 3 or 4 times.
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The coding has changed as of the last patch. Cards such as Jade Staff or Vampire Dagger or a LS'd creature or W/E no longer give EM when Full HP because Attack ---> Healing yourself. Which means you kill them before you're healed totally. It "Looks" as if you were healed.
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@Ultrachimp, Well once you win with full hp you should gain a EM (Elemental Mastery) win. Are you use you didn't increase your max Hp by using Shard of Divinity or Stone Skin which you couldn't heal back to full? Or are you using a deck which can heal like mono darkness using minor vampires/vampires which you killed your opponent just before you healed to full hp for the EM?
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@louis66 If you'd please take your own advice and check best comments... you'll find dozens of comments by qazzaq123 that vary from destructive to constructive criticisms. Before you respond you should know I consider constructive criticism 'positive'.
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@louis66, Do you have anything constructive to say, Wait I guess no since you're not the one here that helps answer peoples questions/give advise and positive criticism. When you're done commenting if I ever post anything positive which I do then you might some day have a positive rating for your comment. :D
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@ night tiger, if you go to see all comments then on the top is a sorting bar, you can sort from best comments there.
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@shadow0001, I am not sure which mark you're talking about but marked cards can be upgraded, You're arena deck mark can be upgraded, And you're initial mark in games vs any level/league/pvp can NOT be upgraded.
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@night_tiger, I disagree with you of erasing the top comments because some are complimenting the game. Why should we erase the top comments for people who wants to get heard? Most of the comments besides mine are of questions/bugs/suggestions + useless comments where the poster haven't learn the game well enough. I think the top comments should stay how it is currently. :D
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Night tiger, I only find it ridiculous the last top comment. That fate egg bug doesn't even exist anymore. And it's still getting up voted. ^^'
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i think that after a long time the top comments should be erased into a section called previous top comments. becuz there are a lot of people that know good information about the game but never get heard and also, dont like the top comments just read them. copy and post this on other games so kongregate can see it
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@ian, there is a set amount of rating your deck gets (5 bronze, 6 silver, 7 gold, 10 plat i believe) when your arena deck wins against someone, they have the option to give it a + or -, + will double the amount of rating. Then when you lose, your deck loses a set amount. (10 bronze, 20 silver, 30 gold, 40/50 plat) <- rough guess
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why would anyone downvote louis66's comment? it's true "found a bug where if i look at an enemy's pendulum the other element it shows that it switches to is my mark not the enemy's."
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@louis66, Sorry but you're idea just allows new players (Using you're example) to upgrade 12 cards at a lower cost. I will see a lot of confusion as new players will rage of having to spend 1500 coins instead of the lower cost. They should just get accustom with the fix cost and they will have to learn of the grinding this game requires to gain the upgrades/rares you want.
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i think i found a bug... i am somehow allowed to continue even though my life reaches 0... not sure how exactly, but it has something to do with catapults... maybe 2 catapults in a row, the first one got me to zero, and i got hit again afterwards. it happened twice tonight already as i was playing against my new arena deck
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found a bug where if i look at an enemy's pendulum the other element it shows that it switches to is my mark not the enemy's.
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@qazzaq123, it can cap out at 1500 so you wont have to pay more but it also doesn't have to start at 400 i was just giving an example. but i think it would make the transition to simple deck to upgraded deck a lot smoother for people if it had a lower starting point for cost to upgrade.
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@massive8992, You say that louis66 idea isn't that bad well it is very bad because if you did the calculations the first card will be at 400 coins to upgrade, next 500, next 600, next 700, next 800, next 900, next 1000, next 1100, next 1200, next 1300, next 1400, next 1500. After your 12th card you will be paying more coins then 1500 per card.
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louis your idea isnt to bad but if they were to make the upgrades cost more each time i think they should still start at thee normal amount of coins
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This is too luck/based.
I hate it. After 6 hours gaming i feel too much bad, i don't wanna return here anymore, so i've deleted the account.
You should make all less random, because this way, it gets too much frustrating.
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Haha, this would be a cool card. Instead of fallen elf, maybe a elf cleric. 4/6, and can revive fallen elves and turn them into elf clerics. =D
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@louis66, Those who complain about the cost of upgrading cards are generally lazy players because you can easily gain 1 upgrade card per hour. Plus False Gods, Half Bloods (Very small chance), Gold + Platinum bonus spins offer upgraded cards.
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upgrading cards should gradually cost more start low. for me right now 1500 will take for ever so it if starts at 400 then goes to 500. it would make it an easier to achieve and upgrade making it seem less boring.
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@mstormer99, That's why Elements is a win because you don't have to spend one cent unlike other card games like Tyrant. <- See what I did there? :D
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FINALLY a card game that doesn't constantly barrage you with premium offers and how you can just buy extra cards or energy/experience fills or whatever. Thank the gods!!!
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Stupid is the one who restarts with negative score. Even stupider is the one that jokes about the stupidity of the one restarting (Cough Shaak), for they too, are stupid enough not to help. :3
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@Yaladilae, Don't worry about the down ratings, I am sure the decks you made they must of used without even knowing it's from you. :P
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Including new shards is indeed a good measure to restore the rarity of rare cards. Solves the leftovers of T50 nicely.
Can't wait to see the new shards in public testing!! :D