Lightkeeper

Lightkeeper

por OmriA23
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Lightkeeper

Valoración:
2.0
Lanzamiento: October 14, 2026
Última actualización: October 14, 2026
Desarrollador: OmriA23

Etiquetas para Lightkeeper

Descripción

Guide a beam through brass mirrors to light every star and reach the moon. Begin on a flat star chart; after two completed observations, the view changes automatically to a luminous 3D optical table. You can switch between flat and 3D views whenever 3D is available. Complete six charts to unlock the Sky Deck, a seventh puzzle with two real gameplay layers connected by light lifts. Drag a mirror around its centre for a smooth rotation preview, then release to snap into a legal orientation. Taps, clicks and keyboard controls also work. Experiment with undo, reset and hints that follow your current beam. All seven puzzles are free, with no timer, in-game ads or purchases.

Created by Omri Amdursky / NebulaKit with AI assistance for code, puzzle drafts, interface text and code-drawn artwork. No live AI or external generated-content service runs during play.

Age guidance: 13+ for the Kongregate audience. Non-violent abstract light puzzles; this is a developer assessment, not an official age-rating certificate.

Cómo jugar

Light every star, then guide the beam to the moon. Drag around a mirror to preview its rotation; release to snap to / or backslash. The beam updates on release. Tap or click a mirror to turn it once. Keyboard: Tab to a mirror, then Enter or Space to turn; arrow keys move between mirrors. U undoes a turn, R resets the current puzzle, H shows or hides a hint, and Escape cancels a drag. Use the flat/3D button to change the view. After all six charts are completed, enter the Sky Deck; in its 3D view, use Lower deck and Upper deck to reach the mirrors on each layer. Blue light lifts carry the beam between decks without changing its direction.

Comentarios

0/1000
relaxrelax avatar

relaxrelax

Oct. 15, 2026

0
0

Too easy too short.

Needs levels with various different elements used, then in later levels combined. And perhaps a rogue AI antagonist like they added to portals because the game felt too much like a simple tech demo without it, LOL