SuperBike Racer
por turboNuke
SuperBike Racer
Etiquetas para SuperBike Racer
Descripción
Carreras de superbikes a través de montañas, desiertos, el ártico y el outback. Compite contra 20 motos más, mejora tu moto.
Cómo jugar
AWSD o flechas, Z para usar nitro.
FAQ
¿Qué es Superbike Racer?
Superbike Racer es un juego de carreras de motos estilo arcade desarrollado por TurboNuke donde los jugadores compiten en carreras 3D contra oponentes controlados por la IA en diferentes pistas.
¿Cómo se juega Superbike Racer?
En Superbike Racer, controlas una superbike, compitiendo en pistas mientras evitas obstáculos, recoges monedas y tratas de terminar lo más alto posible para ganar recompensas y desbloquear nuevos niveles.
¿Cuáles son los principales sistemas de progresión en Superbike Racer?
Los jugadores avanzan en Superbike Racer ganando carreras, recolectando monedas y desbloqueando mejoras para su moto que mejoran el rendimiento en futuras carreras.
¿Se puede mejorar la moto en Superbike Racer?
Sí, Superbike Racer te permite usar las monedas que recolectas durante las carreras para comprar mejoras como mayor velocidad, aceleración y manejo para tu superbike.
¿Cuáles son algunas características destacadas de Superbike Racer?
Superbike Racer incluye gráficos 3D, múltiples pistas desafiantes, mejoras de moto, monedas coleccionables durante las carreras y una clasificación para seguir los mejores puntajes.
Comentarios
Kiritsukeru
Mar. 13, 2014
I haven't played this yet. but that's okay, I'm PRETTY SURE I can guess what'll be in it. let's see... Rail tracks *you're always actually going straight! it's just sometimes the road pushes you to one side or another! you only LOOK like you're turning!* upgrade system? possibly- top speed, acceleration, turbo, brakes, handling? maybe plus or minus something there. steady "difficulty" increase *more "turns" at increasing intervals, more random non racers in your way, if this has non racers, and the racers, if there are any and this isn't timed stuff, all just have higher base everything.* Racers, if there, will never be impeded by you, but you will be impeded by EVERYTHING. I'm going to play this now, even though I won't enjoy it, and then proceed to be very cross at how right I am. TurboNuke, c'mon, stop churning out the literal same crap and come up with something interesting! I've said this before!
cyclopants
Mar. 11, 2014
why are there cactuses and palm trees near snow caped mountains
perttuv
Mar. 12, 2014
If you'll click on levels button instead of play button you'll never find the upgrade menu. Please add a upgrades button to level selecting screen.
cyclopants
Mar. 11, 2014
needs a space haddock
Kiritsukeru
Mar. 13, 2014
okay- two things that work in your favor- at least getting hit from behind inexplicably slow you down and speed the person hitting you from behind up *as far as I can tell anyways, had to slow down in the first place to do it* second- while it's still a railtrack, at least the road looks nicer and not pasted on... one particular thing that bugs me- albeit from the perspective of a person who cares about best times and what not *I don't, but I'm sure there people who do*, the timer for the race starts BEFORE the race actually starts, and ends at least a couple seconds AFTER you've passed the goal line. Also- why all the bikes at the start seem to have INCREDIBLE acceleration but obviously not that much since you easily pass them/slow down accelerate pass them if you choose not much after. I get it, you make distant goals, but maybe choose a more natural way of doing so.