Reactor Redux
ni Cael
Reactor Redux
Mga tag para sa Reactor Redux
Deskripsyon
Ang sequel ng Reactor Incremental—dobleng radiation, pero walang side-effects!
FAQ
Ano ang Reactor Redux?
Ang Reactor Redux ay isang idle at incremental game na ginawa ni Cael, kung saan pinamamahalaan mo ang isang network ng magkakaugnay na reactors upang mag-generate at mag-distribute ng enerhiya nang mahusay.
Paano laruin ang Reactor Redux?
Sa Reactor Redux, naglalagay at nagkokonekta ka ng iba't ibang uri ng reactors sa grid upang mag-produce, mag-imbak, at maglipat ng power, ina-optimize ang iyong network para sa pinakamataas na energy output.
Ano ang mga pangunahing progression system sa Reactor Redux?
Ang progression sa Reactor Redux ay mula sa pag-unlock ng mga bagong reactor, pag-upgrade ng mga bahagi, pagpapalawak ng grid size, at pag-optimize ng reactor network para sa mas mataas na efficiency at output.
May offline progress ba ang Reactor Redux?
Oo, may offline progress ang Reactor Redux, kaya patuloy na nag-iipon ng enerhiya ang iyong production kahit hindi ka aktibong naglalaro.
Saang platform available ang Reactor Redux?
Ang Reactor Redux ay maaaring laruin nang libre sa web browser sa Kongregate platform.
Mga Komento
Nawbla
Jan. 08, 2019
Feels like a step down from the first game, which was my favorite idle game of 2015.
surkeith15
Nov. 22, 2018
Can we get an on off switch for the perpetual skills. It would be nice if we did not have to delete and repurchase cells. Turn off perpetual let cells deplete change workers shift click to rebuy and turn back on rather than manual clicking each one to replace.
ManStarr
Jan. 08, 2019
It's reactor incremental with pay-walled quests.
Ninjinto
Jan. 11, 2019
"Have 6 upgraded staff members"
I'm resetting and not even getting six with room for upgrades. Is this forced cash shop?
Guitarmankev1
Jan. 22, 2019
I've been playing the game for a few weeks now, here's my review:
Pros:
*I like the quests - small objectives help break up the monotony while grinding for more equipment.
*Using staff allows for more flexible builds. Random staff allow for more unique experience.
Cons:
*"Waste heat" proves to be more annoying than interesting as a mechanic.
*Respec seems like a punishment, rather than an incentive to try again with a different build.
*Having quests depended upon random rewards, which are only given by completing quests (e.g. upgrade 6 staff), which are sometimes impossible/infeasible to complete.
*The game still leaks more memory than a bullet to the head.