Heart of Galaxy Beta
ni Cheslava
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Heart of Galaxy Beta
Mga tag para sa Heart of Galaxy Beta
Deskripsyon
Ang larong ito ay isang idle strategy optimization game kung saan pwede kang bumuo ng sarili mong space empire. Magsisimula ka sa isang planetang parang Earth at magtatayo ng sarili mong landas sa uniberso, magkokolonya ng mga bagong planeta at lalaban sa mga alien na sibilisasyon. Tingnan ang in-game tutorial para sa unang mga hakbang. (T) icon sa menu sa ibaba. Malaya kang magmungkahi ng mga ayos at bagong feature :). Font ni Severin Meyer. Scrollbars ni Manos Malihu
Paano Maglaro
Mouse lang, tingnan ang in-game tutorial para sa unang mga hakbang. (T) icon sa menu sa ibaba.
Mga Update mula sa Developer
IMPORTANT
The game will be moved on the link below. This version may or may not be kept for beta purposes. It is suggested to switch
https://www.kongregate.com/games/Cheslava/heart-of-galaxy-horizons
FAQ
Ano ang Heart of Galaxy?
Ang Heart of Galaxy ay isang browser-based incremental idle game na nakabase sa kalawakan, ginawa ni Cheslava, kung saan bumubuo at namamahala ka ng lumalaking galactic empire.
Paano nilalaro ang Heart of Galaxy?
Sa Heart of Galaxy, mangongolekta ka ng resources, magre-research ng teknolohiya, at magko-colonize ng mga planeta para palawakin ang iyong imperyo, na nakatuon sa resource management at estratehikong upgrades.
Ano ang mga pangunahing sistema ng pag-usad sa Heart of Galaxy?
Kabilang sa mga pangunahing sistema ng pag-usad ang planetary upgrades, technology research, pag-unlock ng mga bagong uri ng barko, at pagpapalawak ng iyong kontrol sa galaxy.
May offline progress ba ang Heart of Galaxy?
Oo, ang Heart of Galaxy ay isang idle game na sinusubaybayan ang iyong pag-usad kahit offline ka, kaya pwede kang umusad kahit hindi aktibong naglalaro.
Ang Heart of Galaxy ba ay single-player o multiplayer?
Ang Heart of Galaxy ay isang single-player idle game, nakatuon sa indibidwal na pagpapalawak ng imperyo at estratehiya kaysa sa multiplayer na kompetisyon.
Mga Komento
Phraxas
Mar. 19, 2017
I feel like you're pouring your heart into this and just want to thank you for your constant work. It's heading the right direction.
Thank you :)
fenrirtwo
Mar. 14, 2017
I'll agree with some of the other commenters that there are still some features that need to be implemented, but seeing as the developer is adding new features all the time and listening to player feedback I really have to commend him for that!
Immergeil
Apr. 21, 2017
After playing for a week, I feel I'm able to give an educated review of this game.
It certainly reminds me of the good ol' Ogame, albeit without multiplayer. The progression is a bit slow, but it's still enough to set up some stuff before going to bed, come back later and be able to do some stuff.
For an idle game, it's pretty much top notch. There's so much to do and when you think you're close to unlocking everything, there's even more content.
The game doesn't rely on micro transactions, but later on it seems like it's a bit slow to progress (it might take more than a day to research just a single thing).
Again, it's pretty much Ogame without the MP aspect, and all that entails (cough losing weeks of progress in a moment as a griefer strikes).
As an idle game, I wholeheartedly recommend it because it's what an idle game should be. It's not a clicker, it's not a paywall, it's a bit of strategy and a bit of patience.
I'm glad that you like the game! :)
Cheslava
Nov. 20, 2017
https://www.kongregate.com/games/Cheslava/heart-of-galaxy-horizons
Hi guys, as this version is used mainly for beta content, I suggest you to switch to this new one here on kongregate. Some functions have been disabled until the first time travel for a better progression, and some ship graphics has been added as well as a tutorial and other quality of life improvements
LordBucket
Mar. 08, 2017
Needs lots of UI cleanup. Red text resource requirements stay red is building is selected when you tick over to required resources. the left bottom arrows sits on top of resource numbers. Going to shipyard causes bottom menu to vanish. Layout makes poor use of space in several places and requires clicking to access info that could easily fit in unused space. Why does three dots mean research? Right-most vertical slider is nearly invisible. Game makes unreasonable use of system resources for an idle game. Looks good, lots of potential, etc. But yeah, needs cleanup.
I will absolutely work on it :) Thanks for feedback!