Subject 18120

Subject 18120

ni Deammer
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Subject 18120

Rating:
3.2
Pinalabas: August 26, 2013
Huling update: September 06, 2013
Developer: Deammer

Mga tag para sa Subject 18120

Deskripsyon

Nakatakas si Subject 18120 mula sa lihim na research lab, at gutom ito sa dugo, keso, at 'roids!

Paano Maglaro

WASD/Arrows para gumalaw. Enter/X para bumaril. Gumaling sa pamamagitan ng pagkuha ng keso, at manatiling 'roided gamit ang mga hiringgilya. Nagpapalit ang iyong sandata bawat 10 segundo. Ginawa para sa LudumDare #27!

Mga Update mula sa Developer

Sep 5, 2013 3:49pm

New features:
- New level + level selection screen
- one-way platforms
- added a shotgun!

Bug fixes:
- Syringes don’t spawn within blocks anymore

Mga Komento

0/1000
defense16 avatar

defense16

Mar. 19, 2014

21
0

Hey guys. If you look at m im #3 in kill count and #27 in score and I only played this game like 4 times. My secret? Well fist you go to chamber and destroy the caverns to your right and left. they using a weapons that shoots straight, drill a tunnel through. Eventually scientists will pile in. Once there are a LOT (30+) and you get the bow, shoot so that you kill all of them. I managed to farm like 50 at once and got insta 20,000 points. If this helped please up vote so everyone can see this

GreeneGriffin avatar

GreeneGriffin

Oct. 27, 2014

4
0

I'm BLEEDING!!!! Sometimes just faster than others! I love this game!

RageOfAcid avatar

RageOfAcid

Aug. 29, 2013

19
3

Subject 18120 escaped the secret research lab, and it’s hungry for blood, cheese and ’roids!

Sounds like they made him into a zombie... Makes you think...

Deammer
Deammer Developer

Smells like a sequel opportunity ;)

claw718 avatar

claw718

Aug. 29, 2013

14
2

Did this rat get training from Rambo? because he is the smallest killing machine ever!

Deammer
Deammer Developer

Right? Thanks for playing!

Pimmelpirat avatar

Pimmelpirat

Aug. 29, 2013

16
4

too bad its endless.
consider to insert an ending and it will be much more fun :)

Deammer
Deammer Developer

I like the idea of a more high-score based, fast-paced 2D shooter, rather than having a narrative in there. But i'm planning unlockable abilities/characters if that helps :)