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This is the as of Dec 2020 suggested Kongregate solution:
https://kong.zendesk.com/hc/en-us/articles/360054396212-Playing-flash-games-after-flash-is-retired-with-Supernova-SWF-Enabler-
https://www.getsupernova.com/download/
https://chrome.google.com/webstore/detail/supernova-swf-enabler/mhmphnocemakkjdampibehejoaleebpo?hl=en
https://www.kongregate.com/forums/1-kongregate/topics/1932722-the-future-of-flash-games-on-kongregate
But there might be other ways if the above is not what you want or works for you. (these will be in the follow up replies)
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Build a flash portable browser here:
http://andkon.com/arcade/faq.php
Basically, install this:
https://www.palemoon.org/download.php?mirror=us&bits=64&type=portable
And place this Flash file:
http://andkon.com/arcade/NPSWF64_32_0_0_371.dll
Here in this folder in the new install: /palemoon/Lib/Mozilla/Plugins.
(and remove any installed versions of flash you already have, as it overrides the above DLL flash file)
This no longer works on MOST Kongregate games (they NEED Chrome+Supernova). But should work on 99% of other Flash websites.
A second possibility is...
# Alternate Flash player idea: Old portable version of Chrome.
**(You can continue to use your latest version of chrome!! and use this portable version only on Kongregate.)**
https://sourceforge.net/projects/portableapps/files/Google%20Chrome%20Portable/?
If Flash no longer works in your browser, try an old version of Chrome here. (you can install portable chrome on a usb stick and take it anywhere and use on most any computer, even work, school, or library. And it allows multiple installs of Chrome, so you can keep your current Chrome and use multiple portables on the side) This should work I think. You can try Chrome 49 imo and that will work on most systems. Not sure which higher versions will work after Jan 2021.(flash, and chrome, and kongregate, might disable certain things over the next month) So fingers crossed :)
I suspect as high as version 75 of old portable Chrome will work. So try a version between 49 and 75.
Also turn off updating in that portable chrome.
**If you experience issues with this method (old portable chrome) please post. And solutions, best versions, or fixes are also welcome. **
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Another long term solution might be **Ruffle** by Mike Welsh, kmeisthax, Nathan "Dinnerbone" Adams, Callum Thomson
https://en.wikipedia.org/wiki/Ruffle_%28software%29
Thing is, as of today it doesn't work with recent flash games YET.
But it is something to keep on looking at.
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As a small bonus, you can also force Flash to play in low quality mode with this script:
Flash Quality Changer by Volkan K.
https://userscripts-mirror.org/scripts/show/57994
You might need a script manager to install it:
https://addons.mozilla.org/en-US/firefox/addon/greasemonkey/
https://chrome.google.com/webstore/detail/tampermonkey/dhdgffkkebhmkfjojejmpbldmpobfkfo?hl=en
You can also add in Project Lasso to further control the speed and priority of Flash+Browser on your computer:
https://bitsum.com/#description
These are all useful options to play on a weaker computer.
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Another option can be to play Kongregate on a mobile flash browser.
**But they can cost money :(**
(please give critiques of these smartphone options)
Puffin
https://play.google.com/store/apps/details?id=com.cloudmosa.puffinFree
Dolphin
https://play.google.com/store/apps/details?id=mobi.mgeek.TunnyBrowser
Photon
https://play.google.com/store/apps/details?id=com.appsverse.photon
Lightning
https://play.google.com/store/apps/details?id=acr.browser.barebones
FlashFox
https://play.google.com/store/apps/details?id=mobi.browser.flashfox
Webgenie
https://play.google.com/store/apps/details?id=com.webgenie.swf.play
SEF and FLV- Flash Player for android
https://play.google.com/store/apps/details?id=com.appandro.browswo.flplayerapp
Phoenix
https://play.google.com/store/apps/details?id=com.transsion.phoenix
Brave
https://play.google.com/store/apps/details?id=com.brave.browser
Opera Mini
https://play.google.com/store/apps/details?id=com.opera.mini.native
Kiwi Browser app
https://play.google.com/store/apps/details?id=com.kiwibrowser.browser
# Let the thread know how these options work (or don't work, or cost too much) in the thread.
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A further option: If you got the swf file downloaded, is the Flash Standalone Debugger player by Adobe, for Windows, Mac, Linux
https://www.adobe.com/support/flashplayer/debug_downloads.html
You can open a .swf on your PC directly with this. (doesn't work with games that need a server, but can be okay with single player games)
If Adobe removes this, you will probably find a copy via Google.
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Or you can just play in a browser which will still support Flash.
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> *Originally posted by **[FateIsEscaped](/forums/1/topics/1932807?page=1#13558981)**:*
> A further option: If you got the swf file downloaded, is the Flash Standalone Debugger player by Adobe, for Windows, Mac, Linux
Note that you **don't** want the debugger. There's a debug version and release version and you want to use the release version. It's just called "Flash Player projector" on that page, there are versions for each OS. The debug versions, called "content debugger", are much slower and more likely to generate game-interrupting errors.
Also you don't need to download the .SWF file. If you know the URL to the .SWF, which you might need to download it, you can enter that URL into Flash Player projector's "Open Location..." dialog and it will run it on the web. This saves the trouble of downloading and is often more compatible, if the game e.g. loads other files. It also means you play the most up to date version, though with games not being updated that's not really an issue.
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> *Originally posted by **[FateIsEscaped](/forums/1/topics/1932807?page=1#13558978)**:*
> Puffin
> https://play.google.com/store/apps/details?id=com.cloudmosa.puffinFree
I used to have this for ~1-2 years on my iPhone/iPad because the stock browser/Chrome options for mobile iOS cannot play Flash. This actually runs websites on a cloud and relays video to your app...it made Flash run faster for me than back at home computer and without increasing lag over time. But that was back when it was available for free... until 1 year ago? Seems much longer ago. So it might not translate well for the Android/paid versions, but take what you will. Keep in mind that this and similar cloud-based service "browsers" cannot and will not run if you lose internet connection for the obvious mechanics.
Does make me wonder what version of Flash is used on such services, and whether they contain the versions that have the supposed "kill switch"
But honestly don't see the need to consider other browsers if and when Supernova SWF Enabler works...all considering that there aren't actually new games uploaded to play anyway.
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It's worth pointing out that many of these are only short term solutions, some more than others. E.g. by using an old browser, and an old version of Flash plugin, you are already incompatible with a lot of the web. This might become more and more of an issue, if e.g. Kong revamps their site in line with modern browsers. Old browsers won't get security updates, so you have to be extra careful using them, even on Kong.
But long term there's a pretty insoluble roadblock. Flash, both plugin and player, run on x86 PCs. Today perhaps the best laptop you can buy is one of Apple's new Macbooks, either the Pro or Air models. Both use ARM-based M1 chips which offer desktop-class performance but minimal power usage. Right now these laptops run x86 apps just fine – in some tests they run them better than they run on Intel x86 CPUs. But eventually Apple will turn off the x86 emulator, so they only run native M1 apps. And there is no chance Adobe will update Flash player/plugin for compatibility with the new Macs.
How much of a problem this become depends on whether other vendors follow Apple and move to ARM based CPUs in their PCs. I think many will once they work out how to extract similar price/performance, just to stay competitive with Apple. Even if they don't switch to ARM there might be other technologies down the road which are incompatible with Flash. And Flash is never going to be updated.
Anything based on the Flash runtime will likely stop working at some point. The only long term solution is emulation, like Ruffle, but that is a long way from working and might never be as useable for games as Flash player/plugin.
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You can use the Flashpoint program by BlueMaxime
https://bluemaxima.org/flashpoint/
Which is built to preserve flash games and other stuff. The list of games is huge, and any game you play is downloaded and played locally on your computer, so you don't need to use any browser for that.
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> *Originally posted by **[FateIsEscaped](/forums/1/topics/1932807?page=1#13558978)**:*
> Another option can be to play Kongregate on a mobile flash browser.
>
>
>
> **But they can cost money :(**
>
> (please give critiques of these smartphone options)
>
> Puffin
> https://play.google.com/store/apps/details?id=com.cloudmosa.puffinFree
>
> Dolphin
> https://play.google.com/store/apps/details?id=mobi.mgeek.TunnyBrowser
I used to have Dolphin on my Tablet PC for watching Nutruto anime streams, that used a Flash-based player. But that was more than 5 years ago??? Don't think Brave has any Flash plugin for the Android version.
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> *Originally posted by **[JWBSoftware](/forums/1/topics/1932807?page=1#13558989)**:*
> > *Originally posted by **[FateIsEscaped](/forums/1/topics/1932807?page=1#13558981)**:*
> > A further option: If you got the swf file downloaded, is the Flash Standalone Debugger player by Adobe, for Windows, Mac, Linux
>
> Note that you **don't** want the debugger. There's a debug version and release version and you want to use the release version. It's just called "Flash Player projector" on that page, there are versions for each OS. The debug versions, called "content debugger", are much slower and more likely to generate game-interrupting errors.
Good point. I used to use the non debugger version at times as it was more convenient (it came packaged in flash archives).
>
> Also you don't need to download the .SWF file. If you know the URL to the .SWF, which you might need to download it, you can enter that URL into Flash Player projector's "Open Location..." dialog and it will run it on the web. This saves the trouble of downloading and is often more compatible, if the game e.g. loads other files. It also means you play the most up to date version, though with games not being updated that's not really an issue.
I didn't know that! Helpful good tip, thanks :)
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For Dead Maze and Transformice players:
You can play with their standalone launcher w/o STEAM or Kong's plugin. It seems to be less laggy too.
http://www.transformice.com/Transformice.exe
You can play any of Atelier 801's games with the above installation. Info not widely posted it seems. The Transformice and Dead Maze website tells you goto STEAM instead. Fuck Steam. I don't want more bloat.
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The Adobe flash player was blocked on January 12th by the coding of killswitch as it were into the last and who knows how many previous versions.
There is an un-offical mirror at: https://archive.org/details/flashplayerarchivedversions2
I am currently using version 28 (in folder 330 of that mirror) of the libflashplayer.so in the /usr/lib/mozilla/plugins/ folder of my Ubuntu Linux system using the latest version of Firefox 84.0.1 64Bit.
I have been told the EXE installers do not work and the MSI installer are iffy, so people may need to run a virtual PC and use a version of Linux with the appropriate libflashplayer.so file extracted from [here](https://archive.org/download/flashplayerarchivedversions2/330/fp_28.0.0.161_archive.zip/28_0_r0_161%2Fflashplayer28_0r0_161_linux.x86_64.tar.gz) for example.
Update: this no longer works for me for some strange reason
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You can also edit the local configuration of Flash (mms.cfg file, look up the location depending on the OS) and whitelist Kongregate using the AllowListUrlPattern parameter
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> *Originally posted by **[Arcanmster](/forums/1/topics/1932807?page=1#13561272)**:*
> You can also edit the local configuration of Flash (mms.cfg file, look up the location depending on the OS) and whitelist Kongregate using the AllowListUrlPattern parameter
For Chrome??? I'm not sure what that config file does but I don't have that file on my PC.
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That's the config file for Flash itself. It should work for all browsers.
If you don't have the file at the correct location for your OS, that means that you are using all default options and no custom ones. You can create the file (you may need admin privileges) and put something like
```
AllowListUrlPattern=*://kongregate.com
AllowListUrlPattern=*://*.kongregate.com
```
~~... except that I haven't checked yet if that's enough for kong. I only tested it for another website.
Maybe we'll also need `AllowListRootMovieOnly=1`
Need more testing.~~
The idea is that the whitelist specifies locations that won't be blocked by the Flash plugin, you can put one per line. You just need to know the URL. Everything not in the whitelist will be blocked after Jan 12th.
This is only for the Flash killswitch. If/When Chrome itself decides to block Flash, well... you'll have to use another browser. But Kong should have the Supernova thing up and running by then.
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> *Originally posted by **[Arcanmster](/forums/1/topics/1932807?page=1#13561296)**:*
> That's the config file for Flash itself. It should work for all browsers.
>
> If you don't have the file at the correct location for your OS, that means that you are using all default options and no custom ones. You can create the file (you may need admin privileges) and put something like
>
> ```
> AllowListUrlPattern=*://kongregate.com
> AllowListUrlPattern=*://*.kongregate.com
> ```
>
> ~~... except that I haven't checked yet if that's enough for kong. I only tested it for another website.
> Maybe we'll also need `AllowListRootMovieOnly=1`
> Need more testing.~~
>
> The idea is that the whitelist specifies locations that won't be blocked by the Flash plugin, you can put one per line. You just need to know the URL. Everything not in the whitelist will be blocked after Jan 12th.
>
> This is only for the Flash killswitch. If/When Chrome itself decides to block Flash, well... you'll have to use another browser. But Kong should have the Supernova thing up and running by then.
I don't use Chrome for Kong. There's already a "Trusted Locations Setting" for non-Chrome browsers in the Flash Players setting in Windows Control Panel. Also I guess you're using Linux too, since I get Admin privileges easily in most versions of Windows.
>But Kong should have the Supernova thing up and running by then.
Hahah. That's what Newgrounds said for over a year and then this shit happened on 12th...
https://www.newgrounds.com/bbs/topic/1462609
https://www.newgrounds.com/bbs/topic/1462623
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Well, so far (knock on wood), I can still play Flash games, and it's a half hour past midnight.
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> *Originally posted by **[DamnWei](/forums/1/topics/1932807?page=1#13561338)**:*
> I don't use Chrome for Kong. There's already a "Trusted Locations Setting" for non-Chrome browsers in the Flash Players setting in Windows Control Panel. Also I guess you're using Linux too, since I get Admin privileges easily in most versions of Windows.
I use both Linux and Windows and I don't use Chrome but a Firefox-based browser. I'm not sure whether "Trusted Locations" is the same thing, I used the AllowListUrlPattern key in the config file because I knew this works without downgrading Flash version (it's documented in the official Adobe admin guide.)
> Hahah. That's what Newgrounds said for over a year and then this shit happened on 12th...
> https://www.newgrounds.com/bbs/topic/1462609
> https://www.newgrounds.com/bbs/topic/146262
That's funny, I also used EBF5 as benchmark to confirm that I could still run flash after midnight passed here, still have to finish this game =)
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