|
metadata
Finished my game: http://www.kongregate.com/games/Cal010/rudiments
Used the theme, all 3 modifiers, *and* maybe even the bonus modifier? Guess you have to play to find out. :)
Edit: I also made the instructions more clear, and I want to point out that the bonuses are easy to unlock, so give them a try too! If you think it's too easy, try the Challenges.
|
|
|
metadata
This post has been removed by an administrator or moderator
|
|
|
metadata
This post has been removed by an administrator or moderator
|
|
|
metadata
Is there a link or page or something to find all of the game jam games in one place? It'd be cooler if there was...
|
|
|
metadata
Here is my entry!
http://www.kongregate.com/games/yvolcano4/10-years-from-now
Theme interpretion: 10
The title of the game is "10 Years From Now", and it speaks about an apocalypse which happened, or will happen, 10 years from now, and one creature whom survives it.
Modifier: mouth sounds
I got the asteroid falling sound with my mouth, counts?
Modifier: two buttons
Yes, left and right. I don't think the mouse counts, right? RIGHT???
Modifier: no violence
the character just avoids asteroids, and he just moves away when he is hit by an asteroid, so I guess no violence?!?!
ETA: And for the GJ2 games, here is the link, rate 'em all before the competition ends!
http://www.kongregate.com/KGJ2-games
|
|
|
metadata
Here is mine:
http://www.kongregate.com/games/mindphluxnet/the-wheel
In **The Wheel**, your goal is to sort blue and red balls by having them hit the colored platforms. Every ball that hits the correct platform awards 10 points, but you lose 10 points when you either drop a ball or have it hit the wrong platform. Its a bit hard to explain so just try it out! There are two difficulty levels, stats and highscores are implemented as well.
**Theme interpretation and modifiers**
- Theme: this was a tough one and in the end I just made properly sorted balls award 10 points. I admit its a copout - I intended to call the game "X" (Roman ten) and appropiate something around that but it didnt work out.
- Modifier "Mouth Sounds": there is only one sound effect in the game (although in 3 variations), but it was created by recording me making noises with my mouth
- Modifier "Two Buttons": the game is controlled entirely via the left/right cursor keys, down to the menu navigation. Additional buttons are used for non-gameplay functions (colorblind toggle)
- Modifier "No Violence": the game is about sorting colored balls, there is absolutely no violence involved here
|
|
|
metadata
The Vine page doesn't load for me. :(
|
|
|
metadata
jajaja no entendi nada, no se ingles
|
|
|
metadata
So, here is [my theme interpretation](http://www.kongregate.com/games/GeneralVimes/attentive-tentacled-bartender).
It fits 2 modifiers as well.
|
|
|
metadata
**Incremental Farm Idle**
http://www.kongregate.com/games/RevelBase/incremental-farm-idle
Because the theme was a number, I *had* to create an incremental game. It's based on the [Tithe](https://en.wikipedia.org/wiki/Tithe) that was paid to the church/goverment. It is one-tenth of something or 10%. It isn't as prominent in the final game as I had it in the beginning, mostly for fun reasons. I had some other features implemented as well, but kicked them out again. For example a turn was a quarter first and the different farm types only produced something in a specific quarter. But in the end it wasn't something that made the game more fun.
If I have some more time (and don't need to hotfix anything) I will add some mouth sounds as well.
|
|
|
metadata
http://www.kongregate.com/games/sollinxp/sir-you-have-10-jumps Just finished my game, please enjoy!
|
|
|
metadata
> *Originally posted by **[sollinxp](/forums/1/topics/673084?page=5#10835306)**:*
> http://www.kongregate.com/games/sollinxp/sir-you-have-10-jumps Just finished my game, please enjoy!
Isnt the music by somebody else?
|
|
|
metadata
[**Mr 1 and Mrs 0**](http://www.kongregate.com/games/JimmyCarlos/mr-1-and-mrs-0)
Here is my submission for the Kongregate Game Jam 2 - it meets all of the criteria and modifiers.
The game is all about 1 and 0, was made entirely from scratch, features no violence, only two buttons and has a soundtrack lovingly composed by Mumsy. Also, when you win the game, there may or may not be an easter egg referencing a certain Vine.,.
I have never made a game before, and making this was a very TEN-tastic experience. Happy 10th birthday Kongregate!
|
|
|
metadata
GameJam submission http://www.kongregate.com/games/OnTheWallENT/the-final-10
|
|
|
metadata
Well here's my entry, good luck everyone!
http://www.kongregate.com/games/ploo98/the-10th-kingdom
I used the modifiers #1 and #3
*no violence and * two buttons (though, It's only 1... Left click on mouse, hopefully it still counts if it's less :D)
|
|
|
metadata
I just went and made *another* game ... took me about 8 hours from start to finish, and there is a story to tell too.
When I saw [the submission](http://www.kongregate.com/games/yvolcano4/10-years-from-now) by [yvolcano4](http://www.kongregate.com/accounts/yvolcano4), I thought "that is a quite fun concept, but the execution leaves something to be desired". Sound/music didnt work, graphics were very small and so on. But again, I liked the idea and the impending apocalypse thing.
So yesterday in the late evening I started to make a game based on his idea. I finished today at around 4pm (I did sleep, of course!) and here we go:
http://www.kongregate.com/games/mindphluxnet/10-days-apocalypse-wow
I wasnt sure how yvolcano4 would react to my idea of remaking the game with better quality, but he agreed to the collaboration. Ultimately I ended up modifying the original formula a bit, but the original design is still visible.
It should tick all of the game jam boxes:
- Theme (10): Its 10 days to the apocalypse
- Modifier (mouth sounds): all sfx and voice work were created by recording me making noises or speaking lines. Yes, the voice work is dreadful and also not recorded very well, but I have very limited resources here in terms of equipment
- Modifier (two button controls): the only keys used to control the actual game are the left and right cursor keys
- Modifier (no violence): no violence here, nobody dies a bloody, terrible death to any asteroids, promised!
I just hope this is permitted as a submission to the jam. Its all our original work, so I would not see why not given the rules dont seem to explicitly forbid two game submissions.
|
|
|
metadata
Heck yes, keep em coming! We've still got 2 and a half hours left for submission, so make sure your entries are in on time!
|
|
|
metadata
Just updated mine entry for the final version of [Potion Blast](http://www.kongregate.com/games/williampopy/potion-blast), a 2d physics puzzle game, where you play as a witch brewing potions. Now features statistics and 2 achievements, and easier levels cause apparently my team was having difficulties playing it... Would love it if I could get some feedback on it! I'd also love some sleep but I have work in 30 minutes :(
|
|
|
metadata
'Finished' a 'game'. A meditation simulator. This is a philosophial title, because we think very deeply.
Count 10 breaths - again and again;
Concentrate on the breath - constantly;
Stop Thinking and Level Up!
Controls:
- Arrow Up: Focus
- Arrow Down: Reset Breath
Hide Help and Gui with the buttons in the top corners.
So technically a Two-Buttons game as per modifier; Scored mouth-sounds modifier, too.
Could be non-violent.
http://www.kongregate.com/games/Postmodestie/lil-monks-10-breaths-meditation
I'd like to add a Kongregate leaderboard later, because leaders are important!
|
|
|
metadata
Here's our ridiculous game:
http://www.kongregate.com/games/Jassinm/10-nis
We made a small game based on keeping internal rhythm.
Theme: It's called 10-nis (TENNIS. GET IT? HAAAHAHAHA) and you hit the ball when the counter gets to 10
Mouth Sounds: All sound effects except the background song are made with mouths
Two Buttons: ONE BUTTON HERE
No Violence: only sad pigeons here.
Bonus?: we remade the ice song and used it all over. it has been stuck in our heads for what feels like years. our pain is now your pain.
This is our first time doing a game jam and our first time with many of the programs we used (Unity, Photoshop, Audacity). Hope you guys like it!
|
|
|
metadata
Here is my entry: **Roller Ten**
http://www.kongregate.com/games/Pat_AfterMoon/roller-ten
Official Theme: The Number 10
Roll a ball and collect numbers until you reach 10.
Modifier #1 - No Violence
Only a pacific rolling ball, some little numbers ...etc. (maybe some nasty spikes)
Modifier #2 - Mouth Sounds
"more more more", "less less", "Fall", "Ho nooooooooo" ;)
Modifier #3 - Two Buttons
The ball moves forward, use Left/right arrows or A/D to turn.
Bonus Modifier - The Vine:
... Joker!
Unfortunately I started the integration of Kongregate API too late and I wasn't able to make it working with highscore and leaderboard on the Kongregate website (will be added after).
|
|
|
metadata
Here's our entry : **Troubles in N-town. Chapter A: 10.**
[http://www.kongregate.com/games/artiste_inconnu/troubles-in-n-town-chapter-a-10](http://www.kongregate.com/games/artiste_inconnu/troubles-in-n-town-chapter-a-10)
It's a point and click game set in N-town, where only numbers live. 10 has gone missing, and you, lieutenant 36, must investigate.
Theme: it's about the disappearance of the number 10. A terrible disaster in N-town!
Modifiers : there is no violence, and only one button (mouse left click).
This is our second game with [artiste_inconnu](http://www.kongregate.com/accounts/artiste_inconnu) (programming) and [Faume](http://www.kongregate.com/accounts/Faume) (art), with help from Magesdraw (who does not have a Kongregate account, can you believe it?) (art too). We had a lot of fun creating it and we hope you'll enjoy it!
Happy birthday Kongregate :)
|
|
|
metadata
Here's my entry, called 1 out of 10!
http://www.kongregate.com/games/HeynongMan/1-out-of-10
|