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Hi ! I've uploaded my first HTML5 game this week : http://www.kongregate.com/games/Casual42/spin-vilization
I haven't found an answer to my problem on the forum or in the docs. I'm sorry if I missed it.
I have added the kong API to the game's code. I have added stats, both visible on the leaderboard (score) and hidden (loadedCorrectly : counts the number of times a player accessed the menu screen).
I'd like to access the values of my hidden stats so I can check whether the game correctly loads for most players.
The only way I know to check stats is using the form on https://docs.kongregate.com/docs/server-api-high-scores
Here's my problem : using that form, I can check the visible stat (score) but not the hidden stats (result empty).
I checked on the game page by adding '?debug_level=4'. The hidden stats are sent at the same time as the visible one, and they are not refused (a wrong stat name is refused).
Here are my questions :
1) Am I doing something wrong when submitting the stats or setting up the API?
2) Is there another way for a developer to check their hidden stats than going to https://docs.kongregate.com/docs/server-api-high-scores ?
Thanks.
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I have the same problem and think it is not possible. This is sad, because these event stats are a widely-used and very valuable analytics I am using in other game APIs.
Unfortunately, analytics are an overall missing thing at Kongregate. I cannot check from where my players found the game, I cannot check how long and often the same users are playing and so on.
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So hidden stats are completely useless ?
I don't understand why they keep them in the documentation then, and why they leave the option to the devs.
If a staff could drop by and tell us if they have any plans about it, that'd be nice.
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Hidden stats are used for the badges, if your game is a chosen one.
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so how to get statics for html5 games
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