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I understand that events may needed to be tuned down, but 4/6 spins being less than 2 minutes worth of gold was kind of disappointing.
The fact that half the wheel is gold / hp (2% hp is currently worth nothing) means essentially half your spins are worthless.
/sob
Bob
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Still they are free and sock have two cards.
Also wheel respawn every day so so in the end you might come with something nice.
Dont worry and take whats given.
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“My mom always said life was like a box of chocolates. You never know what you're gonna get.”
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The stocking also has a duck card that gives 24% claw damage at 2*.
And if you keep pumping tokens in the stocking, you can get extra star cards. I just got a green star card after putting in about 300 of what I farmed this morning.
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I have to join in on the hate for the new event. I am at a point in the game where I really feel like I need gems to progress, I have 145 gems and have been looking at the Blacksmith for the last week and a half now. I saved up all the tickets needed for a gem package on the old event, then after 47 hours of waiting I find that the old event was over, the tickets I saved up are gone, and the new version involves random rewards instead of choosing myself... booo to that. Well, 1st day I tried and received nothing but gold , AKA the most pointless might-as-well-be-no-reward item on the wheel, today I tried all three spins and received nothing but gold. I then dumped around 40 tickets (edit: Dumped at least another 100 tickets and no result) into the sock and received nothing... not even gold. Ugh... what a waste of an event.
Also, if the dev is going to hide all the real game-changing upgrades behind gems, there should be some way to reliably earn those gems. The previous event wasn't ideal, but at least it was consistent... and if the point is to try and get us to pony-up and pay real money instead of just gaming the system, going with this method is more likely to make me quit the game than spend money.
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I've had great luck with the event. i got 20 gems all 3 times today and i got the coal card from the stocking in less than 10 atempts. personally i dont find it to be bad so give it time guys.
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I had really good luck with this event. I did my daily spins hoping to get the gems and then the wheel lands on the small part between the gems and I didn't even know that was a place and out of nowhere it gives me 500 gems so maybe it is just that I was really lucky but best event so far. (Also I just wanted to brag about this and no one I know would really care)
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This is just purely luck based. There is nothing to be discussed really, just how bad or good someones luck is. I personally spent about 700 tokens on a sock and only got coal from it after those 700. Wheel was OK, gold rewards could use a boost but other than that its fine. You are not supposed to break a wall every single day. That is not the nature of an idle game. Just play couple minutes or hours a day, stack up those small bonuses and over time they will have an impact, you just won't notice.
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imagine someone gifts you 3 tickets for a lottery... every day... for free.... and you are upset because you didnt get the jackpot... others did...
well... this is how a lottery works !!! =D there is a far better way, if you want a good reward: spend money....
for me, it was a good thing, 520 gems, some cash (see it as a blank) and the hp upgrade, blue cards, the stocking gave me the coalcard and a few upgrade cards (green/silver), and you know whats, thats more, then without the event, nuff said
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> *Originally posted by **[Revolverschnauze](/forums/1023269/topics/1783908?page=1#12968983)**:*
> imagine someone gifts you 3 tickets for a lottery... every day... for free...
> more, then without the event, nuff said
1) Sometimes people do give me lottery tickets for presents, I politely ask them to just give me cash instead because the lottery is crap by design and it's the same case here.
2) You can't really say that it's "more than without the event" becuase events are the new standard now, the game is designed and balanced around the inclusion of events but this event is just flat out less rewarding than the Halloween/Thanksgiving events.
3) Even if you ignore points 1 and 2 you're still left with the most important point: enjoyment. Games are all about player enjoyment and this is less enjoyable, it's a step backwards. Also I don't know about anyone else but the wheel just makes me think of "loot crates" and "booster packs" and all the other predatory/manipulative BS that big game companies use to milk people for more money. I play games like this to avoid that crap, I don't want to see it here.
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> *Originally posted by **[smeata](/forums/1023269/topics/1783908?page=1#12970057)**:*
>
> 1) Sometimes people do give me lottery tickets for presents, I politely ask them to just give me cash instead because the lottery is crap by design and it's the same case here.
> 2) You can't really say that it's "more than without the event" becuase events are the new standard now, the game is designed and balanced around the inclusion of events but this event is just flat out less rewarding than the Halloween/Thanksgiving events.
> 3) Even if you ignore points 1 and 2 you're still left with the most important point: enjoyment. Games are all about player enjoyment and this is less enjoyable, it's a step backwards. Also I don't know about anyone else but the wheel just makes me think of "loot crates" and "booster packs" and all the other predatory/manipulative BS that big game companies use to milk people for more money. I play games like this to avoid that crap, I don't want to see it here.
Games are designed and balanced FOR the events in the game? Boy oh boy. That is just plain silly. Then that means WoW or Overwatch is balanced against all their seasonal/annual events too. Events are a supplement to the game. Gems, boosters were still here before the events.
The wheel you spin is for free, event tokens drop in enormous amounts, sock gives decent rewards to complement your progress.
If you are so bitter and resentful then stop playing just like you don't play those other games like you claim. You just sound like someone who will find any reason it sucks until you get lots of strong freebies to progress.
**It's a goddamn IDLE game**
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> *Originally posted by **[marcipaans](/forums/1023269/topics/1783908?page=1#12970067)**:*
> > *Originally posted by **[smeata](/forums/1023269/topics/1783908?page=1#12970057)**:*
> >
> > 1) Sometimes people do give me lottery tickets for presents, I politely ask them to just give me cash instead because the lottery is crap by design and it's the same case here.
> > 2) You can't really say that it's "more than without the event" becuase events are the new standard now, the game is designed and balanced around the inclusion of events but this event is just flat out less rewarding than the Halloween/Thanksgiving events.
> > 3) Even if you ignore points 1 and 2 you're still left with the most important point: enjoyment. Games are all about player enjoyment and this is less enjoyable, it's a step backwards. Also I don't know about anyone else but the wheel just makes me think of "loot crates" and "booster packs" and all the other predatory/manipulative BS that big game companies use to milk people for more money. I play games like this to avoid that crap, I don't want to see it here.
>
> Games are designed and balanced FOR the events in the game? Boy oh boy. That is just plain silly. Then that means WoW or Overwatch is balanced against all their seasonal/annual events too. Events are a supplement to the game. Gems, boosters were still here before the events.
>
> The wheel you spin is for free, event tokens drop in enormous amounts, sock gives decent rewards to complement your progress.
>
> If you are so bitter and resentful then stop playing just like you don't play those other games like you claim. You just sound like someone who will find any reason it sucks until you get lots of strong freebies to progress.
>
> **It's a goddamn IDLE game**
Are you joking? If events have in impact on a game then of course that game is going to be balenced with them in mind. Other games aren't the point though, this game is, and a lot of this game's progression is based around the premium currency. Beyond that the events also give permenant percentage based boosts to primary stats that have a massive impact. Not to mention things like the "collect X loot drops" contracts that are almost wholely reliant on event token drops. This game has 100% embraced events as part of it's progression and when those events contain large elements of RNG it becomes impossable to balance.
And yes, this is a goddamn idle game, but that only makes it more annoying. At their core idle games are all about efficiency and optimization and this sort of RNG gets in the way of that. Some players will hit the jackpot, have a bit of fun but then get bored of the game becuase it's too easy, other players will win useless coins every spin and then get bored of the game becuase progression is too slow. I'm not bitter, I'm just starting to enjoy this game less and I can see it heading down a worrying path. I'm just giving feedback, developers usually like feedback (especially when the alternative is just silently quitting)
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@marcipaans +1
@smeata: so you cant progress, without premium content? really?
but we arent discussing the premium content, its about free events, you dont have to pay for... FREE, no money, not premium, just the icing on the top of the core game... (there is just a little premium-option to double the loot, not really needed, pure luxury)
tbh this discussion is nonsense, you are focusing on a small thing, declare it as the biggest thing of the game, and arguing on that base, that all is crap. but there are far more things, and even more important things...
and last but not least: the event has just begun, and some are already complaining after what? 9 spins?... play it, try it, look at the end what you got, it is more, then without the event....i cant believe we are talking about this.
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This is a rather silly thread. This isn't a competative game and its not balanced around the events at all. Some events may help progression through the zones faster than others but you can "beat" the game without any of the events.
Not really much to say about the choosing beggar remarks.
As for enjoyment, how is it a step back when you are more than welcome to not ever click the event tab? Even then you get a benefit for the pick up item contract. Other than that its the exact same game (nothing was taken away from you except screen space from the gifts cluttering the screen). The only arguement I could see for that is fear of missing out and if thats an issue for you with an event in an idle game then maybe you shouldn't play any games with events/time based activities because that will always be the case.
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> *Originally posted by **[clarkwerk](/forums/1023269/topics/1783908?page=1#12968313)**:*
>and the new version involves random rewards instead of choosing myself... booo to that
***from far away***
r/choosingbeggars
Okay i'll be more serious here.
Events are purely boosts. The dev can just remove them. It won't change much to the game, it will actually just make the game go back to normal. The events just give you boosts. Y know, free cash, and free HP and DMG that is permanent is pretty good, becuase it ***free***, and to add on to that, there's a chance to get free gems, which are also supposed to be just luxury boosts.
Another point is, try to make an event that is balanced with every single other mechanic while pleasing every player, all while keeping up with your studies and coding all of that.
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I don't know the math behind the Christmas event, but I just tried the Santa Stocking 6 times in a row and all I got was "Try Again" every time. So no prize at all? Is that even normal? Spinning you at least get SOMETHING!!!
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see the stocking as a token-dumpster. if you have to much, spend it there... with a little propability you get something in return.... instead of haven x unused tokens
for the math: https://en.wikipedia.org/wiki/Probability :)
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I dumped about 1200 tokens into santa's token dumpster. Got two cards back to back, at the very end, which seems to imply that it's more like a well. your chances of finding water are 0% until you drop the bucket far enough.
There's nothing else to do with those tokens so it's not really a terrible waste. You can farm tokens easily enough by choosing an easy monster to kill and heading off to work in meatspace while tokens autocollect.
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So firstly, I'd like to point out that this event (on average) is actually more generous with gems than the previous events. Judging from the wheel, there is roughly a 25% chance of getting 20 gems, and you have 3 chances every 24 hours. The previous event, you could get at most 20 gems every 48 hours. On average, this event you should be getting 30 gems every 48 hours (25% chance * 6 attempts * 20 gem reward = 30 gems).
Furthermore, the event tokens drop a lot faster, so you need to spend less time actually clicking tokens, which is a vast improvement from before. This is supposed to be an idle game, I shouldn't need to sit and watch for hours on end to complete an event, or need an autoclicker running.
The only downside I see to this event is the lack of conistency. Lucky players are going to be getting more stat boosts than unlucky players. It's small, but just bugs me .
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