|
metadata
Our team is working in many new features that will be coming soon! We cannot predict the exact date that we will release the new things in the game, but in any case we wanted to let you know what we are working on.
**Note: All the following are protoypes and might vary from the finalized version.**
## **1) Dungeons**
Dungeons will be parallel battles of limited time. Think of it like game modes.
https://i.imgur.com/6ERw4bQ.mp4
## **2) World Boss**
The world boss feature will be part of the limited time events that you will be able to compete with each other.

## 3) **New (2nd) Town - Hombor **
The new town will contain all the new mechanisms that we are working on, including Guilds.

## 4) **Guilds**
Guilds mechanisms will be accomodated in the new town of Hombor
## 5) **In-game Leaderboards**

|
|
|
metadata
|
|
|
metadata
A whole new town with new mechanisms is cool! (the screenshot reminds me of Warcraft 3 btw)
And what about the lonely forgotten obelisk in the existing town? Will it be put to use?
|
|
|
metadata
good, but chrome take so many ram, I move to kertidge to play now.
|
|
|
metadata
Second town is what we have seen from MG+ or HCR. It was "expected" however it's super awesome to see what new things does it bring to play with.
Leaderboards - meh. Not that important in my opinion.
Dungeons - I hope this will scale well so that it doesn't cause one major issue some other features force: one and only build. Currently to move to higher tier tree you have to complete the previous one. I need to spend 1 month to finish Firestone Tree 2 to upgrades things that are irrelevant to my build. One freaking month :)
World Boss - that reminds me of other idle games. This should be cool! However I'm a little concerned about the time. If the boss spawns say once per day and for 1h, then that's stupid. If it spawns every 1h-4h, then that's good. For obivuous reasons.
The last two features are in my opinion super important. Simply beacuse what lacks is something else than just repeatadly killing casual monsters. Raids, dungeons and other activities (with limited use per day) could make the game "less idle" but also more fun to play. You could always think of for instance the Arena where you battle the same enemy which is 100x stronger with each tier but it gives some sort of bonus for each kill. It's easy to make something like "Archer arena" where you can train your archer and boost his stats with each enemy's kill.
I also think it would be cool to be able to upgrade specific charater's spells and mana/rage/energy regeneration.
Also, I'd like to see more equipment upgrade options :)
Like I said - there are plenty of things you can build up to in this game. :)
Looking forward to see new features :)
|
|
|
metadata
> *Originally posted by **[Sotsemod1](/forums/1042134/topics/1861851?page=1#13241011)**:*
> A whole new town with new mechanisms is cool! (the screenshot reminds me of Warcraft 3 btw)
>
> And what about the lonely forgotten obelisk in the existing town? Will it be put to use?
>
could it be a portal to the second town ?
|
|
|
metadata
I guess the damage to the boss (first picture left hand side) is base on the stage we reached multiply a certain number.
So World Boss can be participated by different level player~ It that right XD?
|
|
|
metadata
This is what we want, a better comunacation betwen devs and comunity.
Now we know that will take a while, but new content are coming. (Some people were going crazy already)
And please, be careful with world bosses and guilds, make it for everyone.
|
|
|
metadata
> *Originally posted by **[ResistFate](/forums/1042134/topics/1861851?page=1#13242692)**:*
> I guess the damage to the boss (first picture left hand side) is base on the stage we reached multiply a certain number.
> So World Boss can be participated by different level player~ It that right XD?
For me it seems that the damage could also be based on your reflexes. The half-weel thing and the red spot could be the one we should target to for most damage.
We will see :)
|
|
|
metadata
would it be posible to add gold /s ?
|
|
|
metadata
Since i have a very old laptop to play this game, i hope new version will be "light" in terms of system requirements, pictures are very scary about that, i cannot play many games here on kong due to limited webGL memory and resources.
Btw... yay new stuff!
|
|
|
metadata
> *Originally posted by **[fakezero](/forums/1042134/topics/1861851?page=1#13245025)**:*
> Since i have a very old laptop to play this game, i hope new version will be "light" in terms of system requirements, pictures are very scary about that, i cannot play many games here on kong due to limited webGL memory and resources.
> Btw... yay new stuff!
The new version will be actually lighter. We did some optimization and we even reduced the file size!
|
|
|
metadata
and for the love of everything "holy" (pun intended) , pls MAKE that map zoomed out by default !!!!
|
|
|
metadata
> *Originally posted by **[spheedy](/forums/1042134/topics/1861851?page=1#13246158)**:*
> and for the love of everything "holy" (pun intended) , pls MAKE that map zoomed out by default !!!!
we had tried that in the beta version. Ends up that whis was creating confusion on new players as it was difficult to figure out what they have to do/click on the map
|
|
|
metadata
shame i wont be able to see any of it since you have ignored all requests to fix my save game.
|
|
|
metadata
> *Originally posted by **[HolydayStudios](/forums/1042134/topics/1861851?page=1#13246349)**:*
> > *Originally posted by **[spheedy](/forums/1042134/topics/1861851?page=1#13246158)**:*
> > and for the love of everything "holy" (pun intended) , pls MAKE that map zoomed out by default !!!!
>
> we had tried that in the beta version. Ends up that whis was creating confusion on new players as it was difficult to figure out what they have to do/click on the map
Make an option in the menu?
|
|
|
metadata
> *Originally posted by **[r4ffi](/forums/1042134/topics/1861851?page=1#13247231)**:*
> > *Originally posted by **[HolydayStudios](/forums/1042134/topics/1861851?page=1#13246349)**:*
> > > *Originally posted by **[spheedy](/forums/1042134/topics/1861851?page=1#13246158)**:*
> > > and for the love of everything "holy" (pun intended) , pls MAKE that map zoomed out by default !!!!
> >
> > we had tried that in the beta version. Ends up that whis was creating confusion on new players as it was difficult to figure out what they have to do/click on the map
>
> Make an option in the menu?
noted for my to-do list
|
|
|
metadata
Holyday, sorry for reminding, but there’s also a whole suggestion thread with lots of ideas for your to-do list… you might as well check it out when you have the time
|
|
|
metadata
hummm... overall excited but... (there is always a but ini't?)
Dungeons: any difference with normal gameplay? not just online feature? rewards?
World boss: that one looks different. guildmates only? rewards? and what yorgin said about timing?
new town: neat but just an access to new content, nothing new in itself
guild: will see how enticing
leaderboard: meh... includes a guild leaderboard as well?
|
|
|
metadata
Could someone from HolyDay give us information on the progress of the update. Most of us have the feeling that we are being left in the dark about this game.
|
|
|
metadata
|
|
|
metadata
> *Originally posted by **[Freedalot](/forums/1042134/topics/1861851?page=1#13261145)**:*
> Could someone from HolyDay give us information on the progress of the update. Most of us have the feeling that we are being left in the dark about this game.
I'm hoping the new content will come to live within 1 month, otherwise, my excitement level will drop significantly.
|
|
|
metadata
I'm in the same boat, need something, just something new to do.. when was last real content ? in the summer sometime :|
|
|
|
metadata
Can we have an ETA on this new update guys?
This "soon" is feeling not so "soon"
|
|
|
metadata
i kinda of gave up hope .. this soon ...is taking so much time... and also not getting any updates on the status is also annoying
|