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When I move from one area to the next the battle screen goes black and tapping is unresponsive. I have to force close from there
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*An error occured running the unity content on this page. See your JavaScript console for more info. The error was: Script error.* The game flat out refuses to open in Chrome as of 6 am this morning. I have no clue how to fix it and right now my only saving grace is that I never spent any real-world money for this game. Can this be fixed or should I just leave the game? I ask cause I am not going back to square one.
Edit: For the record I've been playing the game on Armor games. Not sure if that's worth mentioning or not but figured I'd put it in anyhow.
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I played this game several months ago (maybe last year). When I log in and play today, I get a Unity browser cache. If I log out of Kongregate and play, it runs fine.
Here's the console log (errors only) - the last error block (line 393) keeps repeating every second.
Loading player data from data.unity3d UnityLoader.js:4:9441
Initialize engine version: 2018.4.22f1 (3362ffbb7aa1) UnityLoader.js:4:9441
Creating WebGL 2.0 context. UnityLoader.js:4:9441
Renderer: Mozilla UnityLoader.js:4:9441
Vendor: Mozilla UnityLoader.js:4:9441
Version: OpenGL ES 3.0 (WebGL 2.0) UnityLoader.js:4:9441
GLES: 3 UnityLoader.js:4:9441
EXT_color_buffer_float GL_EXT_color_buffer_float EXT_float_blend GL_EXT_float_blend EXT_texture_compression_bptc GL_EXT_texture_compression_bptc EXT_texture_compression_rgtc GL_EXT_texture_compression_rgtc OES_texture_float_linear GL_OES_texture_float_linear WEBGL_compressed_texture_astc GL_WEBGL_compressed_texture_astc WEBGL_compressed_texture_etc GL_WEBGL_compressed_texture_etc WEBGL_compressed_texture_s3tc GL_WEBGL_compressed_texture_s3tc WEBGL_compressed_texture_s3tc_srgb GL_WEBGL_compressed_texture_s3tc_srgb WEBGL_debug_renderer_info GL_WEBGL_debug_renderer_info WEBGL_debug_shaders GL_WEBGL_debug_shaders WEBGL_lose_context GL_WEBGL_lose_context UnityLoader.js:4:9441
OPENGL LOG: Creating OpenGL ES 3.0 graphics device ; Context level <OpenGL ES 3.0> ; Context handle 1 UnityLoader.js:4:9441
UnloadTime: 0.000000 ms UnityLoader.js:4:9441
warning: 2 FS.syncfs operations in flight at once, probably just doing extra work 7b1ed40f-2274-4b9d-99e8-8b632106542d:2:100627
warning: 3 FS.syncfs operations in flight at once, probably just doing extra work 7b1ed40f-2274-4b9d-99e8-8b632106542d:2:100627
[ChumsProfileHost] ChumsProfileModel UnityLoader.js:4:9441
UnityLoader.js:4:9441
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9441
<empty string> UnityLoader.js:4:9441
[ChumsProfileHost] Inited UnityLoader.js:4:9441
UnityLoader.js:4:9441
(Filename: ./Runtime/Export/Debug.bindings.h Line: 45) UnityLoader.js:4:9441
<empty string> UnityLoader.js:4:9441
warning: 3 FS.syncfs operations in flight at once, probably just doing extra work 7b1ed40f-2274-4b9d-99e8-8b632106542d:2:100627
Invoking error handler due to
RuntimeError: index out of bounds UnityLoader.js:3:16887
An abnormal situation has occurred: the PlayerLoop internal function has been called recursively. Please contact Customer Support with a sample project so that we can reproduce the problem and troubleshoot it. UnityLoader.js:4:9441
UnityLoader.js:4:9441
(Filename: Line: 393) UnityLoader.js:4:9441
<empty string> UnityLoader.js:4:9441
An abnormal situation has occurred: the PlayerLoop internal function has been called recursively. Please contact Customer Support with a sample project so that we can reproduce the problem and troubleshoot it.
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for some reason I cant scroll down to see stats.
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4.5.2020 update made the game uplayable, it lags terribly
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latest update made it really laggy, and this happens even when I delete the ads with inspect
also I came back from 6 hours and got 3 units, they werent in my inventory\
then when I go to another tab and check something it just goes back again to while you were gone, I wasnt gone, thats just a bad system, I like playing for long times, not short ones
also I cant scroll and it gets annoying to hold click, I want to play this as a pcgame, not a mobile one
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if you pause the game and go to another tab the game will think you were away(normal) but the pause button says continue but hte game is continuing
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Not exactly bugs, more like inconveniences.
1. At merchant if you edit Auto-scrap settings and won't enable it afterwards - it won't be saved.
2. Also at merchant - not currently selected traits in selection menu are darkened and hard to distinguish sometimes. Normal icons will be better.
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I lost all my spending in this game. Logged on and all things are reset, like im new player! And i had maxed auto click! And max drop boost! I demand this fixed! real money stolen you have!
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at the gatchapoon when you click the case/box/whatever has the capsules in them they jiggle but on the bottom one needing 150 gems sometimes when you click it a capsule falls out
also sometimes when I dragged to change my team position the colums that has the monster information gets stucks midway and when that happends the rest of the team is non-interactible
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I've got a feeling that getting higher speed is bad for monster drops... Maybe it's just an illusion created by almighty RNG, but if it's true - it'll be good idea to not affect players who bought minimum speed increase.
Writing after making 2 4:33->4:44 runs w/o any drop at speed 100
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My best map was lvl 150. I'm login today and best map lvl 70. WHY?
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> *Originally posted by **[Bitupapa](/forums/1042299/topics/1818692?page=9#13427429)**:*
> My best map was lvl 150. I'm login today and best map lvl 70. WHY?
The same, my best was 160-161 and I reset to 70-75...
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> *Originally posted by **[Masashi37](/forums/1042299/topics/1818692?page=9#13428846)**:*
> > *Originally posted by **[Bitupapa](/forums/1042299/topics/1818692?page=9#13427429)**:*
> > My best map was lvl 150. I'm login today and best map lvl 70. WHY?
>
> The same, my best was 160-161 and I reset to 70-75...
164* : I was versus the boss !!
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Spent 150 gems on the Boutique Gachapon, didn't like the monster, re-rolled, it took gems away but it didn't re-roll so nice waste of 200 gems. I want refund.
Also another bug when you go home right before getting killed sometimes you get double monsters at beginning and it softlock at first battle, lost an aether key because of it.
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