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> *Originally posted by **[Tons_of_fun](/forums/1042299/topics/1818692?page=5#13180369)**:*
> I understand that the tower is supposed to be a challenge, but I'm having a hard time believing the damage the enemy team doing on just level 2 isn't a bug. They instantly kill everything even with a defense poition.
I believe the meta of the game since the recent update has shifted towards pure DPS build.
In dimension 5, my front tank healer pegasus with 600k HP, 2.19 speed and additional 75% magic/physical resistance gets one-shot killed by enemy Mermaid or even Angel. Also in dim 5, the boss has like 1 billion HP, which takes forever to kill if you don't have enough DPS.
All of these are signs that you will need a dps formation that preferably kills enemies in one shot (e.g., ceberus). Defense/dmg mitigation is pointless now.
Personally I am not going to farm sh-ts all over again just so the next "big" update screws up my progress so I could do over again. I quit.
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> *Originally posted by **[purple_pwny](/forums/1042299/topics/1818692?page=5#13180069)**:*
>
> This is because the outpost at 73 was moved to 69 so that new players can't capture Angels in the first dimension anymore. I decided to not risk updating players existing furthest map/outpost data to match the new world because it will eventually work itself out. You've got a bit of an advantage built in to your save now, still being able to capture Angels in dim 1, but I guess your map display will be incorrect until you do conquer the next outpost.
>
> @randomsymmettries It's a one time use code but using it multiple times shouldn't cause any issues. I know it's dumb, but have you tried a cache clearing refresh of the page (hold shift and refresh the page?)
>
> What happens when you run the game in incognito mode? I just loaded your cloud backup on my computer and I'm not seeing any issues with data corruption (which is great.) So you should at least be able to load the game in another browser and load your cloud backup there if nothing else...but let me know if you're unable to get it running in Firefox even after cache clearing refresh and Incognito and I'll look into it further.
>
That sorted it. I was able to load from the cloud backup. Thanks for taking a look!
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Hello devs.
After a browser update (Firefox) the game doesn't start up. It keeps freezing in the loading screen.
I tried using another browser (Chrome), and I experience the same issue.
I'd appreciate your assistance. Thx.
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> *Originally posted by **[Tons_of_fun](/forums/1042299/topics/1818692?page=5#13180369)**:*
> I understand that the tower is supposed to be a challenge, but I'm having a hard time believing the damage the enemy team doing on just level 2 isn't a bug. They instantly kill everything even with a defense poition.
Not a bug :p Also you can stack defense potions, then they definitely won't one shot you, but yeah, the tower is hard.
> *Originally posted by **[Megabardo](/forums/1042299/topics/1818692?page=6#13180578)**:*
> Hello devs.
>
> After a browser update (Firefox) the game doesn't start up. It keeps freezing in the loading screen.
>
> I tried using another browser (Chrome), and I experience the same issue.
>
> I'd appreciate your assistance. Thx.
Working on it. I think it's related to increasing the memory requested by WebGL. Will push a small update today.
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Monster "Giant Toad" does not heal his allies like it should "Optimized Heal".
His current Abilities are "Ancient Power" and "Healing Aura"
(The Healing Aura works through)
He uses his ability only to Heal himself.
So his "Optimized Heal" was probably switched with the ability that heals only oneself.
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Not really clear what happened, but at some point between logging off yesterday and logging on today, about 70-80 gems dissappeared. Not sure why, but I did see an alert that I got an achievement that I already won (not a daily achievement).
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> *Originally posted by **[Warriorofchaos](/forums/1042299/topics/1818692?page=6#13181454)**:*
> Monster "Giant Toad" does not heal his allies like it should "Optimized Heal".
> His current Abilities are "Ancient Power" and "Healing Aura"
> (The Healing Aura works through)
> He uses his ability only to Heal himself.
>
> So his "Optimized Heal" was probably switched with the ability that heals only oneself.
Optimized Heal only heals monsters of the same tribe as the monster with the trait. Are his teammates Demons?
> *Originally posted by **[madeatattack](/forums/1042299/topics/1818692?page=6#13181841)**:*
> Not really clear what happened, but at some point between logging off yesterday and logging on today, about 70-80 gems dissappeared. Not sure why, but I did see an alert that I got an achievement that I already won (not a daily achievement).
Did you lose anything other than the gems? The only way that could happen AFAIK is if you lost that entire last session, but if you know that you only lost the gems then this could be a different issue.
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> Optimized Heal only heals monsters of the same tribe as the monster with the trait. Are his teammates Demons?
You are 100% right, I failed to read the discription. I thought it woul just be a rare frog with better abilities :D
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Someone upgraded the cursor. Now I can't see my cursor. Seriously. Come on.
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> *Originally posted by **[john_coffta889](/forums/1042299/topics/1818692?page=6#13186522)**:*
> Someone upgraded the cursor. Now I can't see my cursor. Seriously. Come on.
>
>
What browser and platform are you playing on? I'll add a fallback cursor if I can reproduce the issue. It works in Chrome, Safari, Edge, and Firefox for me.
EDIT: It's fixed
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First I'd like to say that I love this game. Secondly, I've found many exploits and cheats for this game, if a dev wants to know what I know and how I do it please message me, I'll be happy to tell you everything I know and my suggestions on how to fix/prevent them.
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> *Originally posted by **[ThisPOT](/forums/1042299/topics/1818692?page=6#13193409)**:*
> First I'd like to say that I love this game. Secondly, I've found many exploits and cheats for this game, if a dev wants to know what I know and how I do it please message me, I'll be happy to tell you everything I know and my suggestions on how to fix/prevent them.
Thanks for playing :) I regard cheating as undefeatable, so I don't spend too much time trying to prevent it. If I fix one avenue, another will pop up. I used to cheat in a past life, so I'm aware of many possible hacks, though I'm sure there are more :P It's not a multiplayer game, aside from the leaderboards, so it's each player's right to choose how they want to play.
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Alright then :)/... Anyways, good job with the game, hope to see more unit variety at the top tier eventuallly (At least double!) as things got stale for me atm. But this is by far the best idle game imo, even tho it was short lived for me ^^...
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> *Originally posted by **[purple_pwny](/forums/1042299/topics/1818692?page=6#13195043)**:*
> > *Originally posted by **[ThisPOT](/forums/1042299/topics/1818692?page=6#13193409)**:*
> > First I'd like to say that I love this game. Secondly, I've found many exploits and cheats for this game, if a dev wants to know what I know and how I do it please message me, I'll be happy to tell you everything I know and my suggestions on how to fix/prevent them.
>
> Thanks for playing :) I regard cheating as undefeatable, so I don't spend too much time trying to prevent it. If I fix one avenue, another will pop up. I used to cheat in a past life, so I'm aware of many possible hacks, though I'm sure there are more :P It's not a multiplayer game, aside from the leaderboards, so it's each player's right to choose how they want to play.
this is a stupid outlook.
so if someone hacked your game and changed all the text descriptions to purple_pwny is a lazy dev, you would'nt mind?
cheating is undefeatable?
tell that to my old teacher, lmfao, rotfl, puking everywhere, coughing, then almost dying out lout (dol) lollololloloolololol
the guy is OFFERING you to show what he knows and even how to fix it!
dont be a lazy bum dev, or people will begin to hate you...)
(go look at holyday city reloaded, and see how much people hate that dev.)
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> *Originally posted by **[purple_pwny](/forums/1042299/topics/1818692?page=6#13181249)**:*
> > *Originally posted by **[Tons_of_fun](/forums/1042299/topics/1818692?page=5#13180369)**:*
> > I understand that the tower is supposed to be a challenge, but I'm having a hard time believing the damage the enemy team doing on just level 2 isn't a bug. They instantly kill everything even with a defense poition.
>
> Not a bug :p Also you can stack defense potions, then they definitely won't one shot you, but yeah, the tower is hard.
>
> > *Originally posted by **[Megabardo](/forums/1042299/topics/1818692?page=6#13180578)**:*
> > Hello devs.
> >
> > After a browser update (Firefox) the game doesn't start up. It keeps freezing in the loading screen.
> >
> > I tried using another browser (Chrome), and I experience the same issue.
> >
> > I'd appreciate your assistance. Thx.
>
> Working on it. I think it's related to increasing the memory requested by WebGL. Will push a small update today.
>
lol again!
i notice you quoted these two posts, but overlooked the guy who quit:
Originally posted by Tons_of_fun:
I understand that the tower is supposed to be a challenge, but I'm having a hard time believing the damage the enemy team doing on just level 2 isn't a bug. They instantly kill everything even with a defense poition.
I believe the meta of the game since the recent update has shifted towards pure DPS build.
> In dimension 5, my front tank healer pegasus with 600k HP, 2.19 speed and additional 75% magic/physical resistance gets one-shot killed by enemy Mermaid or even Angel. Also in dim 5, the boss has like 1 billion HP, which takes forever to kill if you don't have enough DPS.
All of these are signs that you will need a dps formation that preferably kills enemies in one shot (e.g., ceberus). Defense/dmg mitigation is pointless now.
> Personally I am not going to farm sh-ts all over again just so the next "big" update screws up my progress so I could do over again. I quit.
again, showing you dont care.
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Hello,
I currently use google chrome and when I play this game youtube videos begin to stutter. I'm only using 15% cpu usage when this happens and 40% ram. There are no threads on the cpu that go over 50. Is it something to do with both utilizing the same resources that aren't really noticable in task manager? Cpu is a ryzen 3600.
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> *Originally posted by **[hofdiddy](/forums/1042299/topics/1818692?page=6#13201208)**:*
> cheating is undefeatable?
This game runs on **YOUR** computer. There are several means, if you have enough interest, persistance, and some understanding, to allow you to change what you are running.
It comes down to this: Can a developer stop you from reading and or writing to arbitrary chunk of computer memory in user space on your computer? No. If they can't prevent writes, they can't prevent cheating.
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v1.2.0 (Fusion) update - The "Sell" button is missing from the monster menu.
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This update sold monsters I was reserving and that weren't locked in my inventory. any way I get get them back? Alsom I got a monster that I needed for a formation, but it got immediatly sold... (a blue snake).
This is frustrating.
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I loved the game. Played 2-3 hours. When playing again I was supposed to choose between local and cloud save because they aren't in sync. Happens. What'S not supposed to happen is that both saves are far away from being the actual savegame. The local save somehow was a fresh save, but had the more recent timestamp(!, how did that happen?). The cloud save was from roughly one hour in, having reached lvl 13 (while I actually reached level 23).
So yeah, I wanted to report the bug so that maybe other will be prepared and it will be fixed soon, but I won't be here to try again.
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Chrome
Game is no longer catching monsters when left offline. Comes up empty, even though money is still gained.
Occurs every load
Reproduced EVERY load
I do have a screenshot, but don't see anywhere to post/attach it.
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> *Originally posted by **[Wooticus](/forums/1042299/topics/1818692?page=6#13217964)**:*
> The cloud save was from roughly one hour in, having reached lvl 13 (while I actually reached level 23).
I had something similar happen. Have you been manually pressing the Save\Sync button before closing the game? That fixed it for me.
> *Originally posted by **[beluaeomega](/forums/1042299/topics/1818692?page=6#13218068)**:*
> Game is no longer catching monsters when left offline. Comes up empty, even though money is still gained.
This happened to me as well. Being offline for 1-2 hours captured no monsters, but being offline for 12+ hours filled my capture slots without issue.
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escapist 97.50% for beast in team to avoid attacks.but i still seem to die like usual is there something i am missing here?
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> *Originally posted by **[ILCOVERU](/forums/1042299/topics/1818692?page=6#13217647)**:*
> v1.2.0 (Fusion) update - The "Sell" button is missing from the monster menu.
That button was removed to make room for the fuse button, so now the only sell button is the global sell button in the top left of the inventory (I'm sure you've figured this out by now, just mentioning it here for others.)
> *Originally posted by **[Eureka008](/forums/1042299/topics/1818692?page=6#13217733)**:*
> This update sold monsters I was reserving and that weren't locked in my inventory. any way I get get them back? Alsom I got a monster that I needed for a formation, but it got immediatly sold... (a blue snake).
> This is frustrating.
The auto-seller can only sell things as they're added to your inventory, so it can't sell things that you've already captured. If I hear more reports of this then I will look into it more deeply. As far as it selling your blue snake, check the configuration of your auto-seller, it must be configured to sell epics.
> *Originally posted by **[Wooticus](/forums/1042299/topics/1818692?page=6#13217964)**:*
> I loved the game. Played 2-3 hours. When playing again I was supposed to choose between local and cloud save because they aren't in sync. Happens. What'S not supposed to happen is that both saves are far away from being the actual savegame. The local save somehow was a fresh save, but had the more recent timestamp(!, how did that happen?). The cloud save was from roughly one hour in, having reached lvl 13 (while I actually reached level 23).
>
> So yeah, I wanted to report the bug so that maybe other will be prepared and it will be fixed soon, but I won't be here to try again.
The game does occasionally fail to load saves, but it's resolved by refreshing the page without playing. It's a Unity bug that I've made attempts to counteract, but it inevitably still hits some players, almost always around updates. Cloud backups should occur every 15 minutes now.
> *Originally posted by **[beluaeomega](/forums/1042299/topics/1818692?page=6#13218068)**:*
> Chrome
>
> Game is no longer catching monsters when left offline. Comes up empty, even though money is still gained.
>
> Occurs every load
>
> Reproduced EVERY load
>
> I do have a screenshot, but don't see anywhere to post/attach it.
This is fixed now, was a bug with being offline for less than 12 hours
.
> *Originally posted by **[cymaster13](/forums/1042299/topics/1818692?page=6#13219777)**:*
> escapist 97.50% for beast in team to avoid attacks.but i still seem to die like usual is there something i am missing here?
>
+97.50% chance to avoid attacks is 1.97x your base avoidance. Base avoidance is 5%, so that's just ~10% avoidance.
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> *Originally posted by **[purple_pwny](/forums/1042299/topics/1818692?page=6#13220225)**:*
> That button was removed to make room for the fuse button, so now the only sell button is the global sell button in the top left of the inventory (I'm sure you've figured this out by now, just mentioning it here for others.)
Thanks, I see it now. It's actually a better way to sell than individually going into each monster's menu, so good job on that.
Btw, I've been having fun with the mechanic of selling monsters for a profit. ^^
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