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Here is a spreadsheet with Secondary Traits and Bestiary (fairly complete, but still missing some):
https://docs.google.com/spreadsheets/d/1v5wy9Qq06U_i443moC5nzFo5I4o55JurEJ6Bqsw8ljY
Only included base secondary and core since core seems to be the same as a lvl 20 secondary trait. Secondary traits are organized by rarity with most rare first on list. Second page of spreadsheet has a bestiary with the currently known monsters in game. Please comment if you notice any errors or want something to be added.
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Added monsters with core to secondary traits page and added page with core exclusive traits along with which monsters have them. Please let me know if you want anything else added to the spreadsheet.
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Zone 1 Elephant can get healer as traits
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Secondary traits (like healer) are random traits from the list shown in the spreadsheet in order of rarity. Any creature with open slots can get those traits as secondary traits. The core traits on the other hand are set based on the creature (for zone 1 elephant core trait is rage).
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Green Wyvern is a Warrior
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Thank you! It has been changed.
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Spreadsheet has been updated with the monster icons in the bestiary, rest of the secondary trait details along with which creatures have their cores if any, monster lvling requirements up to lvl 400, trait leveling requirements, all 100 formations, and some popular builds. Please let me know if you want anything else added.
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Mermaid's Core - Poseidon's Kiss
100% physical and magical piercing and immune to Lobotomize and Mesmerize
Monster Name - Mermaid
Master
Human/Warrior
Halberdier's Core - Rend
20% chance to inflict bleed on attack.
Monster Name - Mermaid
Rare
Human/Warrior
Amazon's Core - Big Flex
Add 50% physical damage to all mages in team based on each mage's magical damage.
Monster Name - Amazon
Epic
Human/Warrior
Minotaur's Core - Gore
100% chance to inflict bleed.
Monster Name - Minotaur
Legendary
Human/Warrior
The Maw's Core - Blood Pact
Damage the enemy that kill this monster for 33% of their total HP.
Monster Name - The Maw
Epic
Demon/Warrior
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You mentioned old pegasus/phoenix build in your guide. Are those builds not as viable anymore?
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The older builds relied on never getting hit. Game mechanics were changed such that enemy swing time timers no longer reset on enemy death. This means your team will get hit. Lobotomize and mezmerize are now threats.
They were also more viable when they were only master in their respecive zones and droped dimension 1, 2 now they drop dimension 2, 3 and diluted with the other possible masters: gorilla(beast) and wendingo(undead).
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Healer lvl20 8xINT
Optimal Heal lvl20 12xINT
Healing Aura lvl20 8xINT
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thank you! just added those to the spreadsheet
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healing aura @lvl16 is 2.3sec , but the paladin aura was 3sec.
i think healing aura as second trails are more powerful.
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