# Buff order + additive or cumulative? (locked)

2 posts

 Example, DK on my team 1. 191k STR (round off to 200k to make math easier) If damage is 1 to 1 (which I'm sure it's not) 200k damage base (make math easy again) Elitist is +65% per legendary or master 4*65 = 260% = 520k if additive (also assuming he doesnt count himself in this buff) intensity lvl 20 is 200% or 400k loan warrior lvl 8 120% = 240k I dont know if he benifits from his own tribalism or team player, so I'll leave that off. from peg tank: combat blessing level 19 +152% = 304k from Angel for res: ancient power lvl 19 +48% = 96k combat blessing lvl 19 +152% = 304k from duke 1: ancient power lvl 4 + 18% = 36k team player lvl 20 +100% = 200k Tribalism lvl 13 97.5% = 195K Duke 2: combat blessing lvl 19 _ 152% = 304k team player lvl 19 97.5% = 195k if all additive thats 2,489,000 dps or + 1397% Before Killing streak or Addict (up to + 230% and +400% respectively) if it's cumulative it would be WAY more, especially depending on the order they are applied. The numbers arent 1 to 1 based on the fact that he does damage in the 3 trillion range at full buffs. but i'm curious how the game factors these, anyone know? Buffs are multiplicative. So Intensity is +200% and Combat blessing +160% means 200k base * (100% + 200%) * (100% + 160%) = 200k *3 *2.6 = 1'560k Multiple blessings/tribalism/etc stacks multiplicatively. On the down hand - defensive buffs are multiplicative too, so 2x mud shield 20 means 100 base incoming damage * (1 - 30%) * (1 - 30%) = 100 * 0.7 * 0.7 = 49 and not 40