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>> # Harvest Festival Event November 25, 2021
*Post 1/2: See next post for previous event information*
Last "Harvest Festival Event" was September 17, 2021 and May 27, 2021
Another Week! Another Event! Good Luck Everybody !
See you at: **3PM EST** and **12PM PST**
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This week:
*To my fellow Americans I wish all of you a* **Happy Thanksgiving**. *I am getting this done a day early so that I may enjoy my own festivities tomorrow.*
Also a note of trivia: This is the first weekly event where an older event (9/16/21) was done in the new format, the new format being in use for about two months now. This makes the weekly event post easier for sure.
Towns: **14** Verified
**Format please: Town 1: 1,1,1,1,1,1,1,1,1,1**
Please see the actual levels when they’re posted as replies to this post .
Please list all the town managers. One doesn’t have to buy the managers in order to see the levels. Just the building. It is extremely helpful to have all listed. Especially when the game changes in the near (?) future.
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**Tips:**
Check out the Idle Frontier Tips post in this forum. Use the following link:
https://www.kongregate.com/forums/1053581-general-discussion/topics/1948919-player-submitted-tips-for-idle-frontier
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**New players:**
Welcome. The list of numbers you see are for players who have been to a higher event level. The numbers are not for the main game. This is for the weekly events.
Weekly events normally start on Thursdays at **3 PM EST** and **12PM PST**.
Some of us will put down the level needed for each town manager in a higher event level. We do this when we first get into the level. This helps other players who have not made it yet to that level decide on which cards to buy before they “jump”. No worries, this makes the event only slightly easier as the events are harder than the main game.
Please feel free to contribute.
A new player should read some of the older event posts for more details regarding what to expect. Playing the main game for a couple of levels is usually a must.
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**All:**
Please note that according to developer representative's response in this forum in September any of this is subject to change. New content and other game updates are promised "soon".
Thank you and good luck,
Todd A.
*(Just a fellow player who likes to create a forum post each week for the event in order to help players find the current event or past events. Please add me as a friend.)*
*Harvest Festival event
Post 2/2*
Previous Events for clues. Please reply with the newly discovered values.
Thank you very much to the players who have contributed the values. New players please see the forum posts with the associated date for the contributing player's names and comments.
Below the last two previous event town level values are posted as clues. These are NOT the levels for this week's events. People have said they like knowing the values because sometimes they are close. (But remember that they do not match here and there)
If you see x, x, x, etc. that means the old values were missing. A manager name, if present, will make sense when the game starts. This is the way values used to be done. People used to just post one value and not the whole town.
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Previous event: **September 16, 2021**
Will probably be different NOTE: This is a PREVIOUS EVENT for people to use as they see fit.
* Town 2 : 2, 2, 2, 3, 2, 3, 2, 2, 1, 2
* Town 3: 4, 4, 4, 3, 3, 4, 3, 4, 3, 4
* Town 4: 6, 4, 5, 4, 5, 5, 4, 4, 5, 4
* Town 5: 6, 6, 6, 6, 5, 6, 5, 6, 5, 5
* Town 6: 7, 7, 6, 6, 6, 6, 6, 6, 6, 6
* Town 7: 8, 7, 7, 7, 7, 7, 6, 7, 8, 7
* Town 8: 9, 9, 8, 9, 7, 8, 8, 8, 8, 7
* Town 9: 9, 10, 10, 9, 9, 8, 9, 10, 9, 9
* Town 10: 10, 11, 11(?), 11,10, 10, 10, 10, 11, 9
* Town 11: 11, 12, 12, 11, 11, 12, 10, 11, 11, 11
* Town 12: 12, 12, 13, 12, 13, 12, 11, 13, 12, 12
* Town 13: 13, 13, 13, 14, 13, 13, 12, 13, 13, 12
* Town 14: 13, 14, 14, 14, 14, 13, 13, 14, 14, 14
* "Bonus" Town 15: 14, 15, 15, 15, 15, 14, 14, 15, 14, 15
https://www.kongregate.com/forums/1053581-general-discussion/topics/1947888-harvest-festival-event-9-16-21
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Previous event: **May 27, 2021**
Will probably be different NOTE: This is a PREVIOUS EVENT for people to use as they see fit.
*This was a mess., Some players had a copy of the event's nonupdated level data so at least two groups of people had different values.*
* Town 2: 2, 2, 2, 3, 2, 3, 2, 2, 1, 2
* Town 3: 4, 4, 4, 3, 3, 4, 3, 4, 3, 4
* Town 4 : x, x, x, x, x, x, x, x,x ,x ("Packer 5"?)
* Town 5. x, x, x, x, x, x, x, x,x ,x ("Packer 6"?)
* Town 6: x, x, x, x, x, x, x, x,x ,x ("Packer 6"?)
* Town 7: x, x, x, x, x, x, x, x,x ,x ("Packer 7"?)
* Town 8: x, x, x, x, x, x, x, x,x ,x ("Packer 8"?)
* Town 9: x, x, x, x, x, x, x, x,x ,x ("Packer 9"?)
* Town 10: x, x, x, x, x, x, x, x,x ,x ("Packer 11/Bill 9"?)
* Town 11: x, x, x, x, x, x, x, x,x ,x ("Packer 12/Bill11"?)
* Town 12: Missing all
* Town 13: Missing all
* Town 14: Missing all
https://www.kongregate.com/forums/1053581-general-discussion/topics/1942973-harvest-festival-5-28
Town 2: 2, 2, 2, 3, 2, 3, 2, 2, 1, 2
Same as last event.
Worse- it is the same as the event before that.
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Folks, I was thinking things did get weird a couple of events ago. I think that it is possible that we finally have caught up to the events that we have already done. The events have had the same manager levels as previous events since Halloween.
In other words if the developers were tweaking some manager levels earlier this year they have now stopped. At first I thought it was just because it was Halloween.
Hopefully they will see now that without new event content their cash revenue will be greatly diminished.
**Does anyone else see a different pattern?** I hope I am wrong. Otherwise we need to write support tickets letting them know the events are bugged - that the events are caught in a non-changing loop ! The same events every week. I want to find out if they're doing this on purpose. What if they think we're supposed to be having different stuff? There's certainly enough players that expect something to change each event. That's why I'm reporting it to see if they did it on purpose.
I have just submitted my own support ticket for myself. I suggest you do the same as well to get them to fix the looping events. You will have to write it up outside the game, copy it, and then quickly paste it into the in-game support ticket page because the in-game support hangs after one minute, just like when posting to the forum
Hopefully you will find that I made an error or they have an explanation.
If true then this is a show stopper bug because it will now be trivial to accumulate scoreboard points - the same event points that we all worked and/or paid real money for . (I think, but will it??)
I will try for town 3 now, just in case...
Town 3: 4, 4, 4, 3, 3, 4, 3, 4, 3, 4
**Same** as the event in BOTH September and May.
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There are no new numbers for town levels anymore?
we will see what happens in town level 4. It's unfortunate that back in May people had their own format, we won't know what the other numbers were now. But we do have September's and it is exact so far this event.
Knowing now that Packer is the event ticket generator, position number three, and Bill's position is number 10 , the last in town, I can understand the names now for the May event, *I can see that the September event matches the May event at least for Packer and Bill*.
It just looks to me like there is a static list of preconfigured event themes that they randomly pick from to put into the schedule. I don't see an issue with each event theme having a preconfigured set of managers with a static level requirement progression and a static number of towns. It could be worse. At least it is not the exact same number of towns with the exact same manager level progression every week with just a different event theme "skin" that just swaps out the visual assets.
> *Originally posted by **[JeffB761](/forums/1053581/topics/1951207?page=1#13662371)**:*
> It just looks to me like there is a static list of preconfigured event themes that they randomly pick from to put into the schedule. I don't see an issue with each event theme having a preconfigured set of managers with a static level requirement progression and a static number of towns. It could be worse. At least it is not the exact same number of towns with the exact same manager level progression every week with just a different event theme "skin" that just swaps out the visual assets.
Hi Jeff. Good to hear the positive note. I was concerned that people would stop. I intend to continue right up until we get new content and then some. I am told that new stuff is in beta, but I dont know how much time. I would be in 4 and 5 by now but Holiday as you know, slowed me a bit.
So you dont think it will make it easier for people that are following us since its sort of predictable? Thanks
Even if they change things, these posts where people report the manager level requirements habe usually been made every week by someone in the community. Changing the events may delay awareness of the level requirements, but we'll still know eventually before the event ends.
My current strategy is usually to blitz through the towns as quickly as possible to get the multipliers up so that if I have to manually generate event currency, it wont take too long to get a decent amount at a time. I also focus on one generator and the event manager. I don't level or purchase cards for the collector or seller managers anymore. I end up with a lot of cans and I only run out of cards for the event and generator managers on the last or second to last town, usually. For the most part, I only check here if it's close to bedtime and I want to see how easily I can automate the event currency manager before I fall asleep. Changes might make that a bit difficult in later towns if no one has reported here, but it only makes the event marginally more difficult.
> *Originally posted by **[JeffB761](/forums/1053581/topics/1951207?page=1#13662414)**:*
> Even if they change things, these posts where people report the manager level requirements habe usually been made every week by someone in the community. Changing the events may delay awareness of the level requirements, but we'll still know eventually before the event ends.
>
> My current strategy is
Thank you. Always the better writer ;-)
Packer is 9 on Town 9 and I think 12 on Town 11. These were corrected in the comments for the last event. I know Town 9 he is 9, but I forgot to confirm Town 11. Otherwise things seem the same.