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Is there a way to speed up auto-prestige? Right now it is taking about 35 seconds to prestige through 20-21 layers, followed by instantly ascending. That also includes having 5 clerics and a paladin to speed up the respawn after prestige.
While not bad now with ascension layer two, from layer 3 on it will start taking absurd amounts of time no matter how powerful I get as it takes so much time just to prestige 2 layers at a time before having to wait for respawn.
For layer 4, even if the number of layer 1/2/3 points needed for a next layer point never rises past 100, 1 layer 4 point would be 1,000,000 layer 1 points, and with a 5 times multiplier to prior layers, that would still require... 8000 restarts, or about 78 hours per point.
It seems like the skip layers perk should also effect how many layers you auto-prestige at once, rather than just what layer it waits for.
So again, is there any way to speed that up?
Edit: Figured I might as well add a slightly related question, why does the ascension point multiplier only affect the first point? My multiplier is five right now, but I get five points ~layer 20, and by 23 I only have 8, meaning I am getting the same ~1 point per layer I get awith a 1X multiplier.
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Things you're not understanding or taking into account here:
1. 1 al4 point with 0 points claimed in al1, al2, or al3 is not realistically possible to do.
2. Your short runs go to pl20-21 now. They easily go to pl80-81 in al4. Instead of gaining a few ap at a time, you gain 10-100k at a time on most short runs.
3. The reason the layers unlock the way they do is to prevent instant ascensions, which were gamebreakingly OP.
4. In al4 and beyond, you'll be doing a fair amount of long runs.
5. It currently takes me a bit less than 3 hours to get an al4 point (0.358 al4/h), and I'm still about 1650 al4 short on the unlocks + getting to al5. It will likely speed up above 1 al4/h before I reach the end of al4.
6. Al3 takes a couple weeks. Al4 takes about 1.5-2 months. This will likely be addressed in a future update.
To answer your question: That bonus to ap gain multiplier isn't really related to how many points you get on a certain layer. It's about how easy it is to get those points. It also won't correspond on a 1:1 ratio to how many points you get on the layer that first gives you points.
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I had the same issue with understanding bonus points. In a nutshell, it works as follows:
1. Some formula computes rawPoints.
2. pointsWithBonus = (rawPoints * bonus)^(0.85^max(1,sqrt(lowerLayer))) (lower layer is below the one you care about)
3. Final points computed from pointsWithBonus after a layer-specific "diminishing returns" mechanism. This starts at 100 points for AL1, at your current accumulated points (unspent + stats) for AL2+.
So the "points after bonus" get nerfed by diminishing returns, as indicated in tooltip, either once or twice depending on how many you are going for.
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Thank you both for the responses. I DID take the 1st point into some consideration frogger (note I had a 5X multiplier listed for each layer) but after getting some more points I can see how I underestimated the gains significantly. Still seems a bit weird that 99.9% of the time is spent on waiting for autoprestige to trigger 10-40 times, but I can see the reasoning.
And I still find it weird that with a 5X multiplier, you get 5 points the moment you trigger AP, but after that it slows down to about 50% faster than base.
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