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We've just posted an update that improves two things.
1. Upgrades/attributes section values now include all the multipliers currently available(originally only the basic amount was shown)
2. UFOs are an important part of the game so we've added basic info in HELP section as well as in the TIME MACHINE widget(only shown when you are out of shards).
Make sure to refresh the game to get the update and do let us know if you encounter any issues!
Good luck! :D
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Hello raiders!
We just pushed an update that resolves a few issues on the current version of the game:
1. In the upgrades section, raider attributes (details) have been fixed so they are the same on Spawn and Attributes tab now
2. Keys collected (on Unlocks) now get refreshed immediately after a change/use
3. Documents price (on Unlocks) was updated; now calculated using a formula and is no longer fixed
4. Factories button (on Weapon City) disabled bug was fixed (when you had the exact same amount of shards as needed to buy, but couldn't)
5. Zooming wheel direction has been reversed
6. Pending notification bug has been smashed (Unlocks section)
7. Fence type (details) styling has been changed to provide more readability
8. Mobile layout for popup header has been changed in some popups to allow for the normal display of data
We'll now be working on the next bigger February update that should round up the game as a whole! We want to add Achievements to the game, which should give you more reason to play, where you could also be trying different types of playing the game to complete the goals provided. Also, we do plan to release another update where you could be optimizing the powers of a specific raider. We'll be updating our dev WIP via the forum and on our Discord as well!
Can't wait to release all those!
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Here's a short update on how things go with the upcoming updates of Achievements and Training part. (We can't wait for you guys to start playing it, as this update should speed-up the game on mid/later stages, add more meaning to completing goals, add additional rewards to collect,… )
We are currently testing the latest versions of the game, still working on the latest tasks, before we can release this update. Stay tuned, we'll update you guys once we are ready to go out with this cool new materials!
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**Achievements + Training update Released!**
One of the biggest updates to date on Area Raiders is now LIVE! We decided to pack 2 updates into 1 bigger, so there'll be lots of new content to follow and complete!
**Achievements:**
- 14 different one-time missions added
- Tier Unlock mechanics prepared on Raiding goals tab
- 8 different & unique Tiers created
- 64 goals new goals to follow
- Collapse feature added
- New rewards to follow/collect
**Training**
- Practice field XP mechanics created
- Every Raider attribute (except speed) can now be trained individually
- 10 PR Agents created with unique MP boosts
That's just in short for this update, more is described on the forum…
https://www.kongregate.com/forums/1059934-area-raiders/topics/1895350-achievements-training-update-released
Hope, you guys will love to play this further, feel free to let us know what do you feel on everything, every feedback is appreciated as it helps us further improve the game!
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We've just posted a new update
It includes:
1. Design fixes on achievements and training section. Mostly position improvements as well as some font changes for better readability.
2. Shards deduction issue was fixed on the PR squad section.
3. Info popup was added to the training section so you can now get basic info straight away.
4. Sounds were added to some actions for better experience.
Have fun playing! :D
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We've posted some updates including:
- bug fixes on training area
- stats have two tabs for more control of your progress
- settings have more sound control options available
- help area includes our other games that you should check out!
- achievements have a pending notification icon so you never miss out on available options
Make sure to refresh the page to get the latest updates and let us know if you find some issues!
Have fun!
Cheers!
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We've just posted an update including:
- training issues on zone switch bug was fixed,
- 3 new skills were added, one lowers the MAX cap for the training durations, the other lowers the fence damage and the last one
lowers the wall health so the raiders can pass them faster.
- some info animations on the main screen have design fixes and go away a bit faster than before
- achievements have been tweeked to show the tier info even if that particular tier is still locked
- training timers now show days and weeks and not only hours and minutes
- mission 7 in unlocks section had a bug that didnt unlock the button appropriately and is now fixed
- PR squad tab is now locked until the practice field is locked.
- get more shards popup is now available from the training popup and not only from the time warp section
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**Introducing the Events! The biggest update (to date) of Area Raiders was just released! **
(The Events are first unlocked once a player becomes a Headman of raiders, and send the raiders into space, as more government bases were revealed there).
- **3 different planets/satellites added** (Moon, Venus, Mars) for the player to raid monthly
- To survive in the outer space raiders have **new astronaut skins**
- **Unique Milestones and rewards** on each of the events
- **Rocket boosters** with extra powers
More about the Events:
https://www.kongregate.com/forums/1059934/topics/1901978?page=1
**On top of this update, we've done a few more improvements that should help improve the general player experience for new players:**
- **Improved performance** of raiders attacking the bases
- **Stories with animation texts** keeping players more focused on the new unlocked stuff (viewable once a bigger part of the game is unlocked)
- **Tier 9 goals** added
- **Quarantine boosters added** (x2 on all UFO's rewards), lasting for 40 days to help you keep occupied in these days
- **how to play** section added (to help new players)
- content/**features are now unlocked** more gradually once you reach a certain goal or requirements
It would be great to hear any feedback on the Events, latest updates, or just your general experience of the game!
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We've just posted an update containing:
- different typing speed on intro text
- issue with achievements boosts on events has been fixed
- event milestones requirements have been lower in some cases
- help / how to play section has been adjusted for better experience
- minor design changes in Shards popup
- autoscroll issue fixed in event boosters section
- tutorial arrow not removed when needed issue fixed
Make sure to refresh the page to be able to see the update
Cheers :D
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A few improvements/fixes were just pushed:
- bugs with event timer and pending icon disappearing fixed,
- event milestones MX's that have effect in Desert and Arctic are now only visible in stats viewed from Desert and Arctic.
- event milestones issue that didn't refresh with new event has been fixed
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We've just posted an update containing:
- issues with event ending and reward distribution - users that have failed to receive the reward have now been compensated for.
- on starting new event there were fences from the previous event remaining and prevented the normal progress and have now been removed.
Make sure to refresh the page to recieve the latest update!
Have fun! ;)
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