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This topic was open for the reason to keep all bugs 'in order' :P Bugs are always hiding somewhere, so you 'hunters' can report them here if you find one…or two… ok, stop! There is more!? … hopefully, not …the game went through testings, but I wish there was more time we could dedicate for this, but in that case we wouldn't be releasing the game for quite a bit longer… but, here's our promise that we'll try to fix the most urgent issues as fast as possible.
OK, to get back to the bug list…
Please make sure (before posting) that the bug you are reporting is not already on the list of 'known-bugs/issues' – we'd really appreciate that!
**KNOWN BUGS – ('bugs-to-smash' list):**
Last updated (sep20):
* Game sometimes stuck on Calculating idle gains screen (played on Chrome)
* Mouse scroller doesn't work on popups in some weird special cases
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Doesn't load for me on Chrome. Stuck on "calculating idle gains" Screen.
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Thanks for reporting this! Does this happen only once or you can perhaps replicate this? Refreshing the page should immediately resolve your issue, but this is not a long-term solution we want to follow. So, in case you can further help us (if it happens again), please open up a Developer Console (f12), click on the console tab and see if there are any red errors there. If you find some, please copy&paste them here, or send me those directly via PM. Tnx!
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I just went away for an hour, came back, and found that the units spawned counter was stuck at 50/50 and no one was spawning. At least it fixed itself when I reloaded the page.
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We pushed an update a bit earlier which required a game refresh, so that should probably be the reason.
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Not sure what doing it but eventually when you idle in one area for too long, the game starts to max out units but they aren't actually there, so I eventually only had maybe around 5-10 actual raiders. The MP gain also got heavily affected for obvious reasons cause of that and it also seem to made the tower slower (only reason I even beat it despite all my lost units). Beating a area refresh it back to normal and they return but the problem will eventually present itself again.
It wouldn't be so bad to refresh when it gets this bad if weren't for the fact that doing so recharges and returns all the walls that area had otherwise I wouldn't mind doing a refresh when it starts to get unbearable.
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> *Originally posted by **[DoruTheDragon](/forums/1059934/topics/1861132?page=1#13239521)**:*
> Not sure what doing it but eventually when you idle in one area for too long, the game starts to max out units but they aren't actually there, so I eventually only had maybe around 5-10 actual raiders. The MP gain also got heavily affected for obvious reasons cause of that and it also seem to made the tower slower (only reason I even beat it despite all my lost units). Beating a area refresh it back to normal and they return but the problem will eventually present itself again.
>
> It wouldn't be so bad to refresh when it gets this bad if weren't for the fact that doing so recharges and returns all the walls that area had otherwise I wouldn't mind doing a refresh when it starts to get unbearable.
I've noticed exactly the same problem. I've been fighting it all day. Eventually the page will freeze up entirely, giving us the max raiders number, no shots exiting the tower and no MP gained at all. As was stated, when refreshing the page all the walls return, but it does remember how many aliens were rescued, so at least we're not starting completely from scratch.
Also - Though stats say "Max Area Reached", it's not true. It is counting Max Area Beaten. I have a screen shot to back this up.
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Oh! Interesting. When I popped over to this new tab, and then back, it recalculated my idles, and my raiders returned. I'll try that again if it completely freezes again and let you know if that is a temp fix.
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Doru – maybe you encunter just a visual/display bug if you've been off-focus? Refresh should resolve your issue. We'll also try to replicate as many diff types of playing to improve game's performance in the next days.
Indeed, it is showing a false number on Max. area reached! Great catch, thanks for reporting this! I just added this to our urgent to-do/ fix list. It should be resolved fast.
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> *Originally posted by **[roxxon_1](/forums/1059934/topics/1861132?page=1#13238913)**:*
> Thanks for reporting this! Does this happen only once or you can perhaps replicate this? Refreshing the page should immediately resolve your issue, but this is not a long-term solution we want to follow. So, in case you can further help us (if it happens again), please open up a Developer Console (f12), click on the console tab and see if there are any red errors there. If you find some, please copy&paste them here, or send me those directly via PM. Tnx!
It happens every time and refresh doesn't change the result. Here you go...
Unchecked runtime.lastError: The message port closed before a response was received.
area-raiders:1 Cross-origin plugin content from must have a visible size larger than 400 x 300 pixels, or it will be blocked. Invisible content is always blocked.
holodeck_javascripts-493c6610a2a86eda29a10d68336005a69c7ba1958da9315bd63fae89504db403.js:587 Unexpected token <
onException @ holodeck_javascripts-493c6610a2a86eda29a10d68336005a69c7ba1958da9315bd63fae89504db403.js:587
game_main-obf.js:1 Site domain: www.kongregate.com parentURL: https://www.kongregate.com/games/gamexstudio/area-raiders
game_main-obf.js:1 www.kongregate.com is whitelisted!
area-raiders:1 [DOM] Found 2 elements with non-unique id #comment_user_id: (More info: https://goo.gl/9p2vKq) <input type="hidden" name="comment[user_id]" id="comment_user_id"> <input type="hidden" name="comment[user_id]" id="comment_user_id">
game_main-obf.js:1 Uncaught DOMException: Failed to read the 'localStorage' property from 'Window': Access is denied for this document.
at Object.loadGame (https://game311830.konggames.com/gamez/0031/1830/live/assets/scripts/game_main-obf.js:1:139403)
at Object.init (https://game311830.konggames.com/gamez/0031/1830/live/assets/scripts/game_main-obf.js:1:135116)
at https://game311830.konggames.com/gamez/0031/1830/live/assets/scripts/game_main-obf.js:1:255077
/game_ratings.json?game_id=311830:1 Failed to load resource: the server responded with a status of 404 ()
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I bought a skill, and my MP counter went negative so I can never get more MP points, and the next skill gain requirement (100 points) is unrealistic to reach anyway.
I also have the issue that the number of raiders quickly drops to zero if you leave them, with the counter maxed out. lost raiders or something when you go over the very low cap.
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Area 51 and 52 (highest stage at this point) raiders ignore walls and rush base directly.
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Dmance -When we optimized the game performance in the last week and uploaded a new logic reading the Raider positions and such, you'll now indeed have a small chance to see a Raider that will go directly through the walls (on area 51+ stages), but only if the raider is spawned on a very specific place. Chances of that kind of visual display are very little, but we'll still try to eliminate those from happening on bigger levels in one of our next game updates.
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Ytaker -Do you still have a negative MP or was this just a display issue that was resolved on the next game refresh?
Meanwhile we've released a new feature (Exchange Aliens -> Skills) which should help you further boost your progress and reach 100 Prestige points more easily.
Which number exactly drops to zero?
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@Laughin - just got the reply from our programmers... Can you please try to to check if you have this set as blocked?
Under Chrome's Settings > Privacy > Content settings, you have the cookie setting set to to "Block sites from setting any data"
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@ roxxon_1 Its not a small chance im my case roxxon_1 the walls stop none of my raiders, and my raiders are rescuing aliens from the beging of the raid.
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@laughin and anyone else having problems with game loading - we just pushed an update that checks if localStorage is available or not. If it is not, the game will show a prompt with instructions how to enable it.
You can choose to not enable it, but note that without localStorage the game will not be able to save, so progress would be lost on refresh.
IN CHROME, go to: Settings -> Privacy And Security -> Site Settings -> Cookies and site data
Make sure "blocked" is off, and that third-party cookies are not blocked.
For other browsers, we recommend checking https://mid.as/kb/00103/enable-disable-or-clear-web-storage-cache for instructions on how to enable local storage.
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As i wrote in comments yesterday:
FuriousRage
Sep. 30, 2019
Skaters skin says its 25 kong kreds, but you actually charging 30 for it.
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After your report, we did all needed researches and figured out that indeed you were charged 30 kreds on the backend, not 25 (our onitial price for that product was 30 and after we decided to lower it just before the release, and it seems that it stayed 30 on the backend). We fixed the issue with this immediately and reported it to Kongregate stuff , who refunded the difference in kreds to all those users who bought a Skater skin pack.
So, all should be fixed and running properly now.
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I prestiged and got the prestige points but the prestige bonus 10% per point didnt get added. https://prnt.sc/pvxebj
Shrug!
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@Dcish,
It didn't get added where? Did you perhaps prestige and you should've gotten i.e. 10 pretige points, but you only got 2?
Some clarity on that would be greatly appreciated, as had 2 other similar reports, but no idea what I'm looking at exactly yet :)
Thanks!
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After buying my first skill with skillpoints, my "MPs until next PP" is negative and counts backwards.https://i.imgur.com/OGltPrl.gifv
I tried reloading the page in case that was only a display issue, didn't help.
EDIT: After playing a bit more, it seems I'm still able to gain PP normally, so it looks like a display issue.
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@judge Two questions:
1) Was this your first privatization (getting 30PP), or you made several up to that point?
2) You saw this go negative after buyign the first skill with prestige points correct?
Would appreciate the answers :)
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I have same problem like judgedead_53. I gain PP but ET time shows eta and value is negative. It first occured after reseting skills but it wasn't my first reset ingame just it was first after new patch. If I remember any more info I'll tell you.
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Mission three reset on refresh.
Edit: Talked to dev problem is sorted out and will be fixed on next update
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