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Quite possibly the last post I'll leave here, seeing as the "chat room" is being made obsolete. ... What is it with the amount of 'Guest' attackees ? ... As much as 70% of PVP fights are against these "so called guests". ... I have noticed that a few are clones of actual players which do give a higher reward, but the majority are only worth 2 points, which is actually only a single point because it costs a point to attack them. ... It's a bit bloody stupid.
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There is a pool of guest pvp accounts to make up for the low playerbase so there is almost always someone to fight.
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I completely understand that BHF, but that doesn't make sense of the reasoning of the fact that there are so many "Guests" in comparrison with those that are in striking distance. ... I'd expect a "Guest" to appear if all other players were in battle simultaneously, but it's just not the case mate.
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d3vv1l, as it was written before by many: the game is badly developed, full of bugs, terrible customer service with and ultimately abandoned, moreover even kongregate is locking this forum soon...
so... what do you expect? :D
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Krogo, I expect nothing more, but it's still somewhat frustrating mate. :)
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> *Originally posted by **[D3VV1L](/forums/1065360/topics/1919007?page=1#13432496)**:*
> I'd expect a "Guest" to appear if all other players were in battle simultaneously, but it's just not the case mate.
A player can be attacked by more then one player at the same time.
(the following is an example as i don't know the exact numbers) You fight players that are around -25%to+25% of your points rank and the game tries to make sure there are "x" amount of guests at certain points ranks so there should almost always be someone to fight.
Not the best system but meh it's free.
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