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Heya. So... Just a variety-based suggestion since Trimps' monster types are somewhat lacking. I mean come on. There's only 9 monsters in the world (excluding special imps and exotic imports): squimp, elephimp, turtlimp, chimp, penguimp, snimp, gorillimp, dragimp and turkimp. In maps, turkimps are removed and are replaced with a meager two or three imps (again, excluding special imps and exotic imports). Because of this, I think I should add some variety to the mix. As such, here are some other types of imps that a player should be able to encounter.:
# World
**Rhinimp:** Rhinos, obviously. Attack: 1.25; Health: 1.25, Doesn't attack first
**Grizzlimp:** Grizzly bears. Attack: 1; Health: 1, Attacks first
**Rattimp:** Rats, obviously. Attack: 0.67; Health: 0.75, Attacks first
**Centipimp:** Centipedes, obviously. Attack: 1.4; Health: 0.8, Attacks first.
**Slimp:** Slimes. Attack: 0.7; Health: 0.8, Doesn't attack first.
**Scorpimp:** Scorpions, obviously. Attack: 1.3; Health: 0.9, Attacks first.
**Lionimp:** Lions, obviously. Attack: 1.1; Heatlth: 1, Doesn't attack first.
**Griffimp:** Griffins, obviously. Attack: 1.21; Health: 1.05, Doesn't attack first
**Sharkimp:** Sharks, obviously. Attack: 1.2, Health: 0.8, Attacks first.
**Boarimp:** boars, pigs, whatever. Attack: 1, Health: 0.8, Attacks first. Provides extra food.
**Negimp:** Negative imps. Attack: 1.05, Health, 1.05, Doesn't attack first.
**Rabbimp:** Rabbits, which are friggin' everywhere. Attack: 0.7, Health: 1, Doesn't attack first.
# Forest Maps
**Dryimps:** Dryads, which are forest nymphs. Attack: 1.3, Health: 1.3, Doesn't attack first. Provides extra wood.
**Venisimp:** Deer, obviously. Attack: 0.9, Health: 1, Doesn't attack first. Provides extra food.
**Rackimp:** Raccoons, obviously. Attack: 1.2, Heatlth: 0.9, Doesn't attack first. Provides extra metal.
**Hydrimp:** Hydras. Attack: 1.05, Health: 1.6, Attacks first. Provides either extra wood or fragments (90/10 split)
# Sea Maps
**Fishimp:** Fish, obviously. Attack: 0.6, Health: 1, Attacks first. Provides extra food.
**Driftwimp:** Driftwood; this should imply that haunted sunken ships exist. Attack: 0.7, Heatlth: 1.4, Doesn't attack first. Provides extra wood.
**Pollutimp:** Pollution in the sea. Attack: 1.6, Health: 0.5, Attacks first. Provides extra metal.
**Krackimp:** The kraken..! Attack: 1.4, Health: 1.8, Doesn't attack first. Provides extra food or gems. (90/10 split)
# Mountain Maps
**Drillimp:** Drills. Attack: 1.5, Health: 0.9, Doesn't attack first. Provides extra metal.
**Yetimp:** Yetis. Attack: 1.3, Health: 1, Attacks first. Provides extra wood.
**Harimp:** Hares. Attack: 0.8, Health: 1, Attacks first. Provides extra food.
**Olympimp:** Named after the Olympians. Attack: 1.3, Health: 1.7, Doesn't attack first. Provides extra metal, fragments, or gems (90/5/5 split)
# Depths Maps
**Crystimp:** Crystals, obviously. Attack: 1, Health: 1.5, Attacks first. Provides extra gems.
**Minimp:** Miners. Attack: 0.7, Health: 1.3, Doesn't attack first. Provides extra fragments.
**Dwarvimp:** Dwarves. Attack: 1.2, Health: 1.55, Attacks first. Provides extra gems or fragments (50/50 split)
# Gardens Maps
**Diamimp:** Diamonds. Attack: 0.65, Health: 1.8, Attacks first. Provides extra gems.
**Molimp:** Moles. Attack: 1.5, Health: 1, Doesn't attack first. Provides extra fragments.
# Void Maps
**Omegimp:** Omega, which often represents the end. Attack: 1.6, Health: 1.7, Doesn't attack first.
# Imploding Star
**Heliump:** Helium, because stars make that. Attack: 2.2, Health: 1.8, Doesn't attack first. Provides extra gems or fragments (50/50 split)
So yeah, there's that. Hopefully this should be enough to make the game more explorable for all players rather than just the endgamers.
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i'm pretty sure that 99% players ignore imps names. (excluding imports and eventimps)
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Not bad, I like your selection of things for imps
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> *Originally posted by **[Cowboy132](/forums/11406/topics/1875418?page=1#13359516)**:*
> Not bad, I like your selection of things for imps
Thanks. Took me a bit to look back at this one. Come to think of it, a lemimp would be cool. Its based on lemurs, obviously.
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