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Yeah, my trimps now regulary screw up both spire clearing and subsequently void map doing by ignoring order of "top spire" and "map at" and instead decide on their own to continue pushing onwards, prehaps offline ticks or something is culprit to this. if it is plase dev just please make offline ticks stop for top spire
Mean its very nice to do long push and note at morning how your run just got screwed, like thanks for nothing
ok so further testing, now I have automap set into mapping on z599 for infinite climp of bwl, it does that fine but if I return to world 10 trimp groups die instant upon entry of spire with autofight off and spire is auto cancelled, like wattefuck
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Please include your save file or else no one is going to be able to look into this.
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