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I will have the Dragon/Goblin tier list complete tomorrow. Apologies for the delay
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When I said tomorrow, I meant very late in the night. But it's pretty much complete.
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Keep up the great work! And thanks for suggesting a hero this time around.
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I might remove legendary reward cards from the tribe tab, like how champions aren't there either. You would still be able to see the legendary reward cards in it's respective tab, but the tribe tab will only have regular cards. I have created a copy of the tabs without the legendary rewards while still keeping the original ones. If anyone objects to the idea they can reply here.
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I think it's better with them in the tribe tabs. For two reasons really - a better at-a-glance view of the tribe, but especially for seeing better how they rate in different BGEs. Champions being broken out makes sense, with their levels complicating things, but the legendary rewards aren't especially different from any other card, except for the quantity limit.
Also, awesome work overall man, super useful spreadsheet!
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No, leg reward cards are pretty in line with epic reward or leg standard cards except for quantity, also some leg rewards are awful and may be compared to epics.
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I've decided to keep the tribe tiers the way they were. Also it'll probably take till tomorrow to complete the next tier list/guide. Kaylt is in a weird spot so I havent put it in a tier yet
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The Seafolk/Dragon tier is about complete. I left Kaylt out as some people mentioned it's pretty squishy. Leaving it up to everyone else whether they want it in their deck.
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Added some slight changes, including some tier 2 champions that could work in your deck. Made some altercations to some of the information, but more or less clarify information better. The deck examples are now well rounded, acting as a guideline to better present deck delay options. And with that, the Seafolk/Dragon tier is complete!
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This is very helpful, thanks for your hard work!
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A bit late, but I made a small update to the deck guide. Wanted to share a guildmate's 100% f2p deck that actually worked very well. It was an 8:3:3:1 deck. You can see
more in the tier list.
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With recent weaken update the cards should be reevaluated, esp those that have weaken all. It has become pretty troublesome compared to what mere nuisance it was before.
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> *Originally posted by **[ih8regin](/forums/17305/topics/1795415?page=4#13550991)**:*
> With recent weaken update the cards should be reevaluated, esp those that have weaken all. It has become pretty troublesome compared to what mere nuisance it was before.
I appreciate your concern. While I have considered how weaken should affect this be, the same rules apply. The card has to be good on it's own first. While some dragons are slightly stronger with the new weaken buff, hex/bolt is still the best strategy. Also note that the best dragons are already Tier 1 to begin with, so the weaken only makes the strong cards stronger. The dragon still needs to activate to proc it's weaken. With that said, Lustrous Dragon does possess a bigger threat granted you also have other dragons to synergyze with. Essence Dragon is Tier 1.25 due to it being a defensive choice rather than offensive, so the same rules are applied.
**Cunning Mergoat** is indeed stroner thanks to the weaken all buff, so I will consider that an option on par with Gobloctopus and Glacial Lake.
To follow suit, **Basalt Geyser** and **Lustrous Dragon** has also been moved up a tier, with Lustrous being mentioned as an outlying situational pick.
Dunetooth has NOT been moved up since it lacks any defense whatsoever.
Cards that weren't used this month will also go without mention.
Edit 11/28: I have made a few more changes just to round up the tier and deck guide even more.
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Pretty early but I've completed at least 80-90% of the Avian/Seafolk guide. Can take a look if you wish.
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I know its still early, but the guide is going to be completely changed. There is a disturbing clash between invis and aether heavy decks. Will need to make heavy modifications
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Need to get some more information, but I will have the deck guide complete before solo clash starts
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> *Originally posted by **[SupaFighter6969](/forums/17305/topics/1795415?page=4#13555136)**:*
> Need to get some more information, but I will have the deck guide complete before solo clash starts
A quick question for you - you don't seem to have Bloodmist Songbird noted anywhere in the tier/guide. It never made it into the general avian listing, so I presume just an oversight? My suspicion is that it is somewhere on par with the 2-delay avian champs, although I'm not sure with the weaken buff...
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> *Originally posted by **[TR4X0R](/forums/17305/topics/1795415?page=4#13555309)**:*
> > *Originally posted by **[SupaFighter6969](/forums/17305/topics/1795415?page=4#13555136)**:*
> > Need to get some more information, but I will have the deck guide complete before solo clash starts
>
> A quick question for you - you don't seem to have Bloodmist Songbird noted anywhere in the tier/guide. It never made it into the general avian listing, so I presume just an oversight? My suspicion is that it is somewhere on par with the 2-delay avian champs, although I'm not sure with the weaken buff...
In terms of weaken all it's solid. As with Hex all, Mothmo does the job better. Overall I'm just confused with the card as it deviates away even compared to berserk avian champs. In terms of strength it's phases between the first and second line of my deck guide.
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I have finally completed the deck guide. There were a few outlier cards but the main issues are fixed. Invis and Aether are the main contenders.
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> *Originally posted by **[SupaFighter6969](/forums/17305/topics/1795415?page=4#13555345)**:*
> > *Originally posted by **[TR4X0R](/forums/17305/topics/1795415?page=4#13555309)**:*
> > > *Originally posted by **[SupaFighter6969](/forums/17305/topics/1795415?page=4#13555136)**:*
> > > Need to get some more information, but I will have the deck guide complete before solo clash starts
> >
> > A quick question for you - you don't seem to have Bloodmist Songbird noted anywhere in the tier/guide. It never made it into the general avian listing, so I presume just an oversight? My suspicion is that it is somewhere on par with the 2-delay avian champs, although I'm not sure with the weaken buff...
>
> In terms of weaken all it's solid. As with Hex all, Mothmo does the job better. Overall I'm just confused with the card as it deviates away even compared to berserk avian champs. In terms of strength it's phases between the first and second line of my deck guide.
Thanks. Unfortunately, my Mothmo is only lvl 3, and my Foxfire lvl 4 so I'm experimenting with other options. I don't think I have enough aether to make Habrok worth it at the moment, and Bloodmist is doing a reasonable job so far.
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The Angel/Avian tier is about done, without taking into account buffs that haven't been released yet, but I am 110% sure the bge will be a quick paced one.
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Apologies for the radio silence, but the Frog/Angel tier is complete.
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> *Originally posted by **[SupaFighter6969](/forums/17305/topics/1795415?page=4#13567834)**:*
> Apologies for the radio silence, but the Frog/Angel tier is complete.
>
Thanks!
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Yep thank you for all the effort over all that time :) I do enjoy reading your opinions/evaluations and often learn some fine new details from it!
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