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#### THE ELEMENTAL BGE WILL START ON FEBRUARY THE 3TH!
We are announcing this next BGE early in order to have more time to incorporate your feedback. We hope this will help us release a much better event!
### BGE: Elemental Discordance
>Elementals gain abilities based on faction. Aether gains Barrier 15% of their base Health +4, Chaos gain Scorch equal to 75% of their base Attack, and Wyld deal extra damage on their first attack each turn equal to 25% of their base Health.
### Elemental Favourites
Do you want us to sell a specific card? What do you hope to find in the arena chest? Let us know what Elemental cards are you most excited to get this time around!
### Elemental Card Buffs
As usual, we are looking into buffs. Let us know what cards you think you want us to buff! We would like to read your ideas! As we always say, this BGE we will do less buffs than we have done in the past. We will take a look at your suggestions, but keep in mind most of them won't make the cut.
##### WE HOPE YOU ARE AS EXCITED AS US FOR THE ELEMENTAL BGE!
I wonder how many times this BGE will change before it drops?
In all honesty though, I'd like to see Hedron the critical threat, sandspirit shaman, spelltalon, and celerity in the shop.
Maybe buff Ignus with a few more hp? Its a bit behind the curve for a 1D.
Going to take wild guess and say that we're going to get Galya as the f2p champion.
And finally, since this will be the last BGE annoucement on the forums, i'd like to pitch one last champion concept:
Glucosa, the Sickeningly Sweet:
Legendary Chaos Elemental.
4/18/56 (lvl 1)
Corrosive 9
Taunt
Regenerate 18
*"Everyone wants a taste, until they get a bite."*
Buff suggestions:
Champion: allfather
Premiums: Solstice Doumu, Contagion Glider, Embered Death, Stratossquall, Oxyllus and Joryll.
Reward: Snowcrush Equine, please add elemental tribe to Eos. This is long overdue request by majority of players.
> *Originally posted by **[Baalor](/forums/17305/topics/1953810?page=1#13668282)**:*
> Based on faction? Does this mean Shatterstone Horror isn't going to get any benefit from his own BGE?
Shatterstone Horror didn't get any BGE benefit last time, so looks like it won't this time either :(
Plz giv it some benefit
> _Originally posted by **[NewForcystus](/forums/16906/topics/1953810?page=1#13668275):**_
>
>
> ### Elemental Favourites
>
> Do you want us to sell a specific card? What do you hope to find in the arena chest? Let us know what Elemental cards are you most excited to get this time around!
>
Since this is goblin bge,a Wyld elemental with ward will be appreciated!
> *Originally posted by **[madaoip](/forums/17305/topics/1953810?page=1#13668291)**:*
> How about buffing the champions to be actually viable against seraphim even without bge buffs?
> Giving a handful of buffs that don't even match seraphim in terms of powercreep is pointless
Srea needs to be nerfed or it will stll drive all the events of this game.
Want an aggressive elemental BGE this time to change things up since they have all been defensive:
Aether gains FB equaling to it's delay (keeping it low because Rayna and maybe give her more use)
Chaos keep as proposed.
Wyld gets poison equal to 20% of health (or maybe attack based?)
After looking at Ignus and Firehorn getting more than it's health in scorch wiht leg runes, it either needs a much lower % or based off a different stat.
> *Originally posted by **[Pagani400](/forums/17305/topics/1953810?page=1#13668336)**:*
> > *Originally posted by **[madaoip](/forums/17305/topics/1953810?page=1#13668291)**:*
> > How about buffing the champions to be actually viable against seraphim even without bge buffs?
> > Giving a handful of buffs that don't even match seraphim in terms of powercreep is pointless
>
> Srea needs to be nerfed or it will stll drive all the events of this game.
If a nerf is not going to happen this could be the next best thing
I've only been playing a few months so take my comments for what they're worth, but it looks like you're making a lot of different card selection criteria at once. For example we'll want to use an elemental who is damage focused but who has high health, but only if the card is wyld. It would be cool if you could find a simple way to emphasize using multiple elemental factions at once, for example "each faction elemental gains a non-stacking imbue all: scorch 4 for chaos, ward 4 for aether, regenerate 4 for wyld." That could be combined with an individual buff for each elemental too
> *Originally posted by **[pareidolon](/forums/17305/topics/1953810?page=1#13668388)**:*
> I've only been playing a few months so take my comments for what they're worth, but it looks like you're making a lot of different card selection criteria at once. For example we'll want to use an elemental who is damage focused but who has high health, but only if the card is wyld. It would be cool if you could find a simple way to emphasize using multiple elemental factions at once, for example "each faction elemental gains a non-stacking imbue all: scorch 4 for chaos, ward 4 for aether, regenerate 4 for wyld." That could be combined with an individual buff for each elemental too
Looking like Chaos is OP and the main faction (Blazehorn spam with Ignus?), Aether is a good counter ofr Goblin barrage but not much else, and Wyld just sucks even though it might make Maki releveant finally.
> *Originally posted by **[jgregoi1](/forums/17305/topics/1953810?page=1#13668279)**:*
> I wonder how many times this BGE will change before it drops?
> In all honesty though, I'd like to see Hedron the critical threat, sandspirit shaman, spelltalon, and celerity in the shop.
> Maybe buff Ignus with a few more hp? Its a bit behind the curve for a 1D.
> Going to take wild guess and say that we're going to get Galya as the f2p champion.
> And finally, since this will be the last BGE annoucement on the forums, i'd like to pitch one last champion concept:
>
> Glucosa, the Sickeningly Sweet:
>
> Legendary Chaos Elemental.
>
> 4/18/56 (lvl 1)
>
> Corrosive 9
>
> Taunt
>
> Regenerate 18
>
> *"Everyone wants a taste, until they get a bite."*
I've wanted Taunt for ages right now, I thought it'd be cute to have a fast card with HUGE armor and decent HP but low attacl that basicallu just gets up to protect an ally, however if taunt works on delay then it should be fine, I just worry if it doesn't work on delay it'll never protect anything BC it'll die, I also like Armor over Corro tbh
Looks like aether will counter goblins, but lose out against wyld/chaos to me. Might be wrong, though.
For the arena chest, I vote:
1)New card
2)Magma Sledder (whack skillz but double BGE)
3)Arcane Snowmonster (give newer players access to 1delay freezer)
4)Spirit of Sap (to have at least 1 wyld, and a higher delay card. Also, card doesn't need more wyld to capitalize on its skills, so can fit in more decks if drawn)
Buffs:
a) Arena chest cards:
1)MagmaTsunami: +2health, +2 attack, +1corr, +3 hey, +7 pierce (because it stricktly sucks, is powercreeped, and eve with dual BGE will not be strong with the skillset) - might be even higher values imo.
2)Arcane Snowmenace: +7 health, minus 1 turn freeze cooldown (yep, that's it. It's a pile of snow not having anny attack stat, basically only helping with freeze, should at least get some playability).
3)Specter of Sap: +3AT, +4health, +1 fervor element, +4 weaken, +3 siphon (chance to be playable with some impact, but will still get rekt before activating if played against quick damage) - or more, so be able to activate somewhat more frequently with goblins around.
b)Champs:
No opinion/knowledge on most for higher levels. DON'T buff Kensho or Gama, if you can buff weaker champs instead! :p
I Imagine Maki could get some serious buff and still stay bad, so probably buff Maki (or maybe make her red & chaos? xD)
c)Premiums:
Everybody will probably want some stuff here anyway... I guess health buffs for quick/ds chaos cards, and also for 1/2d wyld cards will be appreciated.
d)Reward set:
They all could use a buff, even the legendaries. I will leave this to the mass of other people :p
e) Standard set:
HotWy/Icestone both more health, please (bread & butter for f2p)
Slow cards will suffer from BGE combo, so I won't waste my tiem to think about compensation buffs. 3/d they all suck, maybe blazehorn can venge for some profit, but its health lacks, like for all other slow elementals here.. more health always good, rest don't care a lot.
This bge values are way too weak compared to current powercreeped bges we had last few months, you need to add secondary effects with tribe spliting for example, aether get barrier and 1 invis 1/2 delay and 2 invis 3/4 delay. Chaos get scorch and syphon 3-4 for 1/2 delay and 5/6 for 3/4 delay. Wyld get empower and regen 3/4 for 1/2 delay and 5/6 regen for 3/4 delay. I gave skills as example but current state of announced bge is very poor and weak compared to latest tendencies. Also many cards would need buff to be playable against seraphim spam and latest powercreeps.