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\*Due to the fact that Kongregate forums do not support the option to paste a document while keeping original formatting, I’ve uploaded my guide to an external website designed to share documents with the public. Enjoy!
**Link to Masters Guide:** [http://www.scribd.com/doc/222703281/Sands-of-the-Coliseum-Masters-Guide-End-Game-PvP](http://www.scribd.com/doc/222703281/Sands-of-the-Coliseum-Masters-Guide-End-Game-PvP)
**If you have not yet read my Advanced Guide, I strongly suggest you do so _before_ reading the Masters Guide posted above.**
**Link to Advanced Guide:** [http://www.kongregate.com/forums/185-sands-of-the-coliseum/topics/354865-sands-of-the-coliseum-advanced-guide-lvl-50?page=1#posts-7356851](http://www.kongregate.com/forums/185-sands-of-the-coliseum/topics/354865-sands-of-the-coliseum-advanced-guide-lvl-50?page=1#posts-7356851)
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Special thanks to Sleepy16 for helping me to put this guide together. Your co-operation and assistance has been more helpful than you can imagine.
Also to all of those who made minor contributions by way of testing, giving feedback, or mathematical calculations… there are many of you, too many names to mention, but you know who you are….. thank you.
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Ladies and Gentlemen, the moment you’ve all been waiting for is finally here! Enjoy
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Yes, this is it, I’ll loose my job because of this game, I’m sure now
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Fortunately, there are plenty of man-wh0re jobs out there, 102thDalmation. You’ll be fine.
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> *Originally posted by **[TheClapper](/forums/185/topics/398951?page=1#posts-8013558):***
>
> Fortunately, there are plenty of man-wh0re jobs out there, 102thDalmation. You’ll be fine.
clap clap clap
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burr, paragraph 4, sentence one of Cnetter, you stat that there is a period of time after you net that no nets are able to hit, well, in a few games i have hit twice in a row off the first turn, annoying the hell out of the opponent, so i believe that it’s just extremely rare to happen, not impossible.
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> *Originally posted by **[bullton](/forums/185/topics/398951?page=1#posts-8038910):***
>
> burr, paragraph 4, sentence one of Cnetter, you stat that there is a period of time after you net that no nets are able to hit, well, in a few games i have hit twice in a row off the first turn, annoying the hell out of the opponent, so i believe that it’s just extremely rare to happen, not impossible.
What was the opponents speed, and the opponents entire team’s speed? Also what was your own netters speed? These have roles in net hit rates it seems. Regardless of the speed, or whether or not you were able to make such a rarity occur, the point still stands that as you’ve said, the chance of this is incredibly slim. Therefore it’s much better for one to use those first early turns after the first net in more productive ways than missing nets relentlessly.
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Burr:What was the opponents speed, and the opponents entire team’s speed? Also what was your own netters speed? These have roles in net hit rates it seems. Regardless of the speed, or whether or not you were able to make such a rarity occur, the point still stands that as you’ve said, the chance of this is incredibly slim. Therefore it’s much better for one to use those first early turns after the first net in more productive ways than missing nets relentlessly.
The opposition had two 515 spds and a spd dw … so maybe 350 spd? I had 515 spd on mine, I know you shouldn’t try, but my attacker already nearly took out the enemy dw, so i tried to net again to see if i could hit.
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> *Originally posted by **[bullton](/forums/185/topics/398951?page=1#posts-8039326):***
>
> The opposition had two 515 spds and a spd dw … so maybe 350 spd? I had 515 spd on mine, I know you shouldn’t try, but my attacker already nearly took out the enemy dw, so i tried to net again to see if i could hit.
Which speed enemy did you net first? And the opponent you described sounds an awfully lot like Sleepy16 xD
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> *Originally posted by **[burranndonnnn](/forums/185/topics/398951?page=1#posts-8039416):***
> > *Originally posted by **[bullton](/forums/185/topics/398951?page=1#posts-8039326):***
> >
> > The opposition had two 515 spds and a spd dw … so maybe 350 spd? I had 515 spd on mine, I know you shouldn’t try, but my attacker already nearly took out the enemy dw, so i tried to net again to see if i could hit.
>
> Which speed enemy did you net first? And the opponent you described sounds an awfully lot like Sleepy16 xD
can’t tell if that’s a compliment, or an offense……………..
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It was achilles just so you know, and i netted the attacker first
> *Originally posted by **[burranndonnnn](/forums/185/topics/398951?page=1#posts-8039416):***
> > *Originally posted by **[bullton](/forums/185/topics/398951?page=1#posts-8039326):***
> >
> > The opposition had two 515 spds and a spd dw … so maybe 350 spd? I had 515 spd on mine, I know you shouldn’t try, but my attacker already nearly took out the enemy dw, so i tried to net again to see if i could hit.
>
> Which speed enemy did you net first? And the opponent you described sounds an awfully lot like Sleepy16 xD
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Hi Brandon, i have a question, if if the duration of the block depends on the dex, is helpful to use items with high dex on a defender? in case of 0 Mp following opponent’s intimidation would be guaranteed at least a certain number of turns with the active block. is that right?
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> *Originally posted by **[sergiobbestia](/forums/185/topics/398951?page=1#posts-8079457):***
>
> Hi Brandon, i have a question, if if the duration of the block depends on the dex, is helpful to use items with high dex on a defender? in case of 0 Mp following opponent’s intimidation would be guaranteed at least a certain number of turns with the active block. is that right?
That’s fair reasoning on your part, however, in late-game PvP, defenders are less commonly used, as they become almost a waste of space on a team. If you can get equipment on your attacker / support gladiators which allows them to have 130-165 vitality without any stat points invested, you can usually get away without using a defender (protector). High vitality + Cure on a netter or Cure All on a screamer is usually the safest way to go. Then, prevention is the answer. Prevention is having an amazing offense, whether it be through nets, screamers who force the enemy to 0 MP so they cant deal damage to start with, or an attacker which can disable the enemy’s damage dealer before they can inflict too much damage on your team. Once the enemy has 0 MP, and you are relying on your high vitality, they cannot use skills like 4x Combo. Any other attack from an enemy gladiator using Strong hits, Throw, Shield Bash, or 2x Combo even if they critical hit would at max deal 1500 damage if they had 420 strength or so. 150-160 vitality gives you around 1300 leg HP if I’m not mistaken, not including Lifeboost. As long as the enemy has 0 MP, they cant deal much damage, and you can easily cure it all back.

Sacrificing skill points for Lifeboost though, means you don’t have enough stat points for Dex booster, therefore it is wise not to invest any spendable stat points into dexterity, since your points would go further in a stat where you have a booster. For the Str-Vit based DW, you want your equipment to prioritize on Vit / Dex first, and then Str / Spd.
Back to your original question, once again I’ll say that _using a defender with 0MP attempting to block for a longer period of time is simply trying to delay the inevitable._ You’ve already lost the battle at that point. If you truly want to use a defender, a ProteCtor II is the best for the fact that they can avoid being pinned at 0MP to start with, as they restore all their MP in a single crowd appeal. They can also cure or use Intimidation/Boost morale even while the enemy is trying to use Intimidation/Intimidate all on them so they are more useful to a team. (See Masters Guide)
The other option is to use a Speed-based DW which can kill the enemy before they can kill you. Its preferred to have a netter by his side, so that you can net the enemy’s biggest threat, and your DW should attack before the enemy can take off your leg. Its still nice to have a decent amount of vitality when possible (40-80) But you shouldn’t be sacrificing much Speed/str/dex for this. Think of it more as a bonus, to avoid losing a leg from an enemy Speed-based thrower/shield basher (Tribrid) who has more speed than you.

Here you see a Speed-based DW, who can still take a couple hits – not a 4x combo – while dealing plenty of damage. You can use this without a protector since you have speed on your side.
**Modern PvP however, with the creation of the Tribrid and Fibrid as resulted in far less of a need to use protectors, _and for that matter, Dual wielders too._** They get the job done without ever needing a protector, because the enemy can’t effectively deal enough damage to kill. A Fibrid uses a high block rating shield, with enough speed to use Shield Bash early game IF NEEDED (when facing a DW), otherwise he can use Intimidation early game, to prevent the use of 4x combo altogether, or any other threatening enemy technique. A Tribrid is even more effective, when paired with 2 more sCreamers, with the ability to use Intimidate All, the enemy is stuck at 0MP for the entire game, early on. All three of your gladiators have 130-165 vitality, so the enemy can’t kill you with Strong hits since you have cure. Then you kill them (a little slower than using a DW) with your Fibrid/Tribrid using Throw or Shield Bash.
Hope this answers your question, and anything else related to defenders that you may have been wondering. If not, feel free to ask another one. :)
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Thankyou very much for your invaluable advice Professor Brandon! Effectively i was thinking about a protector II that i’m training, so it’s useless pump up dex with the right MP and Vit. I’m training also two tribrid and two sCreamerII, but i haven’t good items yet. Last question: is useful for a dw sacrifice stats point in dodge (with only 2x combo, no 4x) to avoid attacks? I made an experimental glad like this but seems work well only in Olympus, less in PvP (but it’s only 59 exp). Thankyou again Brandon, sorry for my bad english..
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> *Originally posted by **[sergiobbestia](/forums/185/topics/398951?page=1#posts-8079757):***
>
> Last question: is useful for a dw sacrifice stats point in dodge (with only 2x combo, no 4x) to avoid attacks? I made an experimental glad like this but seems work well only in Olympus, less in PvP (but it’s only 59 exp). Thankyou again Brandon, sorry for my bad english..
Dodge is not very useful, you end up relying on luck, and even at max, it only activates 25-35% of the time at best. The skill points you invest for it are by no means worth the sacrifice. Lifeboost is far better, and if you want to make a 2x Combo DW, then you may choose to go for Nets. Speed based DW with 10/10 2x combo, 15/15 speed boost, 5/5 net, 15/15 life boost, 10/10 bleed reduce, 5/5 net. Its an ‘undercover’ DW usually, the enemy isnt expecting a net to come from him, unless you give it 450+ speed, then it can be a bit obvious that its not a true DW with 4x combo.
It can work well if you pair it with two sCreamers, and be sure to give it 760MP of course, for use of Nets after the enemy uses Intimidate All. It should have 350-450 Speed, 130-150 dexterity/strength/vitality, again relying on equips + nets and the support of your two sCreamers, rather than a protector.
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Hi Brandon, i noticed that killing animals hitting the body instead of the head in olympus, the gladiators acquire more experience (ten times out of ten), it’s a coincidence or have you noticed it too? If true all glads would arrive more quickly at 70.
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> *Originally posted by **[sergiobbestia](/forums/185/topics/398951?page=1#posts-8097858):***
>
> Hi Brandon, i noticed that killing animals hitting the body instead of the head in olympus, the gladiators acquire more experience (ten times out of ten), it’s a coincidence or have you noticed it too? If true all glads would arrive more quickly at 70.
I havent noticed this, because I’ve never tried it, but it should be extremely easy to determine. Ill test it now.
Edited: No difference at all. Took a level 1 with two lvl 70 DW’s, and attacked bodies, level 9 and a half for the level 1… same thing if I attack heads.
Even if it did give more XP, it wouldnt really be easy to do because when you’re on Auto, your glads attack the heads. Not many people level up manually.
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I imagined .. so I’m hallucinating .. hahaha.. maybe because i play always in manual. Thankyou!
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203chr is enough to restore 440MP
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Hi guys, i did some statistics on shopping. until now, 1) about 35% of my good pieces i found in olympus shop after beating contender fight; 2) about 30% repeating many times the first olympus fight when i didn’t win any items (repeating many times the fight until i obtained an item, but this only happened when i didn’t get anything for several fight). The rest is almost random… At least until now, it happens to you also?
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I do not know what can be trusted, but it is always a statistic..
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\*I do not know how much can be trusted, but it is always a statistic
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> *Originally posted by **[sergiobbestia](/forums/185/topics/398951?page=1#posts-8120891):***
>
> Hi guys, i did some statistics on shopping. until now, 1) about 35% of my good pieces i found in olympus shop after beating contender fight; 2) about 30% repeating many times the first olympus fight when i didn’t win any items (repeating many times the fight until i obtained an item, but this only happened when i didn’t get anything for several fight). The rest is almost random… At least until now, it happens to you also?
I found a similar pattern, but I assumed it was purely coincidental that a few of my best items were found while grinding Olympus dogs for 3-4 hours straight and then checking the shop. Seems like leaving the game on for a long time without refreshing the page increases chances for a good item… but even with your discovery, I don’t think its anything more than a coincidence….. we’ll see with further testing and observations.
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