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As we promised, we monitor the performance of the introduced box cards and, depending on the result, we are going to push the following changes to make them more balanced and to avoid powercreep rising:
# Mythics
**Ursa Maximum**
_Mythic Imperial Assault_
50/300/4
On Play: Summon Ursa Minor
Revenge 10
Stasis 300
**Upgrade:**
Attack 20 -> 50
Health 400 -> 300
Stasis 200 -> 300
**Ursa Minor**
_Mythic Imperial Assault_
20/150/1
Allegiance 80
Protect All Imperial 80
On Death: Summon Ursa Micro
**Upgrade:**
Health 180 -> 150
Allegiance 90 -> 80
Protect All Imperial 150 -> 80
**Ursa Micro**
_Mythic Imperial Assault_
50/100/0
Armor 150
Heal All Imperial 100
Berserk 150
**Upgrade:**
Attack 20 -> 50
Health 150 -> 100
Delay 1 -> 0
Armor 200 -> 150
Heal All Imperial 150 -> 100
Mortar All 100 -> Berserk 150
---
**Rogue Constructor**
_Mythic Raider Assault_
110/110/0
On Play: Summon Makeshift Barricade
Pierce 250
Hunt 250
*No changes.*
**Makeshift Barricade**
_Mythic Raider Structure_
-/300/0
Wall
Siege All 200
**Upgrade:**
Health 170 -> 300
Delay 1 -> 0
Siege All 150 -> 200
**Makeshift Mech**
_Mythic Raider Assault_
150/300/3
Stasis 500
Scavenge 100
Protect All Raider 100
**Upgrade:**
Attack 100 -> 150
Health 250 -> 300
Delay 2 -> 3
Stasis 300 -> 500
Protect All Raider 80 -> 100
---
**Fatal Injector**
_Mythic Bloodthirsty Assault_
70/110/0
On Play: Summon Twin Injector
Pierce 300
Venom 150
**Upgrade:**
Attack 10 -> 70
**Twin Injector**
_Mythic Bloodthirsty Assault_
70/110/0
Pierce 300
Venom 150
On Death: Summon Final Injector
**Upgrade:**
Health 100 -> 110
**Final Injector**
_Mythic Bloodthirsty Assault_
60/150/1
Evade 8
Pierce 500
Mark 300
**Upgrade:**
Health 120 -> 150
Delay 0 -> 1
Mark 250 -> 300
---
**Kazarix Carrier**
_Mythic Xeno Assault_
120/330/3
On Play: Summon Kaz Interceptor
Avenge 220
Scavenge 110
**Upgrade:**
Health 360 -> 330
Avenge 240 -> 220
Scavenge 120 -> 110
**Kaz Interceptor**
_Mythic Xeno Assault_
40/110/0
Rally All Xeno 100
Mark 300
On Death: Summon Kaz Cannon
**Upgrade:**
Attack 50 -> 40
Health 100 -> 110
**Kaz Cannon**
_Mythic Xeno Structure_
-/400/1
Wall
Entrap All Xeno 250
Mimic 350
**Upgrade:**
Health 300 -> 400
Delay 2 -> 1
Strike All 100 -> Mimic 350
---
**Celestial Throne**
_Mythic Righteous Assault_
300/500/4
Stasis 500
Inhibit 10
On Death: Summon Throne Warder
**Upgrade:**
Attack 250 -> 300
On Play: Summon Throne Warder -> On Death: Summon Throne Warder
**Throne Warder**
_Mythic Righteous Assault_
150/150/1
On Play: Summon Throne Attendants
Fortify 250
Mortar All 200
**Upgrade:**
Health 250 -> 150
Delay 2 -> 1
Mortar All 300 -> 200
Heal All Righteous 400 -> Fortify 250
**Throne Attendants**
_Mythic Righteous Assault_
30/120/0
Tribute 8
Absorb 260
Bravery 330
**Upgrade:**
Attack 20 -> 30
Health 160 -> 120
Delay 1 -> 0
Absorb 300 -> 260
Bravery 280 -> 330
---
**Ilmar the Skymaker**
*No changes.*
**Skyforge Tenders**
_Mythic Progenitor Assault_
40/120/1
Scavenge 100
Bravery 240
Summon Dome of the Heavens
**Upgrade:**
Bravery 220 -> 240
**Dome of the Heavens**
_Mythic Progenitor Structure_
-/500/2
Wall
Jam 2 every 2
Counter 300
**Upgrade:**
Health 400 -> 500
Delay 0 -> 2
On Attacked: Strike All 150 -> Jam 2 every 2
# Vindicators
**Demo Motor**
_Vindicator Imperial Assault_
40/200/2
On Play: Summon Sapper Corps
Stasis 180
On Attacked: Rally All Imperial 120
**Upgrade:**
Stasis 150 -> 180
On Attacked: Rally All Imperial 100 -> 120
**Sapper Corps**
_Vindicator Imperial Assault_
10/110/1
Fortify 100
Sabotage 150
Legion 50
**Upgrade:**
Sabotage 120 -> 150
---
**Silus' Scion**
_Vindicator Raider Assault_
120/160/1
Enfeeble All 150
Strike 50
On Death: Summon Son of Kor
**Upgrade:**
Attack 100 -> 120
Health 150 -> 160
**Son of Kor**
_Vindicator Raider Assault_
120/160/1
Scavenge 100
Legion 90
Mark 300
**Upgrade:**
Attack 80 -> 120
health 150 -> 160
Legion 80 -> 90
---
**Corpulent Blob**
_Vindicator Bloodthirsty Assault_
0/260/2
Absorb 600
Allegiance 160
Refresh 600
**Upgrade:**
Health 250 -> 260
Absorb 400 -> 600
Allegiance 150 -> 160
Refresh 400 -> 600
---
**Moonsilver Arbiter**
_Vindicator Xeno Assault_
190/190/1
Revenge 10
Protect All Xeno 180
Legion 90
**Upgrade:**
Protect All Xeno 150 -> 180
---
**Stereo Sonocoil**
*No changes.*
---
**Primeval Nexus**
_Vindicator Progenitor Structure_
-/200/2
On Play: Summon Nexus Rift
Absorb 200
Protect All 100
**Upgrade:**
Absorb 150 -> 200
**Nexus Rift**
*No changes.*
# Legendaries
**Unstable Detonator**
_Legendary Raider Assault_
190/160/1
On Play: Entrap All Raider 400
Scavenge 110
Strike All 130
**Upgrade:**
Attack 180 -> 190
Health 120 -> 160
On Play: Entrap All Raider 300 -> 400
Scavenge 100 -> 110
Strike All 90 -> 130
*Other Legendaries left with no changes.*
# Epics
*Epics are left with no changes.*
>
> Please feel free to share any concerns and your feedback.
>
> Update should go live in the next two weeks or so.
>
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Will we see a return of the gravity box in the store anytime soon? Would love to splurge some wb on it should it come back :)
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> *Originally posted by **[Flame96](/forums/2468/topics/1945227?page=1#13644841)**:*
> Will we see a return of the gravity box in the store anytime soon? Would love to splurge some wb on it should it come back :)
Well, yes, stay tuned.
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Upgrade:
Health 400 ->** 500**
Delay 0 -> 2
On Attacked: Strike All 150 -> **Jam** 2 every 2
WoW thats a massive buff:) Free jam on a tower with 500 hp its huge
and this Upgrade:
Health 300 -> **400**
Delay 2 -> 1
Strike All 100 -> **Mimic 350** Pog Nerf the main body a lil witch is fine ..after all the Avange+Scavenge combo matter :)
I must admit old version was probably stronger ...but new one can be rly good just more RNG based !
I Like this one : Upgrade:
Health 170 -> 300 ...hp was rly low !
Delay 1 -> 0 (could stay 1 delay really !!!)
Siege All 150 -> 200
**Celestial Throne** !! this summons 1 delay with fortify and next to it 0 delay with Tribute LOL ! This ll be in all my decks now cuz suummon 3 card with 1 its just too good ^^ + if you play Tirton after that ll activate like 95% + under 500 statis and in position 4 on the board by turn 2 ! This card is insane now no joke ...better tune down numbers a little cuz this is 3:1 all in 1 turn and tons of action going on all under big statis...again playing 3 on the board is HUGE ...statis + fortify (double on 2 card !) + Tribute making it 3x 250 hp buff + mortal all.....building unstoble wombo combo in next 1 to 2 turns max !
Primeval Nexus - This card needs more love or different skill set (a lot more HP 300-350 ...daamm even 400 so it can survive 1 hit from sonocoil in this rising seige all meta)
Makeshift Barricade1 shoot it and its just 1/3 of a mythic card .Great idea ll be to make it beefy 2 drop 400 hp+ remove aborb and buff protect a lil to 120-max 150 .
No need to nerf Health 400 -> 300 on Ursa its fine like that 300 Statis ...its not gamebreaking number
Corpulent Blob - This card wont see any play even after those buffs ..its just too slow ...diff skill set or RIOT !
Moonsilver Arbiter - I would like to see a small HP buff to 220-240 (240 is the dreamer zone but wont make it gamebreaking by any means ....just a valid choice to build decks around) Card is very weak before activate and youl rly want to play it sooner then later under some statis( yea Xeno have enough of those !)
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Hey folks,
If you would like to speak to support about a partial refund due to the recent nerfs in some of the box cards please contact support at the link below.
https://support.synapsegames.com/
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Gravity Box is in the store again. Here you can find recent updates to the cards included into the box.
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More than half of the cards are garbage, to make a balance and cards you need to have brains in your head :/
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Box and Reward Epics/Legends are usually weak. There's a niche powerful one here and there, but at this state of the game I almost think to not waste development time on Epics
It's also very hard to design against multisummon assaults. (and please keep Evade off stuff - I know it makes every card good, but still)
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