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The Gilded characters should carry over already. At least I thought I read that.
Would be pretty shitty if one pays for the (random-bad) 3 gilded heroes and then looses them after ascension.
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i think that the gilded heroes would work much better if you’d be able to get them each ascension with less bonus per gilding.
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I have a suggestion. When you hover over Mob Level it would be nice if it showed gold droped per kill. For example. lvl Level 1 5g Level 10 5000 g
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I would like to see a little number next to each character that shows how much damage they do. I’d like to compare them without mousing over each one.
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> *Originally posted by **[Devintage](/forums/2737/topics/428207?page=2#posts-8394629):***
> > *Originally posted by **[Ox171](/forums/2737/topics/428207?page=1#posts-8387482):***
> >
> > I’d love a “Hire Cheapest” button, so that we can beef up our hero levels when we’re getting ready to ascend without having to scroll up and down forever.
>
> ^
> The devs should totally add this
I agree I’d also like a Most expensive affordable one when you’ve got a huge cash reserve built up and want to dump it into the higher level heros till you can’t afford them and work your way down also a button for cheapest anything in the hero window (weather than be hero or available upgrade for a hero)
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How about adding the possibility to buy gilded heroes for Hero Souls?
Two possible ideas here:
1) Buy a random gilded Hero for let’s say 5 Hero Souls. This will let you overpower your heroes with some luck and effort
2) Buy a specific gilded Hero for a price depending on your current number of gilded Heroes of that type. So maybe your first gilded Hero of one kind would cost 1 Hero Soul, the next one of the same kind 2 Hero Souls and maybe choose an exponential growth, so than 4, 8, …
This would make it really hard to overpower a single hero but it would open the possibility to choose the result you get
In my eyes this change would add a whole new aspect to the game…
What do you think about this suggestion?
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> *Originally posted by **[DrNoName](/forums/2737/topics/428207?page=3#posts-8400055):***
>
> How about adding the possibility to buy gilded heroes for Hero Souls?
>
> Two possible ideas here:
> 1) Buy a random gilded Hero for let’s say 5 Hero Souls. This will let you overpower your heroes with some luck and effort
>
> 2) Buy a specific gilded Hero for a price depending on your current number of gilded Heroes of that type. So maybe your first gilded Hero of one kind would cost 1 Hero Soul, the next one of the same kind 2 Hero Souls and maybe choose an exponential growth, so than 4, 8, …
> This would make it really hard to overpower a single hero but it would open the possibility to choose the result you get
>
> In my eyes this change would add a whole new aspect to the game…
> What do you think about this suggestion?
the first manual buy would have to be at **least** the same price as random, if not more.
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How about a skill upgrade? Currency would be hero souls and carried over through ascensions.
Not every skill will be upgraded but only specific ones.
For example,
Clickstorm (Original) = 10 clicks per second for 30 seconds.
Clickstorm (upgraded) = 11 clicks per second for 30 seconds.
OR
Clickstorm (upgraded) = 10 clicks per second for 33 seconds.
And the price would be like 4 hero souls the first upgrade, and then, 6, 8, 10.
After 5 levels the price would be like 14,18,22,24,30
Agree? The price is too much, but it can make advanced players cringe. :D
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Cid needs to get a multiplier every 25 just like everyone else. Otherwise leveling her is 100% pointless after a point.
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**With golden click’s current nerf state, it has become so useless that everyone has given up on using it.**
Instead of making it so ridiculously weak, I recommend that you increase the cooldown to either 5 or 8 hours (your discretion) and restore the gold gained buff its previous level (a flat rate of 5% for bosses and mobs)
@JotarkKa: I stand corrected! A significant portion of the playerbase does feel that the magic of the skill has been lost, though. Perhaps something like 5%, with .5% on bosses, every 4 hours?
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I suggest allowing users to make the ability-staple after their own fashion. Perhaps with a locking mechanism, press that once and then you can re-order the abilities as you wish.
It’d be one of those nice features that add another bit of touch to the game.
Awesome otherwise.
Perhaps you ought not be able to use the same skill twice if the changes doesn’t stack. I’m thinking primarily about when I “energise” “powersurge” and then “reload” “powersurge” to use again, hoping to gain 1×3×2 but end up with 1×3.
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> *Originally posted by **[JotarkKa](/forums/2737/topics/428207?page=3#posts-8412188):***
>
> One thing the game is still missing is the ability to sell heroes.
personally i don’t like this idea
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-I don’t know what exploit the zero click damage if holding control or shift is intended to fix. Might I suggest actually fixing it properly so I can power level properly while a click storm is ongoing, instead of getting mocked for trying.
\*edit: ok I just confirmed that the damage is still there, and came back to find that this is what the very next post says. It’s confusing though.
-Also a recent update has made kiss of death so expensive (in terms of level requirement) that by the time you get it it’s useless you already have heros that pull much more weight.
-Massively agree with Gtzk who said that you shouldn’t be able to use a skill twice if it doesn’t stack. So many people tried to use reload to double a skill and failed.
-Would like to request the somewhat game breaking upgrade of reducing time between you killing a monster and a new one spawning. currently it’s about .5 seconds. I do realize this could affect offline gold gain calculations, two achievements, ascention and advancement speeds, as one is something like 40 times stronger with all abilities active.
Personally I’m ok with the golden click change, though I don’t know how it plays for lower level players.
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how about a button that buys a level on the cheapest hero. that would work with the 10 and 100x
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Is there any chance of getting an option that would allow buying 25 levels at a time, since that’s the 4x multiplier interval past level 200?
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This post has been removed by an administrator or moderator
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Midas’ post-200 upgrades should increase your Gold drop rate, because he generates bugger all DPS
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> *Originally posted by **[minkinoid](/forums/2737/topics/428207?page=1#posts-8386649):***
>
> Replace ‘metal detector’ skill image with an image of an actual metal detector. _Why is it a hand?_
Or maybe the eyeball graphic, but in gold.
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Adding some high lvl skills to heroes would be nice. For lvl 500,1000,1500 not only dmg
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> *Originally posted by **[Salvian](/forums/2737/topics/428207?page=4#posts-8416320):***
>
> Adding some high lvl skills to heroes would be nice. For lvl 500,1000,1500 not only dmg
personally, i’d like to see a few more +0.5% click damage upgrades.
Edit: or maybe some brand new upgrades like +1 click per sec for Cid.
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I would like kongregate achievements for this game, like _Medium Achievement: Beat zone 150 and upgrade Shinatobe to lever 175_
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I’d like to see a button to buy the cheapest hero. When i need heroes before ascending i don’t care who they are, just if they are cheaper than other.
Another thing that would be great is when you click to a locked upgrade you try to buy as much as possible heroes to get it.
I mean if you have 50 cids and you click on the next upgrade you’ll buy 25 until reach the 75 upgrade (or less or nothing if you can’t).
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Instead of letters you could switch that to cientific notation in the config.
(6,720,000,000 = 6.72×10^9)
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how about a button that buys a level for the cheapest hero because like a lot of people its annoying when trying to get souls.
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I honestly think Cid should receive some love. I understand that in the late game clicking can be a massive part of dps (the only reason I defeat high level bosses is because of clicking and click related powers) so it could be a little hard to balance it out without making clicks too powerful, but since she doesn’t get the x4 benefit, something else would be great.
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