|
metadata
It was fun at first with clicker heroes then every week since a new idle game comes out, let me tell you a little secret: ITS BORING.
seriously WTF 17 PAGES of idle games… is there no new ideas for developers to make new games?
|
|
|
metadata
It’s a trend. You can’t blame developers for making what people are playing. Idle games will only go away when people stop playing them.
|
|
|
metadata
There should be a “separate but equal” section for idle games. You can’t do a damn game search without masses of brainless idle games infecting the list. Try searching upgrades.. or strategy. You can hardly find any new games that aren’t idle.
Laziness is ruining this site.
|
|
|
metadata
the older gamers are quite confused by this new trend. when i first played games, you got a crappy 4 page booklet, there was no such thing as an in game tutorial. half the fun was figuring out how to play and what you could actually do. i am 40 years old, and games that are and were fun to me, are not fun to this new generation. gamers today want achievements for babiscally doing nothing. they want games are are super easy, and give you all the rewards with little work. the new trend of idle games is only going to get worse. i suspect within a few years, all games will include some form of idle elements to them.
the future idle games will be ones that grind for you, just for doing things in real life… use your credit card to buy groceries? level up… send a txt, or make a call, bonus money. drive 10 miles, upgrades… this trend seems to be more tied into the state of mind of the younger gamer generation. they want it now, they don’t want to work for it. they don’t want to waste time reading instructions or learning mechanics… if it is too hard, just quit and find an easier game that rewards you for doing practically nothing.
the other side of this is the physiological factors involved in humans watching numbers go up. there is something naturally, and inherently rewarding about watching numbers go up. again, i think this has something to do with the way society is headed as a whole.
|
|
|
metadata
I don’t get the appeal of these games. I tried one but all I got was a sore mouse finger and bored.
|
|
|
metadata
First off I should mention I like idle games, but only a few. Most are crap.
The “younger generation” (you sound like an old man when you say things like that btw,) of gamers really is still interested in hard challenges, but they are also used to multiple tabs, running three games at once while watching a video. Idle games are ideal for something to do in between other games, while you’re trying to figure out a puzzle or whatever. However, yes, no one would play a game that explained nothing of the controls, but this is largely because of the rise of PC gaming, where not knowing the controls means trying 60+ buttons.
|
|
|
metadata
The problem, as Eketek perceives it:
New game goes up, and is visible in one place for a short time, then vanishes into obscurity. The audience is whoever is looking at new games over that period. At some point, new Games get a rating. That rating is whatever said audience gives the game.
Who really cares to wade through the new games list? I certainly don’t. I watched the list over a couple days after uploading my latest game: The new games list is packed with junk – idle games (or hastily assembled clones of whatever is trending), “my first” games, various sites dumping entire catalogues of mass-produced games.
The next problem comes about through the one-size-fits-all rating scheme. Suppose you like games which have only niche appeal (or actually are set up as challenges, rather than Skinner Boxes)… Are you going to be able to find those games reliably if you aren’t watching the developer and the initial audience disagrees with you and ends up voting those games down?
I think what’s really needed is a curated list of new games for every niche. Devs would submit games specifically for particular lists and actual people would view it, determine whether or not the developer is truthful and put the effort in, give it a contextual rating and a short review, then pass it on to you (assuming you aren’t already one of the interested & responsible initial reviewers).
|
|
|
metadata
Eketek seems to have hit the nail on the head: Over half the idle games are crap (although it is commonly pointed out 90% of any given genre [games, literature, or film, doesn’t matter] is crap.) Idle games are particularly bad since you can’t really keep up with more than, say 6, so there isn’t as much room for new idle games as some developers seem to think. In other words even among idle game fans this surge of hastily slapped together idle games is annoying.
|
|
|
metadata
I hope serious this “Idle thing” die fast.
there is just too many people try getting the adventure capitalist sweet Gameplays counts too.
it’s silly your game ripoff never gonna get that playcount.
|
|
|
metadata
> *Originally posted by **[girido](/forums/3/topics/485782?page=1#posts-9122068):***
>
> Eketek seems to have hit the nail on the head: Over half the idle games are crap (although it is commonly pointed out 90% of any given genre [games, literature, or film, doesn’t matter] is crap.) Idle games are particularly bad since you can’t really keep up with more than, say 6, so there isn’t as much room for new idle games as some developers seem to think. In other words even among idle game fans this surge of hastily slapped together idle games is annoying.
Some idle games such as Clicker Heroes and Anti-Idle are good.
|
|
|
metadata
> *Originally posted by **[Gabidou99](/forums/3/topics/485782?page=1#posts-9125343):***
> > *Originally posted by **[girido](/forums/3/topics/485782?page=1#posts-9122068):***
> >
> > Eketek seems to have hit the nail on the head: Over half the idle games are crap (although it is commonly pointed out 90% of any given genre [games, literature, or film, doesn’t matter] is crap.) Idle games are particularly bad since you can’t really keep up with more than, say 6, so there isn’t as much room for new idle games as some developers seem to think. In other words even among idle game fans this surge of hastily slapped together idle games is annoying.
>
> Some idle games such as Clicker Heroes and Anti-Idle are good.
My point was that you can’t keep up with very many, so the fact that there are good ones means that you can’t get away with crappy ones as easily as some ‘developers’ seem to think, so not even they are cashing in on the sudden influx.
|
|
|
metadata
This is probably an epic necro post, but I too am annoyed with the bunch of “Idle” games popping out. Wheres the real games Kongregate?
|
|
|
metadata
> *Originally posted by **[MrSkyFire](/forums/3/topics/485782?page=1#posts-9735260):***
>
> This is probably an epic necro post, but I too am annoyed with the bunch of “Idle” games popping out. Wheres the real games Kongregate?
Away from Kongregate because there isn’t enough money to support development anymore unless you use some sort of “scheme” or have mx/multiplayer.
|
|
|
metadata
boy this is a really long trend
|
|
|
metadata
Idle games were the reason I kept coming back to this site for years. If I wanted to play "real" games, I have my PC and consoles.
|