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Any strong/reliable heroes and deck combos to get me there?
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use clom put in every 5 cd card you can find and attack every otuk you see
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i do appriciate the advise but nobody uses otuk in 2 hours i girnded
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Ah, trying to unlock Gorm. I did it with a *super* crappy imp rush deck.
What made it super crappy you ask? Well, I don't have Zuu unlocked, so I wasn't using her. I don't have many imp units either. And none of the ones I *do* have are even of rare quality. So my deck was just 10 common units, 15 uncommon units, and 2 spells.
Anyway, I don't recommend that. It was very frustrating. Especially when I wound up trying to fight an all-legendary lineup with the weak crap I had.
You could try a *good* imp rush deck though. That would probably work pretty well.
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thnx for the feeback i made a prototype imp rush with zuu until i get better items
items greater imp charm + elegant
cards: 15 poison imps 1 wall of souls 1 imp lord 1frentic imp 3 gibbering imp 8 imp riders 1 spiked imp 5 fire imp
any good?
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Your ideal equipment for an imp rush deck is two Imp Lord's Pendants. Each of those will give +1 attack to all imps.
Failing that, a Greater Imp Charm is probably pretty good too. It gives you an Imp Lord, which itself gives +1 attack to all imps. Though, if the Imp Lord dies, you lose the bonus. And it will take 5 turns to come into play in the first place.
I don't actually have a Greater Imp Charm to test. Let me know how it goes?
As for your cards, I don't think I'd bother with the Wall of Souls. When you build for rushing, if you can't pull the win off early, you're usually screwed.
I'd take the deck into the arena and try it out. The real trick is targeting decks that are vulnerable to rushing. You can't be sure just going by the hero, but I've had good luck going after Luther and Myrrhine. On the opposite end of the spectrum, I'd avoid Kutyr and anyone else using Zuu.
Since this can be a bit hit-and-miss, I suggest going after higher-rated decks. That way you gain a lot of crowns when it works, and only lose a few when it doesn't. Even some otherwise-powerful decks will fall if you hit them hard before they get going. So don't be afraid to go after a high-ranked target if you think his deck might be slow.
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I got carried to 2000 by Clom wall stall (practically nothing, but walls in deck) and a decent Asasi (Corrosive Walls and Noxious Sprays were one of the most important things). Note that this game allows to choose deck based on your opponents.
Clom went against Vyonas, Pavuks, Otuks, Kutyrs. Asasi went against Saa-Raas, Zuus, Khars, Kiris and Laertes.
As said before, if you think you have a shot of winning, go for it. You only need to win once for every five battles lost, if going against your rating +200.
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thnx for the tips
will try the wallstall and my zuu decks for a day i'll post tommorow
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