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> *Originally posted by **[baloonatic](/forums/60/topics/166284?page=407#11155386)**:*
> Is there a way to get the item filter to filter our Weapon and Armor Finalizers?
Anything obtained as loot can be filtered with the item filter. Anything obtained other ways can't.
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I just got an item in the BA that requires rank 590? What exactly am I supposed to do with that?
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> *Originally posted by **[baloonatic](/forums/60/topics/166284?page=407#11155386)**:*
> Is there a way to get the item filter to filter our Weapon and Armor Finalizers?
You can filter finalizers, but since their rank limits are part of their item titles, you have to specify each and every single possible one by its rank limit individually if you want to filter them all.
> *Originally posted by **[baloonatic](/forums/60/topics/166284?page=408#11197087)**:*
> I just got an item in the BA that requires rank 590? What exactly am I supposed to do with that?
I'm assuming you got either a piece of the Samurai Set or a piece of the Dress Set, via Collector's Pendant drop. Congrats, because those are somewhat rare.
Their rank requirements are obviously higher than the rank limit, so you can't equip them without first fusing them with some lower-ranked piece of armor. They can essentially function as a much-improved Emporer's Set in this regard.
But really, where they truly shine is in the Museum. :v
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How does the Battery Booster epic skill interact with the Battery Booster card? Is there any reason to use both?
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Where i can get PS3 guys, i heard that it i would be good fuse with smg, I'm using Adventure Trophy+10 btw.
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I thought I had the experience penalty figured out, but it appears I was wrong, and now I can't find updated references to it. What I thought it was:
Ascension # --> Extra EXP needed for the next ascension:
1-100 --> None
101-200 --> 50B
201-300 --> 40B
301-400 --> 30B
401-500 --> 20B
501-600 --> 10B
601+ --> None
Anyone have the correct figures?
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you thought wrong, it's 50b base -10b every 200 ascends, doesn't count the first 100, after 200 it's 40b, 400 it's 30b, 600 it's 20b, etc. after 100 it stays put forever.
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I played a long time ago and quit due to losing my save file with my last backup being a little bit before the first ascension, but I've recently decided to get back into the game and am wondering if I should use that old backup or start over since it's been so long.
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Is there a requirement for the Extra Skill Point drops beyond having gotten to rank 500 at one point? I currently have 1550 extra skill points, but since I got to 1500 the drops are extremely uncommon it seems. Do you have to stay rank 500 and not be in the middle of a rebirth to collect more?
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(150+BP/10k)*10 until 2500
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> *Originally posted by **[Mnchngrngs](/forums/60/topics/166284?page=408#11334651)**:*
> 1500+BP/10k until 2500
Thanks!
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I tried to find my savefile on the Mac OSX Sierra, with my game on chrome, but I couldn't. There is no "Userlibrary" folder or anything like that, and I think the Google Chrome path is for Windows, so...
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Type in antiidle_file0 (or file1 / file2 / file3, depending on which file you play on) and search using spotlight
One of the parent folder is hidden but the .sol file is not, you might need to be able to see hidden files to find it.
http://ianlunn.co.uk/articles/quickly-showhide-hidden-files-mac-os-x-mavericks/
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Currently i get around 20 fps in the pyramid. I was wondering if that happens to everybody else too or if I just have a bad processor. I have a dual core 1,9ghz so i guess its not the best but I thought it wouldnt be a problem on such a game. So do you get constant 40 fps even in pyramid? What processor do you have?
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> *Originally posted by **[Cute_Jozha](/forums/60/topics/166284?page=408#11372849)**:*
> Currently i get around 20 fps in the pyramid. I was wondering if that happens to everybody else too or if I just have a bad processor. I have a dual core 1,9ghz so i guess its not the best but I thought it wouldnt be a problem on such a game. So do you get constant 40 fps even in pyramid? What processor do you have?
I have to use some of the anti-lag options to keep from dipping in areas like that.
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Does level 9001 affect BA exp given calculation for pixelated mystery boxes and supply crates? Or is level 9000 the max?
Also how much BA exp does the supply crate give?
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> *Originally posted by **[ilikepie314](/forums/60/topics/166284?page=408#11377901)**:*
> Does level 9001 affect BA exp given calculation for pixelated mystery boxes and supply crates? Or is level 9000 the max?
> Also how much BA exp does the supply crate give?
Level 9001 gives 11% more arena exp than lvl 9000 for PMB and 1% more for Supply crate.
Your highest level reached is divided by 100 and rounded up (resulting in 90 multiplier for lvl 9000).
However, for level 9001 (or 9002) PMB has exception and the multiplier is set at 100.
From PMB you get 5,000 \* multiplier arena exp and from Supply crate 100,000 \* multiplier.
If you open them during Rebirth before you reach rank 500, you won't get any arena exp.
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How would I activate the secret save file on mac?
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> *Originally posted by **[5christensens](/forums/60/topics/166284?page=408#11386119)**:*
> How would I activate the secret save file on mac?
Use command instead of Ctrl.
This applies to everything else in the game.
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Is there a trusted walkthrough for challenge 2 somewhere or if not can someone help with advice? It's the one where you have to beat giant corrupted treeman. I'm at a point where I don't know if I'm powerful enough to beat him with correct equipment at rank 340 level 4861 or if I have to grind to rank 400 or rank 500 for....something.
If it's possible at all (but just hard) I'd prefer to do it now and save myself the grinding.
Edit: Disregard. I completed it
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I lost my save, luckily I have a back up, but when I try to replace the new(corrupted) one with the good one it doesnt work, can someone please help?
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}
if(_root.house.arena.enemy.chaosCount < 1)
{
_root.house.arena.enemy.attack = Math.floor(_root.house.arena.enemy.attack * (1 - skillEffect));
_root.house.arena.enemy.accuracy = Math.floor(_root.house.arena.enemy.accuracy * (1 - skillEffect));
_root.house.arena.enemy.chaosCount = 1;
}
else if(_root.house.arena.enemy.chaosCount < 25)
{
_root.house.arena.enemy.attack = Math.floor(_root.house.arena.enemy.attack * (1 - skillEffect / 4));
_root.house.arena.enemy.accuracy = Math.floor(_root.house.arena.enemy.accuracy * (1 - skillEffect / 4));
_root.house.arena.enemy.chaosCount = _root.house.arena.enemy.chaosCount + 1;
}
in short, no
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